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Augmented Reality: A Practical Guide [Paperback]

Stephen Cawood (Author), Mark Fiala (Author)
3.0 out of 5 stars  See all reviews (6 customer reviews)


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Book Description

1934356034 978-1934356036 January 25, 2008 1

Augmented Reality is a natural way to explore 3D objects and data, as it brings virtual objects into the real world where we live, rather than forcing us to learn how to navigate inside the computer. With video-see-through technology, AR handheld devices such as tablet PC ™s, PDA ™s, or camera cell phones, (or in many cases just a webcam and our standard computer monitor), you hold the device up and see through the display to view both the real world and the superimposed virtual object. You can move around and see the virtual object, model, animation, or game from different views as the AR system performs alignment of the real and virtual cameras automatically.

This book will introduce you to Augmented Reality (AR), provide detailed explanations of how the technology works, and provide samples for you to try on your own. Code samples using the freely downloadable ARTag software SDK in C++ and C# are included; all you need is a computer, printer, and a webcam.

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Editorial Reviews

About the Author

Stephen Cawood, a former Program Manager at Microsoft who worked for the Office Server Group, had the good fortune to participate as a member of the Halo 2 beta testing team. Stephen has enjoyed FPS games since the release of Doom, and he's created levels for both Doom and Quake. He recently finished work on The Halo 2 Battle Guide, the only advanced strategy guide published for Halo 2.


Product Details

  • Paperback: 328 pages
  • Publisher: Pragmatic Bookshelf; 1 edition (January 25, 2008)
  • Language: English
  • ISBN-10: 1934356034
  • ISBN-13: 978-1934356036
  • Product Dimensions: 9 x 7.5 x 0.6 inches
  • Shipping Weight: 1 pounds
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #1,102,464 in Books (See Top 100 in Books)

More About the Author

Former Microsoft Program Manager in the Office Server group (MCMS and SharePoint). Currently the Director of Community at Metalogix Software.

 

Customer Reviews

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Average Customer Review
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10 of 10 people found the following review helpful:
1.0 out of 5 stars Uses proprietary, abandoned AR library, August 22, 2009
This review is from: Augmented Reality: A Practical Guide (Paperback)
The overall content of the book is good. However the technical parts target the author's "ARTag" library. This library is both abandoned and proprietary. The institution that sponsored the development of the library (National Research Council of Canada) no longer funds AR work, and has taken down the SDK download. Purchasers of the book can download a single copy of the library for non-commercial use on a single computer after filling in a web form that asks for specific words from specific pages of the book. You are not permitted to redistribute the library. As far as I can tell, this is the only way to obtain the library right now, and so I cannot recommend you use it on any projects that you plan to redistribute.
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3.0 out of 5 stars The future is here, May 1, 2011
This review is from: Augmented Reality: A Practical Guide (Paperback)
An important beginning step. Insightful, creative, inspiring. Watch out, AR now has no limits. Time to start coding.
JR
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4.0 out of 5 stars The basics of AR, November 2, 2009
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This review is from: Augmented Reality: A Practical Guide (Paperback)
Is important to have the book, for reference, guide and knowledge. Keep you working in the ideas and you can agree important elements with your collegues.
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