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22 of 23 people found the following review helpful:
5.0 out of 5 stars
Needs polishing, but who cares?, May 17, 2002
This review is from: Axis & Allies: Iron Blitz Edition (CD-ROM)
Despite the problems of this game (dim AI, some bugs), it is still the best strategy game I've ever played, next to chess. I've spent countless hours over-the-board, but now I can play with friends in about half the time with out all the mess. We used to constantly run out of chips, or scatter the pieces with the dice, or we'd argue about the rules. The game has many new choices, including marines, destroyers, paratroopers, kamakazis, etc, and also the option to edit the pieces' or territories' statistics. Don't bother playing the computer, unless you're new to the game, because the only challenge is to see how quickly you can win. You can play multi-player from one computer, with a network card, or over the internet (MSN Zone). There are a few bugs, but save often and you won't have too many worries about it. The game is out-of-print and Hasbro Interactive sold the rights to Infogrames, so your best bet is put in an "auction alert" on amazon and wait until you receive an email telling you that someone is selling it.
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16 of 16 people found the following review helpful:
4.0 out of 5 stars
Bugs...what else?, March 9, 2000
This review is from: Axis & Allies: Iron Blitz Edition (CD-ROM)
This is the ultimate Axis & Allies, but boy is it bug ridden. I love playing, esp. with friends online, and I keep trying the added scenarios, but have never finished one of these due to some glitch or crash. There is no patch for Iron Blitz yet that I have seen, so if you're the type who loves A&A but hates bugs, wait for the patch!
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14 of 16 people found the following review helpful:
4.0 out of 5 stars
Too easy and too many bugs, August 17, 2000
This review is from: Axis & Allies: Iron Blitz Edition (CD-ROM)
First of all we'll start with the bad news. The game has entirely too many bugs, for example. On the board game when a player uses a battleship to bombard land units and scores a hit the selected unit is not suppose to defend, not in the case of the computer version. Another is when performing an invasion of an unocupied enemy territory it is not necessary to use air units to assist land units in doing so. For some reason the computer feels it is necessary to clog up ocean territories with defensless transports to prevent an amphibous invasion, rather than concentrate on building a defense and then an offense. This allows the human player to spend some cash on a shot at long range aircraft and heavy bombers which will wipe out transports in no time at all. Finally, the battles (against a computer) are too predictable, I won't go into detail because I could write a novel on this area. You'll just have to see for yourself. There are many other bugs in the system, too many to list. If Hasbro could compile a list of everything wrong and start from scratch you would have the ultimate WW2 game. The positive side to the computer version is you can research different strageties to use against human player on the board game. I have checked out other players strageties on A&A websites, and there are some good ones too, and have discovered ways around just about all of them. Some say the Allies have an advantage over the Axis and vice versa, but it all depends on the player and the dice rolls. You also have to keep in mind the computer controls all dice rolls and can do whatever it wants to balance out the game. Where as on the board game you control the dice and the fate of the battle. Overall the game is very entertaining and I can't play it enough. The games creator states that if you are an average A&A player it will steam roll you right out of there, well if you are an average axis and allies player it will build your confidence and intelligence of the game because even on the hardest setting a novice will hammer the computer on any given day. I give the game four stars only because for the [money] I spent on it, it is an excellent research tool, and expierement tool for the boardgammer, and will turn an average player into a force to be reckoned with, and it is loads of fun if you can tolerate the bugs.
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