Automotive Holiday Deals Books Gift Guide Books Gift Guide Shop Men's Athletic Shoes Learn more nav_sap_SWP_6M_fly_beacon Adele egg_2015 Fire TV Stick Beauty Deals Gifts Under $50 Amazon Gift Card Offer minions minions minions  Amazon Echo Starting at $84.99 Kindle Black Friday Deals BestoftheYear Shop Now HTL

Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your email address or mobile phone number.

Buy Used
+ $3.99 shipping
Used: Acceptable | Details
Sold by hippo_books
Condition: Used: Acceptable
Comment: Used may contain ex-library marking, notes or highlighting, may no longer have it a dust jacket
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

Awesome 3d Game Development: No Programming Required (Charles River Media Game Development) Paperback – Bargain Price, July, 2004

6 customer reviews

See all 2 formats and editions Hide other formats and editions
New from Used from
Paperback, Bargain Price, July, 2004
$9.24 $2.29

This is a bargain book and quantities are limited. Bargain books are new but could include a small mark from the publisher and an price sticker identifying them as such. Details

Discover how philosophy is relevant to your life with these featured titles.
Pop Culture & Philosophy Books
Discover how philosophy is relevant to your life with these featured titles. Learn more.

Special Offers and Product Promotions

Editorial Reviews

About the Author

Clayton E. Crooks II is a partner in Advanced Information Systems, a consulting company specializing in custom hardware and software solutions. His articles have appeared in Dr. Dobbs, and he has authored many game development titles, including the 2D edition of this book, Awesome Game Development: No Programming Required, Second Edition.

Hero Quick Promo
Holiday Deals in Kindle Books
Save up to 85% on more than 1,000 Kindle Books. These deals are valid until November 30, 2015. Learn more

Product Details

  • Series: Charles River Media Game Development
  • Paperback: 431 pages
  • Publisher: Charles River Media; 1 edition (July 2004)
  • Language: English
  • ISBN-10: 1584503254
  • ASIN: B006TR02V0
  • Product Dimensions: 9.2 x 7.5 x 1 inches
  • Shipping Weight: 1.5 pounds
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #7,493,616 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

Customer Reviews

Most Helpful Customer Reviews

9 of 9 people found the following review helpful By Peter Louw on January 31, 2007
Format: Paperback
A very useful book for the absolute beginner interested in click-together 3D game making tools. An easy style and nice short chapters make it a quick read, with helpful introductions to rapid game-making software together with sound and graphics packages such as Acid, Adobe Audition, Milkshape 3D and Paint Shop Pro.

I particularly enjoyed the sections on creating, recording and editing music and sound effects, as many books underemphasise this important side of game making.

Many people are hoity-toity about click-together game making tools, arguing that doing it the hard way - first learning a (usually demanding and complex) programming language - is the only way to make high-end computer games. Though that may be so, not everybody wants to create the next blockbuster game. Many of us are happy to click together a relatively simple game of their own making with minimal effort, for their own or their kids' enjoyment or for the pleasure of learning a new and creative skill, finding a few sound effects and creating simple game graphics. This book is the 3D version of an earlier 2D "Awesome" series (Awesome Game Creation) which I found very helpful.

Awesome 3D Game Development admittedly does labour under a few limitations. Even accepting that the reader is probably a complete beginner, the author occasionally goes overboard in explaining the obvious, such as how to set up the various demos on the CD. I also feel that "Duck Blast", the 3D game which is created over various chapters and merely involves shooting yellow ducks with your mouse, is not inspiring and doesn't seem worth the significant effort to make the game.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
1 of 1 people found the following review helpful By William A. Mcdonald on August 13, 2008
Format: Paperback
Not very good. Anti-science I would call it.

To be honest I've read previous version of this book using GCSW (a program I already was quite familiar with), this is the "updated version". Yeah. Well it's obsolete, inaccurate when it comes to game testers and industry standards. The entire thing feel EXTREMLY dated. The software he includes it pretty terrible as well, 3Dgamemaker should be avoided at all costs. Reality Factory is FREE and open sources, you can download an e-book from the website with complete instructions, that goes more in-depth and more useful. Really, I'm quite disappointed in the quality of the book, the lack of modeling info in Milkshape (really once again free eBooks available containing MORE info that actually EXPLAINS HOW TO USE IT.) Multimedia Fusion reminds me of Click and Play, seriously get Game Maker instead, plus there is actual books explaining how to use that one! Charles River Media, seems to print 90% worthlessness. I swear if it wasn't for the... Fudge monkeys why am I giving it 2 stars? I guess because I'm nice and this has basic info that is KINDA useful. Buy it for an 8 year old.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
By Paul C. Defenbaugh on October 3, 2008
Format: Paperback
Mostly this is a "Duh" level book, about how to install programs that you will need to use in order to make games. The first half of the book talks about anything but making games, but rather the structures of a game company, tools needed and the likes of which anyone looking for information of entry level game making, is already going to know about. I found it very un-informative and there was little to nothing in the context of the book that helped me understand starting basic ground level game production in 3d. (of which this book ALSO covers about 50% on 2-d Gaming)

Would not recommend to anyone with any gaming knowledge. Its THAT level of basic knowledge.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Want to discover more products? Check out this page to see more: computer graphics