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Atlantis Endgame: A New Time Traders Adventure [Mass Market Paperback]

Andre Norton (Author), Sherwood Smith (Author)
4.2 out of 5 stars  See all reviews (6 customer reviews)


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Book Description

December 30, 2003
Andre Norton and Sherwood Smith have collaborated on Solar Queen and Time Traders novels, but never before have they created as rousing an adventure as awaits Ross Murdock, Gordon Ashe, and the rest of the Time Patrol in Ancient Atlantis.

In Earth's future, when time travel has become possible, the Time Patrol is the top secret government agency that protects Earth's past, so that our history will not become corrupted by invaders from either our future or from other worlds. For many years, Murdock, Ashe, and other members of the Time Patrol have contended with threats to our time continuum, none more deadly than the alien Baldies, who hate other high-tech civilizations and want to destroy Earth.

Evidence of time travel has been found in ruins dating to the ancient world . . . in the legendary realm of Atlantis. So Murdock, Ashe, Eveleen Riordan, and other Time Patrollers deck themselves out as foreign traders to discover whether something is amiss in Atlantis. They find that the Baldies are there, as evidenced by sophisticated, high-tech equipment, whose purpose it is impossible to fathom. As they try to derail the Baldies' plot, the Time Patrollers realize that time is running out on their mission, when Atlantis is shaken by tremors that presage a cataclysm that may be the disaster that sank the fabulous island state.

But they must be sure they act to preserve, not destroy, history--and if they're wrong, it'll be too late . . . for them and for Earth's future.


Editorial Reviews

From Publishers Weekly

Was the cataclysmic blast that blew the island of Atlantis (aka Thera) to bits a natural disaster, or was it something more sinister? In this latest fast-paced Time Traders adventure (Echoes in Time, etc.), SFWA Grandmaster Norton and Smith (Earth: Final Conflict-Augur's Teacher) take on the legend of Atlantis with a new twist-the blast had a bit of help from an alien species that our time-traveling heroes have encountered at least once before. The "Baldies," named for their complete lack of body hair, are a mysterious race of time travelers who appear to interfere in history to push humans toward some catastrophic future event-but what that event is and why the Baldies need to interfere is something the human time travelers have yet to discover. Dr. Gordon Ashe and friends are joined by a new companion, Linnea Edel, an archeologist who finds an anomalous piece of jewelry at a dig on the island of Thera and brings it to Gordon for examination. This piece of jewelry launches another harrowing time traveling trip-this time to ancient Greece. Norton lends her considerable skill and familiarity with time travel SF to this series, which poses some interesting questions about how humans view societies ancient, new and alien. There's plenty of adventure, a fair scattering of archeological trivia and some new twists on the alien-human relations that carry forward from the previous books.
Copyright 2002 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.

From Booklist

The Time Patrol discovers that someone has tampered with events in ancient Atlantis, so it sends a team back, disguised as seafaring traders. Soon after it arrives, its members discover two sets of aliens on the scene. One is a familiar enemy, the Baldies, who are trying to mimmick their success elsewhere by preventing the rise of technology on Earth; the other is a new alien race, whose habits provide some explanation, if not an excuse, for the conduct of the Baldies. Trying to salvage Earth's future from the clutching hands of alien intervention in the past keeps the Time Patrol team hopping and will keep readers turning pages. At the end, the latter will laud the meeting of minds between Norton and Smith as well as their historical literacy--and await further volumes. Compact and briskly paced, the new Time Traders story proves that skillful writing can keep a concept launched half-a-century ago afloat today. Roland Green
Copyright © American Library Association. All rights reserved --This text refers to an out of print or unavailable edition of this title.

Product Details

  • Mass Market Paperback: 256 pages
  • Publisher: Tor Science Fiction (December 30, 2003)
  • Language: English
  • ISBN-10: 0812584155
  • ISBN-13: 978-0812584158
  • Product Dimensions: 6.7 x 4.3 x 0.7 inches
  • Shipping Weight: 4.5 ounces
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #1,484,675 in Books (See Top 100 in Books)

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7 of 7 people found the following review helpful:
5.0 out of 5 stars Hit and Run Time Travel, February 7, 2003
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Atlantis Endgame (2002) is the seventh novel in the Time Traders series, following Echoes in Time. It tells the further adventures of Ross Murdock, his wife, Eveleen Riordan, and his partner, Gordon Ashe. It also adds a new character, Linnea Edel, an old acquaintance of Gordon.

In this story, Linnea has found an anachronistic earring with a modern jeweler's mark in a site on Thera, the probable location of legendary ancient Atlantis. While interesting in and of itself, it becomes extremely intriguing when found to be identical to an earring belonging to Eveleen. This existence of this object in ancient layers of soil suggests that it was lost circa 1628 BC, shortly before the island was destroyed by an huge volcanic eruption.

The Project suspects Baldie intervention in the eruption and intends to send a team back in time to investigate. The Russian time travel group cooperates with the Project to send a small ship with six agents aboard back to Kalliste, the ancient name of Thera before the eruption.

From there, they travel to Akrotiri -- the major town on the island -- where they discover signs of Baldie tech in the volcano vents both on land and in the sea. Later a group of Baldies are seen on the beach, apparently looking for indications of THEM. They also find a Baldie ship in the sea, but can't locate the Baldie onshore base. They do find a couple of Fur Faces, a alien sentient species encountered only once before; however, they do not seem to be allies of the Baldies.

The natives are anxiously awaiting word from their oracle, but nothing new has been spoken in the past few months. Some Kallistans have left the island anyway, terrified by the frequent earthquakes and the steam, smoke, ash and rock ejected by the volcano. Linnea claims to be an Egyptian Earth-Goddess priestess to infiltrate the Oracle's household and is there when the seer orders the evacuation of the island.

This novel is driven by the imminent threat of eruption, so is more like a hit and run than the almost leisurely exploration in the other tales in this series. The team are all disappointed by the lack of opportunity to study this almost unknown culture, but Linnea, the newcomer, is particularly frustrated by the time limit.

Recommended for all Norton fans and anyone who enjoys tales of ancient societies in a SF setting. For those who have not previously read this series, the initial volume is The Time Traders.

-Arthur W. Jordin
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1 of 1 people found the following review helpful:
2.0 out of 5 stars Schizo Time Traders, May 2, 2009
This review is from: Atlantis Endgame: A New Time Traders Adventure (Mass Market Paperback)
I wanted to like this book, and after the flawed but acceptable 6th installment in the series (Echoes in Time), by this same guest author, I had high hopes for it.

Unfortunately, very little about the plot of this book makes sense. It violates Norton canon for the series in several particulars, even points that Sherwood Smith had adherred to in the previous volume.

Throughout the series the Time Agents always discuss how careful they must be in the past so that they do not upset events leading to their own future, and indeed they discuss this, and think this, many times in this book. However, they splice that in with serious thoughts about saving an ancient civilization about to be destroyed by a major volcanic blast. One of the characters even thinks to herself, in consecutive sentences in the book, "I will only observe and learn what I can, without interferring. My mission is to save these people". ROFL Sadly, just pathetic. And in fact, the mission is to MAKE SURE that history is not altered and these people are NOT saved, and the character is WELL aware of that!

The characters seems to flip-flop back and forth between making sure the explosion occurs (their actual mission) and thinking that they have to save the civilization.

Somehow the star-faring civilization that has been their nemesis since Book One is now a time traveling civilization as well, which has never been the case thru six previous books. They also are from the 'future', but in the future, as we well know from SIX PREVIOUS BOOKS, all remnants of their civilization are ancient ruins!! Another LOL

So what else does this book have going for it, since any logic and continuity fails? Well, they go back in time to "Atlantis". (Not really, but evidently someone thought that putting that in the title was worth more sales). So maybe there is a charming period piece when the characters are in the past? Not really. The civilization they encounter is pretty drab and boring, and the characters have very little contact with it, at least that is described in any detail.

This is a rare book that I wanted to put down in the middle, in fact exactly at the point where I read the two sentence (para-phrased) quote noted above.

I'm writing this despite being a life long Andre Norton fan. Of course, Norton had nothing to do with this book other than having furnished the original premise and some of the characters decades ago. What we have here is Sherwood Smith not paying any attention to what Norton had revealed, nor even what Smith herself had revealed in book six!

There are MANY other logical impossibilities in the book than those I have already mentioned. Life's too short to list them all. Sadly, with seven books in the series, I'd have to recommend stopping after the second. Five books later I now wish that I had.
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4 of 6 people found the following review helpful:
5.0 out of 5 stars delightful trek in time, December 21, 2002
At a dig on the Mediterranean island of Thera, archeologist Linnea Edel finds a modern day earring buried amidst the ruins of artifacts from 1600 BC. Not knowing how the jewelry could be among these ruins, Linnea shows her anachronistic finding to her old friend Dr. Gordon Ashe, who is stunned by what she shows him.

Gordon shows the earring to his Time Patrol associates. Each reacts similarly that someone, probably the alien "Baldies," went back in time and disrupted the continuum. The team knows they must travel to Ancient Greece to Plato's Atlantis to ascertain whether the aliens are changing history by destroying a key link in the advancement of technology.

ATLANTIS ENDGAME is an exciting action adventure tale that never slows down for even a nanosecond. Andre Norton and Sherwood Smith cleverly use Atlantis as the latest base of operations of the Baldies that forces the chronology patrol squad to try to correct a seemingly minor anachronism that could snowball into the end of technology before it can begin on Planet Earth. Fans of the Time Traders series adventure (see ECHOES IN TIME) will want to travel along with Andre Norton and Sherwood Smith on this delightful trek in time.

Harriet Klausner

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Inside This Book (learn more)
First Sentence:
"SURE WE HAVE the new software," Ross Murdock said, scrupulously unaware of his landlady peeping up at him over the tops of her spectacles as she drowned her potted plants for what was probably the fourth time that day. Read the first page
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Ancient Greek, Linnea Edel, Gordon Ashe, Time Agents, Fur Face, Project Star, Modern Greek, Priestesses of the Serpent, Ross Murdock, Earth Goddess
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Front Cover | First Pages | Back Cover | Surprise Me!
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