2 of 2 people found the following review helpful:
5.0 out of 5 stars
The BEST introductory module written for Dungeons & Dragons, February 16, 2001
This review is from: Assault on Raven's Ruin (Dungeons & Dragons) (Paperback)
There is not a single module for Dungeons and Dragons that is crafted as well as this one. The story behind the module is very deep and inticing. All of the traps, pitfalls and placement of creatures is extremely well thought out and explained in detail. The journal entries is a nice touch too, enabling the gamemaster to better understand the mechanisms, and giving room for enhancement. The encounters are perfectly balanced and everything makes sense. The included map is perfect for 25mm scale miniatures!
I have run this adventure twice now, and it had been received warmly both times. This adventure is particularly useful for setting up a homebase for first time adventurers.
If you enjoy this module, I also highly recommend the three boxed modules: The Haunted Tower, The Dragons Den and the Goblin's Lair.
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No
2 of 2 people found the following review helpful:
4.0 out of 5 stars
Straightforward dungeon crawl perfect for starting players, June 9, 2000
This review is from: Assault on Raven's Ruin (Dungeons & Dragons) (Paperback)
Welcome to Thunder Rift! The Scepter of Truth has been stolen, and it is up to your neophyte heroes to recover it. This is one of the most popular introductory-level adventures printed for the game, because it's easy to run, novel, and a lot of fun. Some of the best features include the Galumph (a seemingly comical horror that your players will never forget), Raven the thief's cunning traps, and a giant, full-color poster map of the dungeon perfectly scaled for miniature figures. A classic!
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No