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BLAST: spaceship sketches and renderings Paperback – April 28, 2012


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Product Details

  • Paperback: 128 pages
  • Publisher: Design Studio Press (April 28, 2012)
  • Language: English
  • ISBN-10: 1933492546
  • ISBN-13: 978-1933492544
  • Product Dimensions: 11 x 0.4 x 9 inches
  • Shipping Weight: 1.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (25 customer reviews)
  • Amazon Best Sellers Rank: #119,556 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Scott Robertson graduated with honors with a B.S. degree in Transportation Design in April 1990. He began teaching at Art Center College of Design in 1995, first with a year-and-a-half stint at Art Center Europe in Vevey, Switzerland (now closed), and then in Pasadena, California. Some of his clients have included the BMW subsidiary Design-works/USA, Bell Sports, Raleigh Bicycles, Mattel Toys, Spin Master Toys, Patagonia, Scifi Lab, Minority Report feature film, Nike, Rock Shox, Universal Studios, OVO, Black Diamond, Angel Studios, Rockstar Games, Sony Online Entertainment, Buena Vista Games and Fiat to name just a few. To date, Robertson’s company, Design Studio Press, has published 28 titles on art and design, with 9 of these titles having been translated into Japanese by the publisher Born Digital. He has authored or co-authored 8 books on design and concept art. Scott works as a design consultant to the entertainment industry, and is the president of Design Studio Press. He is married to film editor Melissa Kent. To see more of Scott Robertson’s personal and professional work, please visit www.drawthrough.com.

 

Annis Naeem was born in 1987 in Pakistan. He moved to New Jersey when he was 10 and thought he was destined to be a doctor or a lawyer, based on his family's expectations. At 18, he realized that his love for drawing and painting was greater than just the sketches in his chemistry class notebook, and he prepared for a move to California in hopes of receiving an education in concept design at Art Center, he applied and was accepted. In his first term he met Scott Robertson who convinced him that the new entertainment design program had the balance of design and illustration Naeem was looking for. He soon switched majors and landed an internship with Robertson the next summer through which their first collaboration book, DRIVE resulted.

 

From the beginning, Daniel Gardner had a passion for art. Born in 1989, he grew up in a family of creative people and designers. He took figure drawing, painting and animation classes in high school along with product and transportation design classes through Art Center College of Design's Saturday High program. Gardner had always dreamed of attending Art Center to major in transportation. Although, after a year at Pasadena City College, ready to apply to Art Center, he became aware of entertainment design and how it was going to become a new major at the school. Having immediately fallen in love with concept design, he changed his focus, but still has an immense love for automobiles.

 


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Customer Reviews

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Most Helpful Customer Reviews

14 of 14 people found the following review helpful By Parka TOP 50 REVIEWER on July 11, 2012
Format: Paperback
Length: 0:49 Mins
This is another concept art book collaboration between Scott Robertson, Annis Naeem and Daniel Gardner.

The previous book they worked on was DRIVE: vehicle sketches and renderings which features ground vehicles. With BLAST, they take to the skies and design aircrafts and flying ships.

The 128-page book is filled with concept sketches and paintings. There are lots of aircrafts coming in all sorts of interesting shapes and designs. There are bulky ones, those that look like they have sails, vertically skewed ones, others, and one that I found the front to look like Iron Man. However, there are no gigantic deep space exploration crafts like those from Star Trek.

There is also an invited guest artist section featuring work from Harald Belker, Ian McQue, Thom Tenery, David Hobbins, Darren Bacon and Joon Ahn.

It's a great book recommend to those who like sci-fi flying ships and art. It's an inspiring collection if you're looking for ideas.

There are both hardcover and paperback editions.

(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
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2 of 2 people found the following review helpful By Todd Groves on October 15, 2012
Format: Paperback Verified Purchase
I am a big fan of Scott Robertson and his fellow artists. I usually buy these books for inspiration and appreciation for science fiction art. This book does not disappoint. I can always look through it over and over and see something new and inspirational.
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2 of 2 people found the following review helpful By Nerma on May 7, 2012
Format: Paperback Verified Purchase
I should preface my review with an admission that I am a fan of the books that design studio press puts out and Scott Robertson's work (some of these other artists are fantastic but new to me). The books have always been fantastic visual explorations and Scott Robertson has always been incredibly open in showing his methods, ideas, techniques, and design philosophy.
Blast is a...um...blast! The book does a great job of showing the thought process in developing these ships with everything from pencil sketches and marker comps to well detailed digital paintings and renderings. These iterations and final works give a great breakdown of the development that goes into pushing an initial concept through periods of exploration and iteration before finally taking them to something that feels like it has a place in this imaginative universe of spaceships, flying racers, and their environments... zooming through atmospheres, resting in hangers and launching from futuristic spaceports. I think blast is for anyone that is into creating or learning concept art, 3d modeling studies, and just outright fans of science fiction art. Another awesome book from designstudio press!
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1 of 1 people found the following review helpful By Koji Goto on November 16, 2013
Format: Paperback Verified Purchase
I was thinking it'd be closer to the old Stewart Cowley "Spacecraft: 2000-2100" Terran Trade Authority format, but it's a lot more conceptual with very little story to supplement the art.
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Format: Hardcover Verified Purchase
I love Scott Robertson and team's vehicle design books and this one does not disappoint!!
I own mostly the hard cover versions of all their different books.
Great layout and book design and the illustrations are just awesome design work and very inspirational.
Blast has lots of solid flying designs and the execution is right up there with the illustration quality on par or better than you'd find in design concept books! Even those from my all time favorite visual futurist/illustrator Syd Mead!
Must have, must read for any designer or sci-fi/fantasy art fans.
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By Elias De la Torre on August 21, 2014
Format: Paperback Verified Purchase
I really enjoyed this book, I'm by no means an artist but I enjoy sci-fi and spaceships and things alike. The only reason I give 4 stars instead of 5 is because I was expecting more finished works by the artists, instead it has several sketches of the work. This is not by itself bad, but probably is more valuable for someone that is actually an artist. I prefer more finished work, but nonetheless this is a very nice book from very fine artists.
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2 of 3 people found the following review helpful By R. Sardrena on March 2, 2013
Format: Paperback Verified Purchase
I knew that Robertson is a much better wheeled vehicle designer than spaceship creator, but I decided that the price was right to take a chance on this product. It is slick and professional - like all Design Studio Press offerings - but Blahst!, BLAST is no blast. There are a couple of nice renderings from other contributors, but the value is not really there.
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By Martist on March 13, 2014
Format: Paperback Verified Purchase
Scott has blessed us with yet another example of great work. He is covering the categories that all of us artist need to have a strong portfolio and eventually accel in the industry.
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