57 of 59 people found the following review helpful
on November 28, 2000
It's gonna be a great Christmas this year! Banjo-Tooie is without doubt one of the greatest games I've ever played! It's one of those all-too-rare (no pun intended) games that constantly puts a smile on your face and a glow in your heart, and reminds you just how fun games can be. The graphics are phenomenal - each landscape is so epic and beautiful to look at that you could live there! The size of the levels is surely on the very limit of the machine's capability and the levels themselves are supremely designed. The gameplay is a perfectly balanced blend of action and puzzles which are interspersed by some great little fun and wacky mini-games (including some hilarious 1st-person shooting sections like Goldeneye) and awesome bosses (just wait until you see the giant, snake-like welding torch Weldar - surely a candidate for most brilliantly original boss of all time). There is also a varied set of multiplayer games for up to 4 players which stand up as good games in their own right. It's easy to pigeon-hole Banjo-Tooie as another 3D platform game but it is so much more than that. It is more like a fully-fledged adventure game as there are so many genuinely funny and charming characters to talk to and interact with. Add to that some really innovative gameplay touches and the ability to control Banjo and Kazooie independently of each other at certain points in the quest and you have perfect entertainment for the holiday season (and of course for the rest of the year too!). The structure and humour means it's a game for kids and adults alike - just how all the best games should be. Forget PS2 and its disappointing collection of money-grabbing remakes. Banjo-Tooie is a game obviously made by people with a passion for games and therefore it's a game the player will be passionate about while playing - which is a feeling only the greatest games can create. Surely this is Rare's, if not Nintendo's, finest hour.
30 of 32 people found the following review helpful
I was a huge Banjo Kazooie fan - the dialogue was fun, the action was great, and the bizarre creatures you turned into and puzzles to solve were amazing. I wondered if the Tooie sequel could live up to the original - and it does!
The graphics are great. The characters each have their own personalities, and now each can become quite a range of other shapes and sizes in order to get through the game. It's not just a find-100-of-this game either - there are combinations of things to do, and puzzles to solve, creatures to rescue and mazes to explore
The mini-games are amazingly fun by themselves. My boyfriend got hooked on the kickball game and kept going back for more! There are more egg varieties, more jinjos of various colors, more of everything.
Each world is nicely put together with its own theme, with all sorts of really funny things going on in it. These developers didn't just work on honing the gameplay so it was perfect - they made every aspect, from the way the graphics were drawn to the way the characters talk to you - so funny that I was laughing half the time we played.
A great game for the N64, for all ages. Be sure to grab yourself a copy!
6 of 6 people found the following review helpful
on December 20, 2000
In the world of video games, there are two elements that tower above all others in creating a fun experience. The first is art and musical direction: these create the visual and aural world into which the player is transported. The second is gameplay: the objectives placed in front of the player, and the actions that need to be taken to acheive them.
B-T is a stunning success on both counts. The art and music are superb. I've never heard my Nintendo deck produce such a rich variety of instruments, and play music that so perfectly fits the images. The art direction is just amazing. The levels are incredibly broad, and many are outside, which gives you the chance to enjoy broad vistas and long views. There's a lot of flying in this game, which is simply a pleasure. I spent a lot of time just flying around, enjoying the scenery.
The gameplay is excellent. As other reviewers have noted, B-T avoids the pitfalls of effectively random scavenger hunts and pointless actions. In a game like this, which effectively consists of a series of puzzles, the thematic linking of the puzzles and their inherent quality makes or breaks the game. In B-T, the challenges are beautifully matched to the abilities of the characters, which are gradually introduced. Repitition is kept to a minimum. You almost always have a pretty good idea of what you need to do, and you often know immediately how to do it.
The game is not perfect. Perhaps the biggest problem is that there are some puzzles that you cannot solve when you first encounter them: you need to play further into the game (sometimes much further), and then return when you have new abilities or have caused changes in the world. This is fine, except that I rarely knew when this was the case. The result is that I spent too much time trying to figure out solutions to puzzles that I simply couldn't solve at that point. Since most of the time struggling with a puzzle is the right thing to do, since it leads to the solution, I wish that the game had somehow made it clear to me that I should have left these particular puzzles for later. I found this quite frustrating each time it happened. This is one place where a hint book or walkthrough would be very valuable. To put things in perspective, of about 90 tasks that you must accomplish, about 7 of them are not solvable when you first confront them, or soon after.
That complaint is small change. The game is wonderful fun, and has a spirit and a feeling that is joyful and upbeat. It's a game that has a lot of pleasure in it - in the characters you encounter, the art direction, the music, the tasks you must accomplish - the whole thing.
I enjoyed the heck out of this game, and recommend it enthusiastically for anyone who enjoys this kind of adventuring and exploring game.
19 of 24 people found the following review helpful
on December 7, 2000
Did you like Banjo-kazooie? Well, Banjo-tooie is ten time's better! We'll take My favorite level in this game, (Jolly Roger's lagoon) You can walk around, Town and try to find these little Gold coin's that will let you, But thing's in the shop's around town. Then, you can take a dive in the awesome lagoon, And take a swim down where your'll find a whole new world! U.F.O's plunged in the deep sea, An old city totally under-water, A huge man-eating fish And more!! And, that is just ONE level! And, getting gold coin's to shop, Only goes for that one level. Which should tell, You every cool level has it's own theam! And, you can bet on, Lot's of fun mini-game's, Like a Target-shooter where your in a U.F.O! And, I still havn't found all the "Jiggy's" in the game or anything! The, game is just awesome, Nothing less. And, like Rare always does, You can bet there will be a lot of secret's, To find! Needless to say, It's a really great game.
7 of 8 people found the following review helpful
on January 13, 2001
Banjo Tooie is very similar to Donkey Kong 64, which is deffinetally not a bad thing, afterall DK 64 is supposed to be similar to Banjo Kazooie. Now, 2 years after Banjo Kazooie, everyones favorite Bear, Bird,and Shaman are back. In the beggining of Banjo Tooie, players are treated to a nice cinema in which Grunty comes back only to kill one of our favorite (more or less) characters whose brother replaces him to help Banjo and Kazooie. After the death, Banjo, Kazooie, and Mumbo Jumbo , go after Grunty to defeat her once and for all. After the Cinema, Banjo starts off right where BK ended with all the moves and the Adventure begins! And what an adventure you will have! Besides the Adventure, there are multiplayer games similar to those in Pokemon Stadium except much more (my favorite one is Tower of Tragedy.). Banjo Tooie also has excellent sound, graphics and Replay. If you loved Donkey Kong 64, Banjo Tooie will and should find a place in your Video game collection. After DK 64 this is the best N64 game. Another great game by Rare. Thanks Rare!
15 of 19 people found the following review helpful
on October 9, 2000
I don't think anyone can wait. It was a good move by Rare to put secrets in Banjo-Kazooie that Mumbo shows you pictures of, but he doesn't tell you what they are for. That way almost anyone that beat B-K will want B-T to get the secrets! There are new moves, new worlds, new tranformations, characters that are now playable, partly first-person shooter when Banjo holds Kazooie like an assault rifle and shoots eggs, Banko and Kazooie can go their own ways, multi-player mode, probably worked out a bunch of bugs, new types of eggs to shoot, having a reticle so you can aim your eggs...!
4 of 4 people found the following review helpful
on February 25, 2001
There is no doubt that Banjo-Tooie, the anticipated sequel to Banjo-Kazooie, is a great game. But instead of babbling about the strengths of the game (you can read other reviews for that), I'd like to explain why, in my opinion, this didn't live up to the original. For one, Grunty's rhymes are gone. Unforgivable. Secondly, the overworld, which had multiple secrets and nooks and crannys in the original, is now a just limited to level entrances and exits (although being stunningly beutiful at the same time). And if you're expecting a final boss as brilliant as the last game's, you will cry right there in front of your TV set in agony. But the unforgivable comes in the form of there being only 90 jiggies in the game (as opposed to BK's 100). The ending isn't half as good either. Don't lose hope, though, because rumors have been circulating the net about a BK-BT secret connection that may unlock more goodies in Tooie. But until that secret is revealed, I am forced to give this game four stars. By all means, buy this game. Just don't expect something as exceptional as Banjo-Kazooie.
5 of 5 people found the following review helpful
on November 24, 2000
Banjo-Tooie is so great. In every level you get to change into something new. There is also at least 1 game per world. The best part of all is that you get to split up and go on different adventures.
6 of 7 people found the following review helpful
on January 8, 2002
I loved "Banjo-Kazooie", finding it to not only be a really cute and fun game but a genuine challenge as well.
When I first purchased "Banjo-Tooie" on sheer word-of-mouth, I was at first somewhat turned off. After seeing the long but really well-done intro, followed by my reappearance in the familiar Spiral Mountain area coupled with really dreary-sounding music floating in the background, I thought, "Ack! Where's the enthusiasm I recall from the first one?"
But later that night after quitting for a moment because I was so astounded by facing my first "boss battle" the moment I stepped into a cave on that level..., the N64 was left on without my having started the game... and it started showing sample scenes from the boards.
Let me put it to you this way: if you happen to see this cartridge turned on in a N64 machine at your local store, stop for a moment and wait to see all the sample boards. I guarantee that your jaw will simply drop open in sheer amazement. Without giving anything away, I'll simply say that I kept thinking as I watched them, "All THAT is on this ONE GAME??!"
So I rushed back, quickly got through the "boss battle"... and proceeded to become quickly immersed in what turned out to be one of the most thoroughly wonderful gaming experiences of its type I have ever played.
While I've gotten my taste of other games like "Mario 64" and the truly outstanding as perfect for a fairy tale game as it can possible be "Zelda 64", I fell in love with this one due to its wonderful animation, groovy sense of humour and imaginative quirkiness. While the original "Banjo-Kazooie" was a wonderful game which fully expanded on the "Mario 64" genre, this one takes everything wonderful about the first, adds even more to it and turns it into a genuine adventure game. You still get to collect things, but the puzzles are fantastic although they may not appeal to everyone.
The clerk I spoke to concerning this game admitted he was turned off by it because it was more "adventurous" than the first one and he preferred the straight arcade-style puzzling of the first. But this one will appeal to not only players who simply pick it up and love it, but to a certain niche desperate for this sort of gaming structure in the first place.
Please allow me to explain:
While comparisons to other 3D platformers like "Mario 64" are unavoidable, this game only resembles them in the most basic way. It may seem like an odd comparison at first to players as old as I am who have been playing electronic games ever since they first came out, but what "Banjo-Tooie" *REALLY* resembles are the wonderful classic text-adventures put out by the now-defunct Infocom game company (R.I.P.). Although it can be argued that the original Infocom titles were much more fun and distinctive because they were like reading great novels, fans of those adventure games, and to a lesser extent the first three or so "King's Quest" titles, have been starved for fun adventuring experiences ever since the "adventure" videogame titles have grown to be less and less. In fact, all those folks have had to really look forward to lately is the occasional "Myst" release and not much else.
If you fit this description, then I heartily recommend this one just for you. "Banjo-Tooie" resembles the "comedy-oriented" Infocom classics in terms of having truly clever puzzles, dry humour and sheer addictiveness. Think of it as an Infocom comedy classic with graphics. Rather than having simple "find switch A in order to open door B" routines like "American McGee's Alice" (which was really an action game and didn't really have much puzzling in it, and the puzzles it had were child's play) or even in "Mario 64", this one has REAL puzzles in it, ones worthy of a true adventure title!
Also, if you were among the many who were horribly disappointed with Sierra's stinkbomb "Mask of Eternity", check this one out as well as "Zelda 64". Both have plenty of adventuring, cool puzzles and control flexibility, much more than "Mask" can ever boast to have.
And the graphics! *WOW!...* I agree with Gamespot when they say that it has simply THE best graphics available on an N64 title, second to none. The backgrounds are gorgeous, and the lighting and textures have to be seen to be believed. (As an example, watch carefully the close-up of Banjo and Kazooie when they first talk to Old King Coal and you'll see exactly what I mean.) In one ice room I entered which had lights that threw two shadows from Banjo across the floor, the overall effect looked SO convincing that for a moment I was thinking it could be claymation instead of videogame graphics!
Complaints? Well... I do have two. The camera gets stuck on objects, which can be a pain every once in a while. Also, there's a framerate problem since the N64 is so heavily taxed by all of this amazing detail. (I'm not sure if a memory expansion pack would help with this, but if I find out I'll edit this to say so.)
But let's not get off on the wrong track. These will be minor quibbles to you once you play it.
In short, a must-buy if you like what I've just described! I guaranteed you won't be disappointed.
3 of 3 people found the following review helpful
on September 1, 2013
Banjo-Tooie is one of the most sought after games ever, the things that are unique from about this game in comparison with Banjo-Kazooie is the advanced moves the player learns compared to just the basic moves in the first game. For example in the first game when trying to reach a ledge or the edge you had to use flap flip which for the first game it was impressive but in some cases that was a pain, so it's improved in the second game allowing Banjo to do so and grab an edge and then get up onto whatever and wherever he was trying to get. Egg shooting is also improved allowing for a airborne egg aiming and for a sniper like feel to it and allowing you to focus on the target your shooting. The advanced moves do really help, even some of the cheats you get in this game help like honey back, allowing health to come back overtime, and fall proof so you don't lose health falling from high places. There all kinds of different things that can be done in this game. its amazing. The bosses are definitely difficult, compared to the last game, and while the witch was difficult to beat in the first game, its even harder in this one as her health is even higher in this game, and she is twice as powerful. Overall this game is sweet and something to look forward to, for every N64 player, this game is a classic.Buy it you won't regret it.