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Atelier Ayesha: The Alchemist of Dusk - Playstation 3

Platform : PlayStation 3
Rated: Teen
4.6 out of 5 stars 61 customer reviews
Metascore: 70 / 100

Price: $32.90 & FREE Shipping on orders over $35. Details
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  • Turn-based battle system that emphasizes importance of character positioning and distance from enemies. Support and Assist attacks among your party will play big role in each battle. Place party members wisely and strategize your way to victory!
  • Updated battle system allows players to move behind enemy; attack from the rear to score critical hits! Get familiar with special skills and abilities of each character to maximize battle experience!
  • Updated synthesis system where Ayesha will learn special alchemy skills that she can use to fine-tune the details of the items that she synthesizes for more desirable results!
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Product Description

Tecmo Koei Atelier Ayesha: The Alchemist of Dusk 0231 PlayStation 3 Games

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • Product Dimensions: 6.7 x 5.3 x 0.6 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: March 5, 2013
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (61 customer reviews)
  • Amazon Best Sellers Rank: #6,707 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Top Customer Reviews

By Manda on March 10, 2013
If you have played the previous series (Arland) and enjoyed them then this game will be a refreshing change in plot and characters and you won't regret adding this title to your collection. If you weren't thrilled with the previous series and hoped for lots of changes, then this might be a hit or miss for you.

-Party and supporting characters are very likeable and interesting. Each one has their own traits and distinctive personality. I especially liked the fact that your party characters play a more active role when it comes to exploring.
-More towns to explore, with each town containing a place for you to practice your alchemy and get some rest.
-More save points.
-Lots of sidequests.
-Improved battle system.
-Better basket and container handling for you to view and gather your items.
-I actually liked the english voice actors.
-Improved goal system.
-Definitely pretty to look at. Each place you explore is very unique.

-If you disliked the previous series because of the time limits and constant time tracking of gathering items, traveling, and synthesizing items, then you won't be thrilled with the changes. There is a little bit more freedom (you don't have to gather as many items and synthesis in terms of days needed is faster), but you still have limitations that greatly limit your first gameplay and will most likely continue to limit additional gameplays.
-Its obvious that the creators assumed those who were playing this game would have played the previous titles. There was a noticeable lack of explanation and tutorials. I also found myself constantly checking the help section and reading online even though I had played other titles.
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Atelier Ayesha is the fourth installment in alchemist games for the PS3 and the first to be set outside Arland. It follows the story of a young herbalist/apothecary trying to save her little sister who has been "spirited away" by "flowers". The pacing has been increased from previous iterations, accelerating the rate of alchemical discovery and exploration compared to both Totori and Meruru.


1. Gameplay-wise, a new positional element has been added that integrates into party-member assists. It adds a new element to the tried and true Atelier formula, but ultimately it only helps to boost battlefield prowess slightly without adding significant depth or differences to core gameplay.

2. Story. The plot is quite enjoyable and I'd rank it above Totori as the best of the 4 Atelier games for the PS3.

3. OST. The sometimes quirky, sometimes epic music returns with appropriate tracks for all situations and sets a good atmosphere.


1. Not only is the Japanese VA missing due to a business decision by the new publisher, Tecmo Koei, but the English VA performance is not up to snuff compared to Atelier Meruru. At the very least, Ayesha's VA delivers a somewhat flat and bland performance for the lead character. Disappointing.

2. Graphical style took a step back with Atelier Ayesha. The characters look somewhat disproportionate and their design are slightly out of place. I feel like Meruru had a far superior visual representation.

Overall I think if you're a fan of the previous Arland games getting Atelier Ayesha is a no-brainer. Atelier games offer a more cerebral and time-management oriented style of JRPG with a significant emphasis on crafting compared to more action-oriented traditional fair like Tales of Graces or Final Fantasy XIII. I'd recommend Atlier Ayesha based on the sum of its parts.
1 Comment 16 of 18 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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At the time of writing, I have played Mana Khemia, sampled some Atelier Iris games and Mana Khemia 2, and played Atelier Ayesha and Meruru.

Of the Atelier series, I have played them out of order, starting with Meruru (third of Arland trilogy), Ayesha (first of Dusk series), and now Totori (2nd of Arland).

This is the first game in a new trilogy of Atelier games, the Dusk series. As has been seen so far, typically the player is given 3 years to complete a given task, and in some games, if the player is doing well, they will get an extension <<spoiler: this one does not>>. Once the deadline is hit, game ends wherever you are, and player must either return to an old save file (save often!) or restart the game in New Game +, which allows player to keep money and current equipment, but nothing else. I'll say it here as well, this time system needs to be done away with / revised. While having a main goal to complete within a time frame is acceptable, forcing a reset on the player makes the work of collecting items, completing quests, and leveling up unsatisfying. The game can be a bit grind heavy as is, resetting only amplifies this problem.

That said, on to more review, particularly I like to look at things from a game mechanics point of view. I presume that the reader has or if not, should, see video footage of the game they are interested in, as pictures tell 1000 words, and videos are 30-60 pics a second or whatnot, you get the point. Video footage may best give you the overall feel for the graphics and gameplay that you can expect. This is discussion on the gameplay mechanics and overall impressions upon playing through the game once (not 100% completion).

Story/Characters 7.
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