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by ACTIVISION
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2.5 out of 5 stars  See all reviews (6 customer reviews)

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Platform: PLAYSTATION 3 | Edition: Standard

 
   


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    Ships from and sold by Electric Lime Gaming.
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Product Features

Platform: PLAYSTATION 3 | Edition: Standard
  • Over 200 player cards, including 12 never seen before.
  • Create-a-Brawler: Create and customize your own Bakugan Battle Brawler with unique attributes and features that will separate your Brawler from all others on the planet.
  • Epic storyline of good vs. evil: take your side in a brand new adventure and fight with Dan to defeat evil, save Vestroia and rescue Earth from total destruction.
  • Play with 16 characters and 40 Bakugans across 24 action packed levels.
  • Includes 4 unique characters and 2 unique Bakugans only available in the video game.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00291BZRA
  • Product Dimensions: 6.8 x 5.2 x 0.6 inches ; 3.4 ounces
  • Media: Video Game
  • Release Date: October 20, 2009
  • Average Customer Review: 2.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #7,775 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: PLAYSTATION 3 | Edition: Standard

Amazon.com Product Description

Based on the wildly popular card game and television show, Bakugan: Battle Brawlers, is a video game experience requiring skill, strategy and imagination. Featuring a fierce assortment monsters, uncanny powers and amazing environments in an alternate dimension called Vestroia, the game lets you and your own unique Bakugan join forces with Dan and his fellow Brawlers as they battle to save Vestroia and ultimately, Earth from destruction.

'Bakugan: Battle Brawlers' game logo
Story
The story of Bakugan: Battle Brawlers revolves around a set of metallic cards that mysteriously fall from space. On finding them, kids from around the planet discover that the cards also provide access to a variety of monsters that can be pitted against each other and so develop a game based on the cards and monsters and set up tournaments. One group of these kids, who name themselves the "Bakugan Battle Brawlers" and who are led by Dan, find that the cards also serve as a link to a parallel dimension known as Vestroia. Here they discover that the game and its monsters that they are dedicated to mastering is tied to an imbalance of positive and negative energy in Vestroia. This imbalance must be corrected to avoid unspeakable consequences for Vestroia, and since a link has been made to the Earth, eventually the kids' home as well.

Characters and Bakugan from 'Bakugan: Battle Brawlers'
Roll with the Battle Brawlers.
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Gameplay
Those who have played the popular Bakugan card game might already have an idea of how gameplay works in Bakugan: Battle Brawlers, but the video game adds several new elements. The game is something of a cross between marbles and a live action card game. To get started you'll first need to enter your name, select an attribute and create your character. Then you'll be ready to explore the world of Bakugan. If you can't wait to start battling your friends, then head straight to the Battle Arena, but if you want to be the best you have to learn the rules. The goal of Bakugan: Battle Brawlers is to win the game by collecting three "gate cards." Gate cards are collected by winning battles against opponents. As a starting move each player sets down one metallic gate card. Then you're ready to roll your Bakugan, which is in the form of a ball. After throwing you can steer your Bakugan around the environment so that it lands on the perfect card and collects powerups. The aim is to get your Bakugan to stand on a card, and that happens when they roll over it slowly. Once the Bakugan stands, it will transform into Battle Mode. Now you're ready to battle. A battle begins when two Bakugan from different players stand on the same gate card. The gate card then opens and both bakugan transform into Monster Mode, and are ready to fight. The gate card can add "G-Power" to a Bakugan according to its world attribute (color) and can also change the rules of the battle. Players can also boost their G-power by doing well in battle. The Bakugan with the highest G-power at the end of the battle wins.

After battling, you can also use the points you have won to upgrade your Bakugan, acquire new in-game items, engage in Tag Team or Battle Royale action, or hone your skills by practicing your moves and strategy with Dan.


Additional Screenshots:
Marbles/card hybrid gameplay in 'Bakugan: Battle Brawlers'
Hybrid gameplay.
View larger.
Collect all the Bakugan in 'Bakugan: Battle Brawlers'
Collectable Bakugan.
View larger.
Multiplayer action in 'Bakugan: Battle Brawlers'
Multiplayer action.
View larger.
Defend Vestroia and the Earth in 'Bakugan: Battle Brawlers'
Defend the Earth.
View larger.

Product Description

The world of Bakugan comes alive! The 6 unique arenas burst with incredible action, and new play mechanics take the Bakugan experience beyond cartoons and board games to a whole new level!

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Customer Reviews

6 Reviews
5 star:
 (1)
4 star:
 (1)
3 star:    (0)
2 star:
 (2)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
2.5 out of 5 stars (6 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

4 of 4 people found the following review helpful:
2.0 out of 5 stars For such a weird concept, this sure is repetitive, January 31, 2010
= Fun:2.0 out of 5 stars 
This review is from: Bakugan (Video Game)
Have you ever wondered what it would be like to mix pokemon, yu-gi-oh, marbles, Mario Party mini-games and, ummm, jumping in rain puddles? No? Well, neither had anyone else until Bakugan came along.

Here's the basic premise: two monsters fight it out on a board, and the one with the higher HP wins. That's it. However, the process by which you get to this point is almost utterly incomprehensible, requiring you to build decks of cards, use sixaxis motion control, exploit certain field advantages, and even use a modicum of strategy. You see, before this battle even starts, you have to lay out certain cards on the field (called "gate cards"), and, by using a variety of motions on the sixaxis controller, you have to throw and steer your bakugan onto these cards. During this process, you can collect a number of power ups, depending on the battlefield, and can also be hit with certain status effects, etc. Once you land on a card, you can claim it in one of three ways...blah blah blah.

Here's the weird thing: despite the huge number of things you need to do to set up a battle, battles are remarkably repetitive. I mean, no matter the field element, no matter the rules, everything feels...pretty much the same. And ultimately, this is the downfall of Bakugan - there isn't enough other stuff going on to break the monotony of these battles. I mean, no one will deny that pokemon is incredibly repetitive, battle-wise. Yet, you still have the ability to explore a world. In Bakugan, you are pretty much limited to four environments, two of which offer nothing but battles, one of which is a store, and the last one is your room. You don't actually move your character - the environments are static, and you are offered choices (in your room, e.g., you can "change clothes," "check personal stats," "check rankings" and "save".).

Another problem with this game is that it is very, very easy. I have no problem making a game accessible to a younger audience (and since this game arises from a television cartoon series, it's clear that this is the target audience). But there is little to nothing even approaching strategy in this one. If you aren't strong enough, you just fight in the park against opponents until you can power up your creatures or deck. Even a poorly made deck can win a lot of battles (and since there are only 9 cards in a deck, three of which are the creatures you fight with, it's not so hard to figure out what's going on). You are already two tourneys into the game before the enemies even become normal difficulty.

There is a story in the game. It is completely forgettable.

There is one big plus: the cel-shaded graphics look quite nice. Pokemon should take a cue for its next outing on the Wii.

There is a kernel of a good idea here: this is one of the very, VERY few titles that the sixaxis controls actually improve (although I don't know if that's merely because everything is so repetitive). The weird mix of things to do is oddly charming, but it just never comes together. Sure, you can roll your bakugan around the arena collecting powerups, but why would you? Most battles can be won without them (particularly since the minigames power up your character incredibly, and you will ALWAYS beat the computer). As a multiplayer game, this might be OK. But I don't play multiplayer, and since it lacks an online component, most others won't, either.

I would say give this game a rental before you purchase it. That's probably all you'll need, anyway.
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1.0 out of 5 stars Okay but TOO SHORT!, February 12, 2012
= Fun:1.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Bakugan (Video Game)
I play and beat it. It is too short. I should pay $0.02 for this boring games. Who want to buy a game that only last for 2hrs? I want to sell my Bakugan games since it is too short. I should've bought some games that last at least 12hrs or more. Do not buy this game. The gameplay is way off from real life Bakugan battle. It only have 35 bakugan but all the bakugan cards is not real. They are not like the real bakugan cards. Even though you can custom your character, it is still dull since they all have same voice and outfit.
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1 of 2 people found the following review helpful:
4.0 out of 5 stars P3 games, December 10, 2009
By 
Diane R. Gibson (southern pines, north carolina United States) - See all my reviews
(REAL NAME)   
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Bakugan (Video Game)
My boys love this game, It allows for more than two players and it allows them to share in the game.
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