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Atlantis Endgame: A New Time Traders Adventure Hardcover – December 2, 2002

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Editorial Reviews

From Publishers Weekly

Was the cataclysmic blast that blew the island of Atlantis (aka Thera) to bits a natural disaster, or was it something more sinister? In this latest fast-paced Time Traders adventure (Echoes in Time, etc.), SFWA Grandmaster Norton and Smith (Earth: Final Conflict-Augur's Teacher) take on the legend of Atlantis with a new twist-the blast had a bit of help from an alien species that our time-traveling heroes have encountered at least once before. The "Baldies," named for their complete lack of body hair, are a mysterious race of time travelers who appear to interfere in history to push humans toward some catastrophic future event-but what that event is and why the Baldies need to interfere is something the human time travelers have yet to discover. Dr. Gordon Ashe and friends are joined by a new companion, Linnea Edel, an archeologist who finds an anomalous piece of jewelry at a dig on the island of Thera and brings it to Gordon for examination. This piece of jewelry launches another harrowing time traveling trip-this time to ancient Greece. Norton lends her considerable skill and familiarity with time travel SF to this series, which poses some interesting questions about how humans view societies ancient, new and alien. There's plenty of adventure, a fair scattering of archeological trivia and some new twists on the alien-human relations that carry forward from the previous books.
Copyright 2002 Reed Business Information, Inc.

From Booklist

The Time Patrol discovers that someone has tampered with events in ancient Atlantis, so it sends a team back, disguised as seafaring traders. Soon after it arrives, its members discover two sets of aliens on the scene. One is a familiar enemy, the Baldies, who are trying to mimmick their success elsewhere by preventing the rise of technology on Earth; the other is a new alien race, whose habits provide some explanation, if not an excuse, for the conduct of the Baldies. Trying to salvage Earth's future from the clutching hands of alien intervention in the past keeps the Time Patrol team hopping and will keep readers turning pages. At the end, the latter will laud the meeting of minds between Norton and Smith as well as their historical literacy--and await further volumes. Compact and briskly paced, the new Time Traders story proves that skillful writing can keep a concept launched half-a-century ago afloat today. Roland Green
Copyright © American Library Association. All rights reserved

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Product Details

  • Series: Time traders
  • Hardcover: 256 pages
  • Publisher: Tor Books; 1st edition (December 2, 2002)
  • Language: English
  • ISBN-10: 0312859228
  • ISBN-13: 978-0312859220
  • Product Dimensions: 6 x 1 x 8.6 inches
  • Shipping Weight: 13.6 ounces
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Best Sellers Rank: #1,977,915 in Books (See Top 100 in Books)

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Customer Reviews

Most Helpful Customer Reviews

8 of 8 people found the following review helpful By Arthur W Jordin on February 7, 2003
Format: Hardcover Verified Purchase
Atlantis Endgame (2002) is the seventh novel in the Time Traders series, following Echoes in Time. It tells the further adventures of Ross Murdock, his wife, Eveleen Riordan, and his partner, Gordon Ashe. It also adds a new character, Linnea Edel, an old acquaintance of Gordon.

In this story, Linnea has found an anachronistic earring with a modern jeweler's mark in a site on Thera, the probable location of legendary ancient Atlantis. While interesting in and of itself, it becomes extremely intriguing when found to be identical to an earring belonging to Eveleen. This existence of this object in ancient layers of soil suggests that it was lost circa 1628 BC, shortly before the island was destroyed by an huge volcanic eruption.

The Project suspects Baldie intervention in the eruption and intends to send a team back in time to investigate. The Russian time travel group cooperates with the Project to send a small ship with six agents aboard back to Kalliste, the ancient name of Thera before the eruption.

From there, they travel to Akrotiri -- the major town on the island -- where they discover signs of Baldie tech in the volcano vents both on land and in the sea. Later a group of Baldies are seen on the beach, apparently looking for indications of THEM. They also find a Baldie ship in the sea, but can't locate the Baldie onshore base. They do find a couple of Fur Faces, a alien sentient species encountered only once before; however, they do not seem to be allies of the Baldies.

The natives are anxiously awaiting word from their oracle, but nothing new has been spoken in the past few months.
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5 of 6 people found the following review helpful By Harriet Klausner #1 HALL OF FAME on December 21, 2002
Format: Hardcover
At a dig on the Mediterranean island of Thera, archeologist Linnea Edel finds a modern day earring buried amidst the ruins of artifacts from 1600 BC. Not knowing how the jewelry could be among these ruins, Linnea shows her anachronistic finding to her old friend Dr. Gordon Ashe, who is stunned by what she shows him.
Gordon shows the earring to his Time Patrol associates. Each reacts similarly that someone, probably the alien "Baldies," went back in time and disrupted the continuum. The team knows they must travel to Ancient Greece to Plato's Atlantis to ascertain whether the aliens are changing history by destroying a key link in the advancement of technology.
ATLANTIS ENDGAME is an exciting action adventure tale that never slows down for even a nanosecond. Andre Norton and Sherwood Smith cleverly use Atlantis as the latest base of operations of the Baldies that forces the chronology patrol squad to try to correct a seemingly minor anachronism that could snowball into the end of technology before it can begin on Planet Earth. Fans of the Time Traders series adventure (see ECHOES IN TIME) will want to travel along with Andre Norton and Sherwood Smith on this delightful trek in time.
Harriet Klausner
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Format: Hardcover
Unlike some other reviewers, I have not read other books in this series, nor by this team of authors (although I had read a couple of Norton's solo works. So I'm coming to this 'fresh' and thus evaluate it on its merits as a stand-alone story. Being a fan of Connie Willis' time-travelling historians, there was an inherent appeal in that this was not just adventuring for profit, but the people going back in time respect history and want to keep it as it was.

In her recent books "Blackout" and "The All Clear" Willis explored the possibility that the historians' research trips could have altered the outcome of WWII. Similarly in setting up a similar desire to protect history-as-it-was, the authors of this Atlantis story assume that the readers would like also to preserve the outcome of history as we know it, that is, our (assumed) imminent ability to travel to exoplanets.

A different factor between Willis and Norton/Smith is that the team going to the past has less detailed knowledge of the situation, and thus instead of avoiding known hazards and far from being able to check in with a fictional-present university knowledge base, these operatives are on their own. They have to try to figure out what interference might be building, and if so, where.

The different factor from Willis is the addition of aliens and the field of space travel. As a fan of the late James P. Hogan's SF works too, the aspect of technology and exploring space (which does not factor in Connie Willis novels) provides another level of appeal for me.

RE the individual who scorned Linnea's desire to save the people, I disagree that this was contrary to the purpose of the expedition.
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4 of 6 people found the following review helpful By Brent Butler TOP 500 REVIEWERVINE VOICE on May 2, 2009
Format: Mass Market Paperback
I wanted to like this book, and after the flawed but acceptable 6th installment in the series (Echoes in Time), by this same guest author, I had high hopes for it.

Unfortunately, very little about the plot of this book makes sense. It violates Norton canon for the series in several particulars, even points that Sherwood Smith had adherred to in the previous volume.

Throughout the series the Time Agents always discuss how careful they must be in the past so that they do not upset events leading to their own future, and indeed they discuss this, and think this, many times in this book. However, they splice that in with serious thoughts about saving an ancient civilization about to be destroyed by a major volcanic blast. One of the characters even thinks to herself, in consecutive sentences in the book, "I will only observe and learn what I can, without interferring. My mission is to save these people". ROFL Sadly, just pathetic. And in fact, the mission is to MAKE SURE that history is not altered and these people are NOT saved, and the character is WELL aware of that!

The characters flip-flop back and forth between making sure the explosion occurs (their actual mission) and thinking that they have to save the civilization.

Somehow the star-faring civilization that has been their nemesis since Book One is now a time traveling civilization as well, which has never been the case thru six previous books. They also are from the 'future', but in the future, as we well know from SIX PREVIOUS BOOKS, all remnants of their civilization are ancient ruins!! Another LOL

So what else does this book have going for it, since any logic and continuity fails? Well, they go back in time to "Atlantis".
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