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1 of 1 people found the following review helpful:
5.0 out of 5 stars The Good News About "Bad News..."
...is that it's great! It is very simple baseball, but not to a fault. Some of the player attributes are fairly detailed; for example, your fielders have three seperate attributes, which determine how fast they run, how well they catch at each position, and arm strength. So sticking an outfielder at second base for added power will cause him to make lots of errors, and...
Published on April 18, 2009 by Formal Treehouse

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1 of 1 people found the following review helpful:
3.0 out of 5 stars Want simple baseball?
Bad News Baseball fits into the category of "simple yet effective" because that's exactly what it is. The most complicated thing you'll have to do is pick your players according to their attributes.
The physics are about as groundbreaking as a foam jackhammer, but you'll probably be too busy cussing at foul plays to notice. Personally, I found this game fun. I bought...
Published on December 29, 2002 by DeRosset Myers


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1 of 1 people found the following review helpful:
5.0 out of 5 stars The Good News About "Bad News...", April 18, 2009
By 
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Bad News Baseball (Video Game)
...is that it's great! It is very simple baseball, but not to a fault. Some of the player attributes are fairly detailed; for example, your fielders have three seperate attributes, which determine how fast they run, how well they catch at each position, and arm strength. So sticking an outfielder at second base for added power will cause him to make lots of errors, and it's unwise to put a weak thrower at third base, regardless of their speed fielding skill. I like the strategy here, because a lot of the talented fielders tend to be weak hitters, and vice versa. So you've got a bit of flexibility as to what style of baseball you'd like to play.

Hitting is an exceedingly simple one-button exercise in timing. If you're swinging for the fences, however, you can wait a little longer and pull the ball, as the field tapers at the foul poles quite a bit. Wait too long, though, and you'll miss. These pitchers can throw pretty fast, too, so it's easy to get suckered by a change-up.

One minor quibble is that the AI is weak in spots. The hitters swing at everything that comes across the plate, regardless of speed. You could throw ten fastballs of over 100 mph, then follow with a 60 mph change-up and the AI will always be waiting on it. I don't think I've ever thrown a called-strike against the computer. It will fish for the same pitches consistently, however.

It sometimes makes poor choices in the field, too, like chasing a ball with the wrong fielder (and leading the right one out of position) or always going for a forceout on sacrifice bunts, even if they could easily cut off the runner on third. There's no infield fly rule, either, so you can easily exploit that for a double play if you're a big-fat-cheater. Some of the throws will be off-line, too, though that's actually kind of realistic.

It does some things very well, however. Your cutoff men are almost always in position to recieve outfield throws, for example. You need 'em, too, because your outfielders will occasionally (and realistically) miss very long throws, such as from deep-center to home. With practice, you can get your outfielders in position to make catches almost as frequently as the AI. Pitcher fatigue is managed very well, too. And it's tracked by the password system.

And there's plenty of humor to keep it interesting. When players make errors they're either bowled over, Charlie Brown-Style (love the "DONK" sound!), or hopping from foot to foot, bobbling the ball. The umpires are rabbits, who like to relax with a nice, hot bath during password screens. And the homerun cinematics, which vary frequently, are fun to see.

There's also a girl's league, accessible by code, for additional challenges. A minor quibble is that the female players turn male in the cutscenes, but that's not terribly important.

Fantastic game. Simple, engaging baseball.
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1 of 1 people found the following review helpful:
3.0 out of 5 stars Want simple baseball?, December 29, 2002
This review is from: Bad News Baseball (Video Game)
Bad News Baseball fits into the category of "simple yet effective" because that's exactly what it is. The most complicated thing you'll have to do is pick your players according to their attributes.
The physics are about as groundbreaking as a foam jackhammer, but you'll probably be too busy cussing at foul plays to notice. Personally, I found this game fun. I bought it for the female-players code (Hold DOWN and LEFT on controller 1 while holding UP on controller 2 and press RESET on the console; you may need to do this more than once for it to work) because I thought it sounded cool. It could have been just my imagination, but it seemed to me that the girls were faster and had better AI than the boys -- a bold feminist statement by TECMO before Dead Or Alive, maybe?
I hope Amazon allows this review and doesn't censor the code I've provided because that's pretty much the coolest part of the game. If you ARE reading this but don't see a code, look it up.
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0 of 2 people found the following review helpful:
5.0 out of 5 stars Best baseball game ever, October 22, 2003
By 
fred williamson (Scarmepon, Wi USA) - See all my reviews
This review is from: Bad News Baseball (Video Game)
folks this game is the greatest baseball game ever, from the names like (mookie, mickey etc.) to the stuff that happens in the game after homeruns and the rabbits as the umpires.I am a true gamer and If you dis on BNB then you are not a true gamer you are a loser, so buy it it is awesome!!! (go Red Sox) {give the A's props too}
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