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Aurora's Whole Realms Catalog (AD&D/Forgotten Realms)
 
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Aurora's Whole Realms Catalog (AD&D/Forgotten Realms) [Paperback]

Anne B. Brown (Author), J. Robert King (Author)
4.6 out of 5 stars  See all reviews (9 customer reviews)


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Product Details

  • Paperback: 159 pages
  • Publisher: Wizards of the Coast (July 1992)
  • Language: English
  • ISBN-10: 1560763272
  • ISBN-13: 978-1560763277
  • Product Dimensions: 9 x 6 x 0.5 inches
  • Shipping Weight: 3.2 ounces
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #515,214 in Books (See Top 100 in Books)

 

Customer Reviews

9 Reviews
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Average Customer Review
4.6 out of 5 stars (9 customer reviews)
 
 
 
 
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5 of 5 people found the following review helpful:
4.0 out of 5 stars The Sears&Roebuck of Toril, February 8, 1998
By 
rnewland@jps.net (Sigil's Market Ward (Olivehurst, CA)) - See all my reviews
This review is from: Aurora's Whole Realms Catalog (AD&D/Forgotten Realms) (Paperback)
Fantastic! Usually, the party finds themselves in some backwater town where you're lucky to find iron rations OR greek fire and don't expect both. When you find yourselves in a real city; like Waterdeep or Glantri, The Aurora's Whole Realms Catalog starts flying around, and everybody walks away happy. No +5 swords, just useful mundane items. A must have when initially equipping characters, so forget about the Arms & Equipment guide. Works well on any world.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars A wonderful resource, October 14, 2004
This review is from: Aurora's Whole Realms Catalog (AD&D/Forgotten Realms) (Paperback)
This AD&D book is an expansion of the rules, in that it is a list of things that can be purchased in the Forgotten Realms campaign world. Everything is here, from shaving razors and hats to ink and chisels. Just about all of the items are mundane (only several are of a minor magical nature), and all are the sort of things that characters are likely to encounter and need. Also, everything that is presented herein has a description, picture (if necessary), price, and rules for its use.

Now, beyond the ordinary, what else is here? The book has a rangers' section for outdoor items, a thieves' section for stealthy and burglary equipment, a bards' section for musical instruments and entertainment equipment, a priests' section for incense and other clerical accoutrements, a wizards' section for laboratory items, everyday equipment, food, wines, and surgeons' items (in case you don't have a priest handy). But, the crowning glory of the book is DaRoni's Workshop, wherein the authors bring the works of Leonardo da Vinci's works to life - complete with rules for their use - under the name of Nadul DaRoni!

Yep, this is quite a book and a wonderful resource for the Dungeon Master who wants to add some fascinating detail to his or her campaign. If you want to go that extra mile in making your campaign realistic and interesting, then I highly recommend that you get this book.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars The Greatest Accessory Ever, November 30, 2001
This review is from: Aurora's Whole Realms Catalog (AD&D/Forgotten Realms) (Paperback)
So, you want to buy bandages? How about inventions only DaVinci could come up with? How about all those odds&ends that thieves need to escape? How about simple laborers tools. This is the book for you. This book adds MANY items that the D&D game lacked. A vial that restores hit points can be bought. Various clothing that improves AC that even a wizard & sorceror could wear is also here (Boom's Garden section).

Pick it up.

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