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Alone in the Dark

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Other products by Atari
ESRB Rating:  Mature
2.9 out of 5 stars See all reviews (33 customer reviews)

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Platform: Xbox 360

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Product Features

Platform: Xbox 360
  • A New Inventory System ¿ Players utilize the pockets of protagonist Edward Carnby to hold items which they can view, switch and combine without leaving the game.
  • Narrative intensity ¿ Taking its cues from blockbuster TV dramas, the story is told in a TV season style narrative structure based around episodes that deliver maximum intensity throughout and keep the player hooked.
  • A Captivating Story ¿ Centered in iconic Central Park long-time series protagonist and paranormal specialist Edward Carnby returns to delve into the frightening events occurring in the Big Apple.
  • Real World Rules ¿ In-Game movement has been designed to allow players to do almost anything that is physically possible in the real world.
  • Photographic Rendering ¿ Game developer Eden¿s Propriety ¿Twilight¿ technology creates a lavishly detailed game world with highly realistic and advanced cinematographic effects.

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Product Details

  • Our recommended age: 17 - 20 years
  • Manufacturer recommended age: 0 months and up
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00113JSCG
  • Item Weight: 5.3 ounces
  • Media: Video Game
  • Release Date: June 24, 2008
  • Average Customer Review: 2.9 out of 5 stars See all reviews (33 customer reviews)
  • Amazon.com Sales Rank: #3,349 in Video Games (See Bestsellers in Video Games)

Product Description

Platform: Xbox 360
Amazon.com
There’s something strange and frightening happening in the middle of New York City’s Central Park; something whispered to have been intentionally kept secret; something that players are compelled to explore in Alone in the Dark.

Known today as a safe haven for New Yorkers yearning for relief from the stresses of their chaotic metropolis, history records that Central Park was built on a useless swamp, yet as the New York City skyline hurtled towards the sky over the last 150 years, making the city the most expensive real estate in the world, the park has remained untouched. Why? Civic pride? Perhaps, but the recent strange happenings in and around the park are casting doubt on that, doubts that require investigating.



The return of an iconic series
Edward Carnby
Paranormal PI Edward Carnby.
View larger.
Stunningly spooky views of NYC
Stunningly spooky views of NYC.
View larger.
The odd wildlife of Central Park
The odd wildlife of Central Park.
View larger.
A whole new inventory system
A whole new inventory system.
View larger.
Enter Edward Carnby, Paranormal Investigator
Despite the title, Alone in the Dark is actually the fifth game in a series that dates back to 1992 and centers around the experiences of Edward "the reptile" Carnby. A paranormal investigator by trade, Carnby is looking for answers to the strange events and horrific creatures reported in and around the park, but gets more than he bargained for when all the mysteries and terrors of the park spill out over the course of one apocalyptic night. It’s the player’s task to avoid the new frightening dangers of the park as you search for the answers to what these supernatural occurrences mean and why they are happening.

Gameplay Based on Full Player Immersion
Packed full of action and vivid in its realism Alone in the Dark goes to the extreme to keep players engaged and immersed by plunging them into the heart of the action in real-time at every turn and challenging them to survive using full movement control. The goal here is to allow players to do or at least feel that they can do more or less whatever is possible in real life, within the game.

Need to avoid a blast of steam or an eruption of fire that has shot up in your path? You can simply side-step it or you can handle the obstacle with a little more panache by using the environment around you, for example by swinging around it using reachable pipes or wires. In another situation you may be challenged by attacking monsters. No problem. You can take the path of least resistance, again by side-stepping them or placing an obstacle between yourself and them, but if you are feeling like taking out a little aggression you can pick up a board, chair, box, etc. and have at it. Nearly anything that you come across that would be usable in real life is usable in game and can be wielded in several different ways.

In addition, game developer Eden Studios has done away with a few in-game conventions in favor of real life upgrades. Instead of old-fashioned health bars Alone in the Dark uses realistic body damage and physiological effects to show players how much damage has been done to Carnby by the new dangerous nightlife of Central Park. Basically this means if Carnby has been taking a licking he’s going to be a little bloody. Monsters use sensory perception of all kinds to find their victims, so players need to keep aware of Carnby’s physical state, as well as the impact he has on his surroundings. Also gone are traditional inventory systems that take players out of the game while you switch or check items in your possession, replaced by an in-game inventory system where items are carried in the folds of Carnby’s trench coat. This allows you to stay in the action the whole time. Sticking with the realism theme, the number of items that Carnby can carry is limited, but since ingenuity is built into the system, items can be combined or their uses altered, mostly with tape, so players can adjust as challenges arise.

TV Style Intensity That Keeps You Hooked
Built around a unique television style episodic narrative game structure, the storyline of Alone in the Dark is split into a number of distinct 30-40 minute episodes, doled out one at a time as you play. This new way to progress through the storyline ensures that players can enjoy the game regardless of the amount of time they have available without ever feeling lost. Each time a saved game is launched, the episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where you were or what you were doing at the end of your last play session. In addition, every episode will also close with a nail-biting, cliff-hanger ending to rattle players’ nerves. And when you choose to leave the game, a video teaser of the next episode will play to leave players always wanting more.

Vivid Photographic Rendering
Even on a bad day, and this will be a bad one, Central Park and New York City are something to see. With Game developer Eden’s proprietary Twilight technology and rendering engine, players can expect to see everything from the City’s famous landmarks to the manifestations of the evil that have been festering in Central Park come to life as if you were there. This lavishly detailed game world takes advantage of highly realistic and advanced cinematographic effects including depth of field, camera focus, numerous light sources, moisture, reflections and High Dynamic Range effects.

Whether it’s the innovative game play, the unique episodic game structure, the advanced physics or the return of a ground-breaking protagonist recast in the modern era, Alone in the Dark holds something for players willing to take on the mysteries and dangers at the heart of Central Park.



Product Description
Uncover the earth-shattering secret hidden in New York's iconic Central Park in Alone In The Dark. History records that Central Park was built on a useless swamp, yet as the New York City skyline hurtled towards the sky over the last 150 years, making the city the most expensive real estate in the world, the park has remained untouched. Why? Civic pride? Perhaps, but the recent strange happenings in and around the park are casting doubt on that, doubts that require investigating. Edward Carnby, Paranormal Investigator is looking for answers to the strange events and horrific creatures reported in and around the park, but gets more than he bargained for when all the mysteries and terrors of the park spill out over the course of one apocalyptic night. It's your task to avoid the new frightening dangers of the park as you search for the answers to what these supernatural occurrences mean and why they are happening.


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Customer Reviews

Platform: Xbox 360
33 Reviews
5 star:
 (5)
4 star:
 (8)
3 star:
 (4)
2 star:
 (10)
1 star:
 (6)
 
 
 
 
 
Average Customer Review
2.9 out of 5 stars (33 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
14 of 15 people found the following review helpful:
3.0 out of 5 stars Greatness yanked down by poor decisions, July 31, 2008
By Terry Mesnard (Bellevue, NE) - See all my reviews
(TOP 500 REVIEWER)      
Fun:3.0 out of 5 stars 
Most people attribute the start of the Survival Horror genre to Resident Evil. While you can trace the birth of Survival Horror back far, far before that game (to Sweet Home or, if you want to stretch it, to Haunted House in 1981), modern Survival Horror games were firmly established by the first Alone in the Dark. Since that first game, though, the series has been an up and down roller coaster that never seemed to be able to outmatch some of the better known and more famous franchises like Resident Evil or Silent Hill.

So, when Eden Games started to work on reinventing the franchise, I was cautiously optimistic. A lot of the ideas and concepts they spoke of seemed like great ideas, and they seemed to be trying to Do Something Different. Unfortunately, the sum is not greater than its parts and Alone in the Dark, while reaching for the stars, can't stay afloat.

Things begin appropriately apocalyptic. Edward Carnby awakens in some hotel with some bad men arguing about cryptic shenanigans. Carnby, no longer useful, is led up to the roof to be executed but before that can happen, bad juju hits the fan as a "scar" tears through the building. From here, this first episode really picks up as you're trying to escape the building alive.

Here is where the goodness lies. Alone in the Dark has a great opening that's appropriately cinematic but in such a way that only games can do. The building starts to fall apart, you have to run and jump your way to safety, climb along the outside of the building while debris tumbles and while watching cars below you explode. You learn how Eden Games created some appropriately realistic fire for the game as you watch it spread and have to put it out or use it as a weapon. You'll see things happen to the various rooms you're in that will make you want to believe you're watching a cinematic, not playing through a game. It's very cool.

And then you try to move.

Movement is the worst part of the game. It's all controlled with one stick which makes actually moving feel as if you're controlling a drunk, disobedient person. Once you get a melee weapon in your hand, you'll see another problem: using the right analog stick to attack. You'll have to swing it one direction, then another just to attack. Unfortunately it's sluggish, as is the animation, resulting in you taking more damage than you should need to. Fighting monsters becomes a chore, one you'll grow to hate because as the game progresses, you'll learn that basically all monsters can only die via fire. So, grab that chair, light it on fire and swing away...hoping you hurt it more than it hurts you. Similarily, gun fights are also not terrific as you have to pop into first person whenever you want to shoot someone. No lock and pop here.

Likewise, if walking around makes you feel like a drunk, driving is a good approximation of drunk driving, I believe. The controls are incredibly loose and in the first driving portion of the game, loose controls isn't a good idea. What should be an exciting escape sequence that involves the ground behind you exploding, tears appearing across the streets, buildings collapsing, fire, death explosions, cats and dogs sleeping together turns into frustration as you'll probably find yourself repeating the episode. Over. And Over. From the beginning. It loses its fun and becomes a chore.

Towards the end of the game, the game pulls a Zelda: Wind Waker moment and has you hunting down certain things and destroying them in an effort, one has to assume, to artificially lengthen the game. If there's one thing that Alone in the Dark does exceptionally well, it's the pacing. When you hit this moment it's like running smack dab into a brick wall. It's sad.

There's a lot going for Alone in the Dark, don't get me wrong. The inventory system is a cool innovation. The whole episodic "TV show/DVD" feel is perfect, with DVD-style menus complemented by the ability to switch to any episode you like. The graphics are pretty decent, as is the engine it's running on. Some cool, small features, like the ability to blink your eyes is very effective during some sequences. And the pacing--for the most part--is perfect; it can really get your adrenaline going...until you're forced to repeat the same thing over and over again.

I really wanted to like Alone in the Dark. I didn't honestly think that Eden Games would elevate the game to the front of the pack, but there was enough little things and innovations that I thought maybe it'd be a good game. When I played it, I was amazed. Eden Games wanted no less than to shoot for the moon and make the most ambitious Survival Horror game yet. Unfortunately, reality is sometimes like gravity and unfortunately Alone in the Dark isn't the masterpiece I, and Atari, I'm sure, was hoping for. Definitely give it a rent, but I'd hold off on purchasing it.
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21 of 27 people found the following review helpful:
1.0 out of 5 stars Disaster from start to finish- Avoid It. You've been Warned!, July 1, 2008
Fun:1.0 out of 5 stars 
I've been reviewing games for Amazon since 1999. I've seen the worst of games...Daikatana, most especially. Now, after many moons have passed, I have come across one of the worst, if not, the buggiest, most annoying piece of program I have ever encountered in my life. Alone in the Dark is a major disaster, from it's storyline, dialogue, annoying voice acting, frustrating controls, unforgiving checkpoints, and the most buggiest collision detection EVER! The only PLUS in this game are the graphics but that's about it. So I'll keep my review straight and to the point:

GRAPHICS: Excellent. No complaints

CONTROLS: Main character moves like a tank with a bad engine. Controls are completely unresponsive. Some buttons do not function as stated. For example, you press A to turn off a flashlight. If you're holding a gun in one hand and holding a flashlight on the other, you can't press A to turn it off. You have to press the gamepad down, open your virtual jacket and then unequip from there. HOW TEDIOUS CAN THIS GET??? Another example: you're standing next to an object your wish to pick-up, an "pick-up object icon" appears telling you to press A. To pick up an object, press A. The problem with this is that turning off the flashlight you need to press A as well. So if you're holding a flashlight and you need to turn off it off (it has limited battery life by the way), you'll have to move away from the pickable object so you can turn off the flashlight.
Here's another example again: You have a zombie attacking you, controls say you have to double click the left analog stick to do a quick turn. If you're holding a gun or a melee weapon, quick turn won't work, but then sometimes it does!!!
And here's another example: Driving a car is like driving a bar of soap on a smooth glass. A slight turn on the stick will spin your car uncontrollably. There's an action sequence in this game that requires some driving. I will warn you now, prepare to do this about 200 to 500 times because you will fail.

BUGGY ACTION SEQUENCE: There's an action sequence on Episode 2 where you have to escape an earthquake. The entire driving sequence requires you to get away from the earthquake before ti swallows your car. Unfortunately, the car is just completely unresponsive. Second, there's a jump that you have to make before the entire road cracks open. Sometimes you'll make the jump sometimes you won't. What's weird is that once your car flies over the cracked road, the game will turn into a full motion video showing your car making the jump. But once your car lands, somehow the game randomly decides whether the earthquake catches the tail end of your car thus killing you instantly or by some algorithmic calculation, you do make it. But that's just half of the problem because this action sequence will continue for the next 10 minutes and if you fail halfway or even on the last part of this sequence, the game will throw you back to beginning of the sequence. TOTALLY UNFORGIVING CHECKPOINTS. By the way, you can't skip the full motion videos which means you'll be forced to watch cheesy FMVs over and over again everytime you fail an action sequence.

How about weapons you ask? Forget about using guns. Guns are completely ineffective against zombies (which you will be battling the entire game). So if ever you decide to collect ammo, well...it's pretty much useless and waste of space. Zombies can only be killed by fire. If you do have to use your gun to kill zombies, you'll have to find gasoline or any flammable liquid, combine it with your bullets, load your gun with said "gasoline dipped" bullets and then shoot the zombies. But wait, you can't just shoot them anywhere. Zombies have this glowing yellow areas of their body that's vulnerable to fire. So on top of mixing and matching items to make fire, you'll have to be a sharpshooter to hit the zombies where it hurts. Otherwise, you'll just be wasting time and ammo.

I think I've said enough. This game is the worst ever for 2008. Do not waste your money on this. Believe me, when I read the poor reviews, I told myself "Nah, I don't believe these reviews, I will buy it and try it myself." So now, I am $60.00 poorer, and my blood pressure just skyrocketed after playing this game. Avoid this game. Stick to the DOS version of Alone in the Dark.

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15 of 20 people found the following review helpful:
5.0 out of 5 stars Loved it, from start to finish., July 22, 2008
Fun:5.0 out of 5 stars 
I pre-ordered this game back in February when I bought Test Drive Unlimited. When the game was reaching it's release date I checked out game sites to see if any early reviews were posted, and of course I eventually ran into the numerous reviews on Amazon and have also seen the reviews from IGN and GameSpot. Now, after beating the game I can fully understand why it is getting so much flak. Alone in the Dark is a game that requires the player to actually think, to use common sense. Alone in the Dark is not your simple shoot em' up game, it's not Halo, or Call of Duty. The problem I am reading most is the controls, and this is what I don't get, if you have played Resident Evil (any of them), then you should be ok with this game because they are the same as any Resident Evil game with the exception of switching between first and third person. Other complaints span to the infamous 59th Street scene when your driving through New York City. Once again I see no problem with this as I completed it in one try, and during that one try I encountered no such things that ive been reading like ''invisible walls'' or ''bottomless pits.'' In fact, I re-did the part in cockpit mode which actually made the scene easier. In all honesty, I am actually glad I decided to go ahead and buy this game even with all the negative press, because I am so sick and tired of all the sequels we keep getting every year (I.E. Halo 3, GTA4, MGS4, COD4, DMC4, Resistance 2, Gears 2, Resident Evil 5). Now, if you are reading this, you might be asking ''Mr. Vereb, why did you add Resident Evil 5, Gears 2, and Resistance 2? They are not even out yet!'' Well I just added them because they are in a long line of a list of sequels that I am talking about. What I like about Alone in the Dark is that it is new, it's not just a sequel to the franchise; it's more like a reboot. You know what, I may as well be in the minority here, but I damn well loved Alone in the Dark; from start to finish. This game is truly a AAA title. However, like any other game it has it's faults and I will point them out. The first fault being that some objects are nearly invincible when you are driving through Central Park (branches, light polls, benches, etc) if I know better these things should be pretty easy to run right through with any kind of car. The second fault being that the game does not pause when you go into you inventory (which means an enemy can still attack you while you are checking your inventory). The final two faults are the annoying repetitive evil roots you have to burn unless your an achievement whore like me, then by all means there good, and lastly this game has no replay value. Everything else from the graphics (especially the fire effects) to the DVD-style chapters to the incredible soundtrack done by The Mystery of Bulgarian Voices and not to mention the realism that was put into recreating Central Park in it's entirety makes the game top notch. Even with my review I do not recommend this game for everyone, I strongly recommend it to gamers who are willing to take a chance with something new and I also highly recommend this game to survival horror fans in general. Overall, if you are looking for a game to hold you over for more survival horror games or for something else in general, then Alone in the Dark is a satisfying adventure. I can safely say this in case you want your own opinion, there is now a demo available on XBL if you want to play through the first two levels from what I have read at least. Even though the game has no replay value, I am not going to sell it because the game was that good for me, and I plan to pick it up and play again sometime in the near future.
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Most Recent Customer Reviews

2.0 out of 5 stars A for effort, and not much else
Alone in the Dark follows Edward, an amnesiac followed possessed by a demonic entity that is ordered to follow the "Path of Light" in order to stop the demon from consuming New... Read more
Published 1 month ago by Brian Long

4.0 out of 5 stars Alone in the dark is how it should be played
This game is great for those who love horror movies and wondered what it felt like to be in one. This game has real nice graphics that keep the suspense alive. Read more
Published 3 months ago by Gregory Jaurigue

2.0 out of 5 stars Well it looks fun.
The controls suck. period. makes you not want to play the game. the character moves like he has arthritis. And im mad because it looked like a really interesting story.
Published 5 months ago by S. Setts

4.0 out of 5 stars Good game bad ending
This was a really good game. Good graphics and good game play but both endings sucked
Published 5 months ago by James J. Sawtelle

1.0 out of 5 stars Just not good at all.
This game isn't even worth the $15 I paid for it. It's too glitchy, and filled with too many bugs. The driving is also HORRENDOUS. Read more
Published 6 months ago by Mysterious Corn

5.0 out of 5 stars Great game my son really likes it
My son thinks it was a great game he's almost 17 and has a lot of games he was very happy with this game. He said it was like movie that you got to play in.
Published 6 months ago by D. Ward

4.0 out of 5 stars fun********...........fun

I dont see why people keep slagging this game it off it is a very good game.

well i like this game in many ways. Read more
Published 6 months ago by Mohammed Isa Almahmeed

5.0 out of 5 stars innovation at its best!!!
oh my god is this seriously the most under rated game since ff 8. AITD is a great game all from its very cool inventory system to its mystery filled story line. Read more
Published 7 months ago by Marcus hansen

1.0 out of 5 stars Wow....
This could be the crappiest game I have ever played. The controls are broken, the camera doesn't work well, the graphics are just okay, the story is far from compelling, and it... Read more
Published 8 months ago by Joshua D. Hawkins

3.0 out of 5 stars Good Ideas - Poor Execution
Despite being a successor to the early 90s horror series Alone in the Dark, the new Alone in the Dark game is only partially related to those old games. Read more
Published 8 months ago by Lisa Shea

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1.  Alone in the Dark Reviews
Taking inspiration from the presentation style and structure of a number of acclaimed and globally popular TV action dramas, Alone ...
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2.  From Game.Ars with love: Page 1
After Super Bowl Sunday, it'll be time to switch gears and slip into romance mode. That's right, Valentine's Day is ...
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3.  Star Wars: The Force Unleashed Gets DLC Level on PS3, Xbox 360 -- DailyGame
Star Wars: The Force Unleashed has a new level and nine new costumes today, all of which are available as ...
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