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Asylum [Paperback]

Aaron Rosenberg (Author)
5.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

August 5, 1997
A near-future semi-apocalyptic game set in a world where the sun never shines and the people have all gone insane: "Paranoids. Sociopaths. Pyros. Kleptos. Delusionals. They're all here -- and you're one of them. Welcome to the world of Asylum, where the United States has been reduced to a collection of walled Wards, built from former cities and surrounded by desolate Wastelands. The sun has been gone for over a hundred years, hidden from view by airborne algae called Blanket Seed, and everyone has gone mad."

Editorial Reviews

About the Author

Aaron Rosenberg, a published author and game designer, has worked in editorial capacities at six publishing houses, as an Online Editor for two websites, and as Creative Director at a New York animation company. He has also taught English Composition and Literature at two colleges, including the University of Kansas, and has been in demand as a guest speaker on Science Fiction and Fantasy. Mr. Rosenberg is the president of Clockworks, a small roleplaying game publishing company.

Product Details

  • Paperback: 176 pages
  • Publisher: Clockworks (August 5, 1997)
  • ISBN-10: 1892544008
  • ISBN-13: 978-1892544001
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #4,582,629 in Books (See Top 100 in Books)

More About the Author

AARON ROSENBERG is the award-winning, bestselling author of the humorous science fiction novel No Small Bills, the space-opera series The Dread Remora, the occult thriller Indefinite Renewal, and many more. He's written tie-in novels (including the PsiPhi winner Collective Hindsight for Star Trek: SCE, the Daemon Gates trilogy for Warhammer, Tides of Darkness and (with Christie Golden) the Scribe-nominated Beyond the Dark Portal for WarCraft, Hunt and Run for Stargate: Atlantis, and Substitution Method and The Road Less Traveled for Eureka), children's books (including an original series, Pete and Penny's Pizza Puzzles, and work for PowerPuff Girls and Transformers Animated), roleplaying games (including original games like Asylum and Spookshow, the Origins Award-winning Gamemastering Secrets, and sections of The Supernatural Roleplaying Game, Warhammer Fantasy Roleplay, and The Deryni Roleplaying Game), young adult novels (including the Scribe-winning Bandslam: The Novel and books for iCarly and Ben10), short stories, webcomics, essays, and educational books. He has ranged from mystery to speculative fiction to drama to comedy, always with the same intent--to tell a good story. You can visit him online at gryphonrose.com or follow him on Twitter at gryphonrose.




 

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Average Customer Review
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8 of 8 people found the following review helpful:
5.0 out of 5 stars Enter Insanity!, December 20, 1999
This review is from: Asylum (Paperback)
Asylum is a game about insanity. The issue of mental illness is tastefully respresented, a careful reminder that the mentally ill are human beings, with real emotions, and real problems. The game takes place in a world where the sun has not been seen in a century, where the United States has become a walled institution, and every person has gone mad, left to either accept it and revel in it, or fight it and perish. Unlike most role-playing games, Asylum does not hold players solely to numbers and statistics, but encourages them to push the limits of their creativity, and daresay, their sanity. Gaming sessions, aptly called episodes, can be created with anything from horror to humor in mind, while still being open to all character types. Asylum is a wonderful game that teaches players to accept their mental limits, and then break them down and move beyond, into insanity.
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