From Publishers Weekly
The second volume of Windsor-Smith's planned five-volume memoir continues the episodic narrative of his "sudden expansion of consciousness" during the early 1970s. Set in New York City, this autobiography explores visionary experiences that shook the foundations of his conception of reality. Told in a matter-of-fact, confessional tone that belies the incredible tale he offers, this book is part biography, part metaphysics treatise on the nature of consciousness, as well as a stunning collection of the art he has produced over a 30-year span. Early in '73, as Windsor-Smith labors over his drawing table, a disembodied voice begins questioning his chosen course in life. Later, the secondhand furniture in his apartment communicates vivid, tragic memories of former owners. He sees "light people" (beings apparently from another plane of existence) walking the streets of Manhattan and is convinced that the pedestrians walking next to him are zombies. These fantastic reminiscences culminate in a "time tunnel" that carries him back to his boyhood bedroom, where he watches his younger self quivering in fear of his own visitation. His lengthy reflections on the time loops, precognition, psychometry, astral travel, telepathy all described as firsthand experience are fascinating, although his dense text is sometimes ponderous and self-indulgent. His prodigious artistic output is represented with richly detailed reproductions of sketches, drawings, watercolors and oil paintings from his Conan the Barbarian period to his Pre-Raphaelite-style romantic fantasies. While not as groundbreaking as Windsor-Smith may suggest, this is nonetheless a compelling and beautiful book.
Copyright 2001 Cahners Business Information, Inc.
From Library Journal
In the early 1970s, Windsor-Smith took the comic book scene by storm, changing what comic book art could be. While Neal Adams, Gil Kane, and others brought impressive realism to comics, Windsor-Smith showed that comic book illustrations could also be art. Breathtaking, sweeping, majestic, and intoxicatingly realistic, his work, especially in the early Conan the Barbarian issues, broke down the doors of what was possible in comics, if only for a while. Unfortunately, Windsor-Smith's work has since curled back on its well-muscled self, making this book an invaluable resource to budding comic book artists eager to see what this art form really has to offer. Alongside the reproductions of his artwork, Windsor-Smith writes of the often strange experiences that fueled his creativity. The tales of what went on behind his efforts enhance the art, but the work itself makes both volumes invaluable to all libraries. [For a review of Volume 1, see LJ 10/15/99. Ed.]. Chris Ryan,New Milford, N.
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-. Chris Ryan,New Milford, NJ
Copyright 2001 Reed Business Information, Inc.