- Platform: Windows Vista / XP
- Media: DVD-ROM
- Item Quantity: 1
Product Details
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Explore farther reaches of space with a host of new missions in X3: Terran Conflict 2.0, complete with the Aldrin Missions expansion. An array of features new to the X series give you even more power to set your own course in the broad expanse of Aldran and Terran space. Explore new locations, complete with new factions and new races, and encounter independent, non-player-owned corporations that may serve as friends or foes. Control more ships more easily with the new group management system, and board and capture huge capital ships with your own mercenaries and soldiers for added intrigue.
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Most Helpful Customer Reviews
12 of 13 people found the following review helpful:
4.0 out of 5 stars
Superb Game for Hardcore Gamers,
By
= Fun:5.0 out of 5 stars
This review is from: X3 TERRAN CONFLICT 20 (DVD-ROM)
First I want to save some folks some time. If you are looking for a game where you hop into a spaceship (preferably one you've seen in a movie) and go blast things for an hour or so every Saturday, look elsewhere. This game flaunts every rule ever made by game companies wishing to appeal to casual gamers. Only serious gamers willing to dedicate several hours a week over the course of months are going to have an interest in this game.Still with me? Good, because this game is awesome. Sure, you can fly around and blast enemies in your fighter, but that's just the beginning. You'll be commanding entire fleets before you're through. You can also spend time on the economic side of things by using freighters and buying factories. Eventually, you will build an entire space empire! The game is designed to be played for 100+ hours, quite a rare thing in these days of full price games lasting only 10 to 20 hours. How can the game keep you entertained for so long? By introducing new aspects of play! When you start, you've just got your one little ship, and then you have a few ships, then some trading ships, then some bigger ships, then factories... and so on. Each new phase requires you to learn new aspects of play. Another reviewer mentioned that this game has a steep learning curve. I don't think it's actually all that steep; it's just a very long, steady slope upwards. The game does have its bugs. The autopilot can and will kill you, for instance, and large ships will often explode when trying to leave some of the more awesome space docks. It doesn't take long to learn the quirks of the game, though, and it will reward you with months of fun once you learn to dodge them. Be sure to check the official forums for help and some fun player-made modifications to the game.
8 of 8 people found the following review helpful:
3.0 out of 5 stars
Game is fun, but full of bugs,
= Fun:4.0 out of 5 stars
This review is from: X3 TERRAN CONFLICT 20 (DVD-ROM)
This game is an interesting, fun space-based game allowing you to build, trade, and fight in a large playing field consisting of many large and small sectors. I highly recommend it, but be prepared for lots of issues, lots of new things to learn, and several bugs in the game that can be annoying.Version 1.0 to 1.4 has been available outside of the U.S. for a long time, and on Steam as well for U.S. players. This version 2.0 is the first U.S. release of Terran Conflict. But you would think that with the length of time this game has been out in prior versions overseas and on Steam, more of the bugs would have been resolved--but nope, new ones being found all the time--just check out Egosoft's forum site and you will see lots of complaints. The good: Big, lots of variety and places to explore. New ships and weapons to buy. Lots of enemies to kill. Lots of upgrades. Lots of room to build stations. Lots of missions to accomplish. Good graphics. You can create vast fleets. Has a vast forum to answer new players' questions. Lots of in-depth game play. The bad: Lots of bugs in the game that can get annoying. Some bugs will even prevent you from finishing the game, forcing you to start over after many days of having created an empire. There is a tremendous slow-down for computers when you build the stations connected to other stations. Ships randomly crash into the stations. Enemies attack your trading ships and the game glitches and doesn't tell you that the enemy is attacking them--next thing you know, you lost 10 ships. Poor support for technical problems--I was unable to find a contact phone number to report bugs in the game, and when I attempted to post online about my problem, I never got a response that fixed my problem.
11 of 13 people found the following review helpful:
5.0 out of 5 stars
Excellent Game... Provided you don't mind forum research,
By Xenocide "X" (MARS) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: X3 TERRAN CONFLICT 20 (DVD-ROM)
Fight, trade, build and think. It's all here and any route or combo of routes can make you a powerhouse in the universe. For many, including myself, the path to glory is almost exclusively fighting.Because of the fact you can randomly cause pilots in heavy fighters and smaller to bail by doing hull damage (larger ships can be taken using marines), one can build up a fleet without needing to micro-manage the vast economy. Ultimately some will start building stations and NPC controlled cargo ships as a nice change of pace from pure fighting. Station loops and trading ships can be set-up to be hands free automated or micro-managable, so there are multiple gaming styles that can be used. If you want to be a pure trader, builder, even a total pacifist, it's possible. Story lines can be ignored. This game can be played as a total sandbox. This is what makes the X series so great for a niche base of players who don't need linear plots. In my opinion, the best way to play this game is to pick a starting persona- Defender, Patriot or Merchant being the easiest. Avoid assassin start when learning the game. Change you name, make up your own story and do whatever you want. Ignore or play the plotlines. Plan on the first 24 hours of game play to be mostly learning how to play and some outside the game net forum reading. Once the game is learned, actual play can be a few hours for tangible gains. I would discourage anyone from purchasing this game who is not willing to spend days to learn it and a good amount of time (weeks of non-casual play) to get into a capitol ship. Some of the complaints about long travel times even with time compression are solved in the later game with jump drives. The clunkiness of the interface can be overcome once the hotkeys for your main commands are learned. At first, when navigating the interface though menus, it is awkward to the extreme, expecially while in combat. Overall, if your into this type of genere, this game is worth the small investment of $$$ and a large investment of your time...
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