GameSpot Review
You are 15 years old. You are now of age to take on the role of "monster tamer," a position your late father once held. In fact, your father was considered the greatest monster tamer in all the land. Your family name is legendary, and you have a lot to live up to. Your destiny is to enter the Demon Tower and retrieve the eggs of rare and exotic creatures, which you will then breed for companionship or to sell to the highest bidder. Such is the premise of Konami's newest RPG, Azure Dreams.
In the case of Konami, credit must be given where credit is due. Up until the time of the second generation of 32-bit games, RPGs had remained largely on the outskirts of most gamers' tastes. It was a niche market defined by superdeformed characters, idiosyncratic Japanese overtones, and a sword and sorcery prerequisite that intimidated the average consumer. While 16-bit titles such as Chrono Trigger, Final Fantasy III, and Super Mario RPG had been relatively successful, they were hardly selling as well as games like Mortal Kombat or Madden 93. So upon entering the 32-bit market, RPG fans had very little to choose from - Mystaria for the Saturn, Beyond the Beyond for the PlayStation, Shining Wisdom, and so on. So, while most people credit Final Fantasy VII for opening the floodgates for the impending wave of RPGs, it was really Suikoden that laid the groundwork. Despite its lackluster graphics, Suikoden's rich storyline and lengthy quest appealed not only to hard-core gamers, but to the novice role-player as well. It was so successful that Konami decided to translate its other 32-bit RPG, Vandal Hearts, almost immediately after Suikoden's release. Now, after the face of next-generation gaming has been permanently altered by games like Wild Arms, Persona, Dragon Force, Tactics Ogre, and Panzer Dragoon Saga, Konami has decided the time is right to release its most bizarre RPG to date.