57 of 60 people found the following review helpful:
5.0 out of 5 stars
Mario 64 and then some, April 11, 2000
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Banjo-Kazooie (Video Game)
I got Banjo Kazooie a couple of years ago for Christmas and it's still one of my favorite games. It's a lot like Mario 64 except better in many ways. The levels are a lot bigger and more challenging. There are more moves to learn, more enemies, and bigger bosses than any other 3D platformer except for Donkey Kong 64. It's fun finding and collecting the puzzle pieces so you can get to the next level and closer to the chance of putting Gruntilda back on her broom and on her way. As you go on, the levels get more and more difficult. The level with all 4 seasons in it and Gruntilda's board game are especially difficult. You also have to collect 5 of your friends in each level for a puzzle piece. Not to mention collecting 100 musical notes for another one. There is a lot to find in each world, but the game is fun enough and keeps you interested enough to do that without getting frustrated. The snow level was completely awesome and had some of the beat graphics I have ever seen.
At the end of the game, Gruntilda is a pretty hard boss to beat. There's a secret you can get right before you jump in the pot that sends you to fight her that will double your energy IF you have collected enough music notes throughout the game. Banjo Kazooie revolutionized 3D action/adventure games a step further than Mario 64 did and did it with authority. If you like 3D action/adventure games, you got to get this game.
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11 of 11 people found the following review helpful:
5.0 out of 5 stars
Best Game Ever!, April 4, 2004
By A Customer
This review is from: Banjo-Kazooie (Video Game)
I have played every single game by Rareware, and every one of them astounds me. But this... this is paradise on wings. Every single new level involves new challenges with ways to figure them out. The music is so addicting that you will often find yourself not wanting to quit a level just so you can hear the refrain one more time. Everything Kazooie, the bird, says is hilarious, and the way the characters tell their names, often referring to themselves in the third person, is funny too. The gameplay is flawless. Every single move will seem completely natural all of the time. It is addictive. If you try to cheat, or find out how to get a certain Jiggy, you have been warned: After a certain amount of cheats, Rare erases your gamepack memory. The graphics are stunning. All you have to do is look at a honeycomb up close, and you will believe that Gamecubes are primitive compared to the Nintendo 64. Rare's attention to details is astounding. Each enemy carries out a choreographed set of moves when you enter its range, squeaks, and runs towards you. The main villian, Gruntilda, spouts rhymes randomly, which sometimes get boring, as they are reused over and over again, but it doesn't matter, as they are so funny. Difficulty is the only place in this game where it plays to perhaps half a percent off. Each level doesn't get harder in itself, just more complicated. The last one consists of a giant tree that you will curse every time you fall off and have to climb up again, which will happen invariably every single time you turn the game on. However, this pales in the need to beat this great game. If you get every single item there is, which will take a long time, a secret or two might be revealed for banjo-Tooie...
In short, anyone who does not buy this game needs help, and quickly. Anyone who does buy this game, you will never regret it.
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10 of 10 people found the following review helpful:
5.0 out of 5 stars
You can't get off of this Game!! It rules!, May 22, 2002
This review is from: Banjo-Kazooie (Video Game)
The evil witch Gruntilda has stolen Banjo's younger sister, Tooty, in hopes to steal her beauty. Banjo, and Kazooie, the bird that's lodged in his pack, will have to rescue her. You start off in Spiral Mountain, in which the mole, Bottles, will teach you some basic moves. Then you move on to Gruntilda's gigantic lair, in which you will be searching all over for world entrances, into Munbo's Mountain, and Treasure Trove Cove, Clanker's ( a large shark-shaped trash compacter) Cavern, Bubblegloop Swamp, Frezeezy Peak, Gobi's Valley, Mad Monster Mansion, Rusy Bucket Bay, Click-Clock Wood, then Grunty's game show, in which you answer Banjo trivia, and finnally the final battle. Yes, its a lot, and it will take you quite a long time. But it is SOOO fun!
In each world, you will find:
10 jigsaw pieces, or jiggies, which are either lying around or a reward for doing, or defeating something. You use jiggies to open the door to each world (note: sometimes puzzles are faar away from the actual world)
100 musical notes. These are used to get through musical doors, to advance farther in your quest. These are much easier to get than jiggies.
5 Jinjos. A mix between a dino and teddy bear. if you find all five in a world, you get a jiggy.
1 Witch switch. Hammer this switch with Grunty's face on it and a Jiggy will appear somewhere in the lair.
Bottles. In every world up to Gobi's valley, he has a molehill, and if called on, will teach you a new move.
Mumbo: He's only in some worlds, in a big shaman's skull, bring him Mumbo tokens and he will change you into a different creature, essential for findind some jiggies and notes.
Cheeto: He hides in the dark corners of the liar. He doubles your capacity for; blue eggs (ammo), red feathers (flying), and gold feathers (invincebility).
Cauldrons: these also hide in the nooks and crannies of the lair. They provide shortcuts within the lair.
I suggest buying a strategy guide, it's very hard trying to find where the jiggies and notes are.
I am amazed by Rare's building of the worlds and lair. This game will be so much fun. You'll find yourself addicted.
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