- Includes great bullet-shaped carrying case for all expansion decks
- Takes 30 minutes to play
- For 3-7 players
- Tons of replay value
- Fun Party game
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Most Helpful Customer Reviews
37 of 38 people found the following review helpful:
5.0 out of 5 stars
Great Party Game,
By
= Fun:5.0 out of 5 stars
This review is from: BANG! (La Pallottola!) The Bullet! (Toy)
This is an incredibly entertaining game, reminiscent of the cardless "mafia" game many of us played in junior high and high school. It has become the game of choice among my friends and me in the last few months. Each player is dealt a role that he or she plays in the game (sheriff, deputy, outlaw, or renegade). All the roles are secret, except for the sheriff's. Game play proceeds as players eliminate each other in hopes of doing what is best for their role. The sheriff tries to stay alive and kill the outlaws and renegade(s). Outlaws try to kill the Sheriff, and so on. It gets pretty addictive and aggravating at the same time, but in a very good way.
Just read the rules and deal everyone the picture-instruction cards, and the game is relatively easy to understand. The game is the most fun when you have about 5 or 6 players. It doesn't make much sense with 4 (too easy to guess others' roles), and the pace slows a lot with 7 or 8 unless everyone is paying attention and knows the rules. One small downside to the game is that it is an elimination game--when you die, you're out of the game/round until either the Sheriff/deputies or renegade(s) or the outlaws win. Usually this doesn't take very long, but it always sucks to be the first one out. When I play, I usually usually go through at least 3 or 4 rounds during one sitting. Also, for very conservative families, it might be noteworthy that "beer" and "whisky" cards heal your character. Bang! The Bullet comes with several expansion packs that keep the game interesting and add new rules/restrictions that change up game play. Start with the core game first as you learn. Then you can add expansions later. It also comes with a nifty badge that Sheriff gets to wear.
13 of 13 people found the following review helpful:
5.0 out of 5 stars
Quite possibly the most addictive game ever!,
= Durability:4.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:3.0 out of 5 stars
This review is from: BANG! (La Pallottola!) The Bullet! (Toy)
Bang! has bceome a huge favorite of ours. It is addictive beyond belief -- our friends always ask us to bring it with us when we get together. It does take a bit (at least one round through) to get the hang of the rules and the strategy, but is pretty easy to play after the initial learning curve. I would suggest that someone read through all of the rules and review all of the cards before playing with a group -- just so that there is an expert around for answering questions.
Also, Bang! the bullet contains all of the expansion packs. When teaching new players how to play the game, it is wise to start with the core pack first and then add in the expansion packs as people get more comfortable with gameplay. Enjoy!
12 of 13 people found the following review helpful:
5.0 out of 5 stars
Fun!,
By
= Durability:4.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:2.0 out of 5 stars
This review is from: BANG! (La Pallottola!) The Bullet! (Toy)
The other reviewers here have done a good job reviewing this game. So rather than repeat a lot of the same things, I want to offer tips for learning the game.
It can be complicated if you try to use all the cards in your first few games. I recommend removing these cards before your first game: 1) all the character cards. Use them as life counters only. 2) all the cards with the two white card symbol on the bottom (there are 5 of these in the Dodge City expansion part) 3) all the green-bordered cards (all of them are from the Dodge City expansion) 4) all the High Noon and Fistful of Cards cards 5) all the Horses (these are blue-bordered and have names like Mustang, Silver, and Appaloosa) Deal out the role cards (Sheriff, Deputy, etc.) like normal. Sheriff gets 5 life (bullets), and the rest get 4. Play the game like normal. After a few games like this, you will get the hang of the basics of the game. Then, you can add just the character cards for a game or two. Once that is familiar enough, introduce the cards with the "two white card" symbol on the bottom. After a game or two of that, you can introduce the green cards. The use of the High Noon and Fistful of Cards is optional, and not always popular with every group. I have taught over 50 people how to play this game, and the thing that seems most difficult for a lot of people is the horses, and how they effect cards like Panic! and Punch, etc. So, in my opinion, Horses should be the last thing you add back into the game. If you take out the more difficult cards listed above, the learning curve is really not that steep.
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