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by UBI Soft
Teen
3.4 out of 5 stars  See all reviews (28 customer reviews)

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Product Features

Platform: PlayStation2
  • Also Available On: Xbox, GameCube, Game Boy Advance

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B00009ZVHV
  • Item Weight: 3.2 ounces
  • Media: Video Game
  • Release Date: October 16, 2003
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (28 customer reviews)
  • Amazon Best Sellers Rank: #11,883 in Video Games (See Top 100 in Video Games)


Product Description

Platform: PlayStation2

From the Manufacturer

Batman faces a new enemy unlike any he has faced before. The faceless foe plunges Gotham City into chaos on the night of the anniversary of Bruce Wayne’s parents’ murder. Who is responsible for unleashing havoc on Gotham City? The truth will be revealed.

A brand-new villain for the Batman universe: Sin Tzu, cunning master of strategy and martial arts, makes history as the first Batman character to debut in a video game. To commemorate this event, DC Comics and Warner Bros. have showcased the talents of veteran scriptwriter Flint Dille and renown comic book artist, Jim Lee as Sin Tzu's co-creators and character designers.

2-Player simultaneous action: Battle the evil forces of Gotham City by yourself or with a friend. Two Players can fight the forces of evil as the Dynamic Duo, Batman and Robin; or choose to control Nightwing or Batgirl!

Four infamous super-villains: Battle Batman's most infamous enemies including Bane, Clayface, Scarecrow and the new formidable foe - Sin Tzu, all appearing for the first time in a videogame.

Batman's gadgets: Utilize Batman’s arsenal such as the Batarang, Grappling Hook, and Smoke Bombs.

35 Batman attacks: Topple Sin Tzu's soldiers of crime with more than 35 martial arts moves and combos.

12 levels: Defend Gotham City through the Gotham City Docks, Crime Alley, and Arkham Asylum.

Product Description

This is the game Batman: Rise of Sin Tzu for the Playstation 2. This game may not come with the original case and instructions. We stand by our products and offer a 60 day guarantee. If a game does not work within 60 days from the time you receive it we will gladly exchange it for you.

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Customer Reviews

28 Reviews
5 star:
 (10)
4 star:
 (5)
3 star:
 (4)
2 star:
 (5)
1 star:
 (4)
 
 
 
 
 
Average Customer Review
3.4 out of 5 stars (28 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

10 of 11 people found the following review helpful:
3.0 out of 5 stars Batman returns with the gang, November 17, 2003
This review is from: Batman: Rise of Sin Tzu (Video Game)
The premise was so promising: Play not only as Batman, but as Robin, Batgirl, and (finally!) Nightwing! Put them doing some amazing moves, and throw in a villian created by Jim Lee (of the "Hush" storyline earlier this year). How could you lose? Well, they somehow found a way. Fighting is cool at first, and as you "buy" the more impressive moves, it looks better at each turn. Unfortunately, the game's levels are identical. You either rescue the civilians or diffuse the bombs before they go off. After doing that for an eternity, you are rewarded with a boss battle, then it's back to the timed events. Unfortunately, the cooler moves you purchase take a few seconds to execute, and when you're timed, you can't afford to use those precious moments to look good. If they'd removed the timer, it would have been ok. If they'd scored on style and finesse, it would be ok. If they'd just give you a little free movement here and there rather than "go down this hall, now turn right", it would be ok. Instead, we are given the same basic level a hundred times and are penalized for doing fancy stuff with it. If they'll keep the premise and redo the game completely, they'll have a winner on their hands. As it is, it's a rental that you'll bore of long before it's due back.
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10 of 13 people found the following review helpful:
4.0 out of 5 stars Good old-school "Beat 'em up" featuring ALL the Bat-Gang, September 29, 2003
By 
"ryanthemighty" (Lost Angeles, Ca) - See all my reviews
This review is from: Batman: Rise of Sin Tzu (Video Game)
A throwback to those "beat the heck out of everyone" games that were all the rage back through the mid 90's.

The newest Batman game finally does something that no other game based on the Dark Knight has done:

Allow you to play as Nightwing, Robin, Batgirl, or the big man himself in two-player, side-by-side action!

Each character comes with their own fighting style and moves. It's about darned time!

The gameplay is very nice and intuitive. You'll get a good feel for the attack system within the first minute or two; Punch, kick, jump, grapple...

It has more finesse than the old punch-fest-games, which allows for more repeat gameplay and less repetitiveness. You can use combinations to perform special moves, time your hits for special attacks and assist the other player in combat to get bonus points and perform kicka$$ stunts.

Of course, what would a Batman game be without the gadgets, and this one has 'em; grapple guns, smoke bombs, batarangs, and a grip more stuff I've forgotten at this time...

The character of Sin Tzu was created for the game specially by comic book writer Jim Lee. The developers are hoping that the game will be enough of a success and that the fans will like the character enough that they can incorporate him into the Batman comic universe like they did with Harley Quinn from the Batman: Animated cartoon.

I dunno about that, but I DO know that I'm looking forward to wasting many hours in front of my T.V. with a buddy when this one hits the streets for all the game systems the end of October!

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5 of 6 people found the following review helpful:
2.0 out of 5 stars Batman of the Rings, July 26, 2004
= Fun:2.0 out of 5 stars 
This review is from: Batman: Rise of Sin Tzu (Video Game)
Batman of the Rings.

This has got to stop. Given the sheer quality of the Batman animated series, it blows me away that the games can be so sub-par. The games appear to be made for six year olds while the series itself often deals with concepts and ideas that are beyond them. How many other animated series have people dragged into drug rehab centers to see what drugs do to their kids or the level of sexual tension between Batman and Catwoman? There is no reason that I can see that a Batman or Superman game cannot approach the level of quality in game play that can be achieved by such titles as the Legacy of Kain series, Spider-Man or even SOCOM.

In playing through Batman: Rise of Sin Tzu, it dawned on me that I was probably going to wear out my Xbox controller given the sheer number of times I had to mash the buttons just to beat up wave after wave of bad guys. Quite literally, you are a one man (or woman) army against a never ending parade of thugs- Batman never beat up this many guys in an entire season of the cartoon! And it's always the same- work your way through some goons before you can move to the next area, (you cannot progress down a hallway thanks to invisible force fields that fade once you whack the previous area's bad guys), and pray you do it fast enough before the civilian dies or the bomb explodes. I hate artificial limitations in games- it smacks of bad design. I expect obstacles, but not overly obvious time wasters.

Either this game uses the Lord of the Rings game engine, or its an incredibly accurate copy. The game play is the same- earn XP to buy combat moves and special abilities or coins to unlock trophies to view. I wouldn't mind that so much, but the game play never changes- rush into an area, follow-the-path, and pound bad guys- that's it, that's all. In all honesty, it should have been more like the Spider-Man games- more three-dimensional movement and the ability to gain ground from opponents and search out health power ups if you get too low. Graphically, it is one big piece of eye candy as areas are beautifully detailed and effects are lively while the colors are vibrant, just like the animated series. All the voice actors are there as well, making pithy one-liners as they punch out the villains. The music is superb all around, and Carey Tagawa does an awesome job voicing Sin Tzu.

The combat system is neat, but too limited by its design and game premise. Earning more powerful attacks and combos is a great idea, but you are hampered by your environment, even though you're meant to use it against your foes, as they will against you. You can't explore- it's all combat. No ability to jump on to objects or climb, no real use of what Batman is known for- he's a detective! He solves crimes, but in this case his methodology involves beating up every scumbag in Gotham until he gets the right ones. The cut scenes are all Batman-based, so it's a little disconcerting when you defeat Clayface as Batgirl only to swap to Batman for the movie.

This game loses so many points for its annoying features- artificial impediments, being a fighting game masquerading as an adventure game, stupid mission goals that only vary between protect the civilian, protect the door, and disarm the bombs. And don't give me one way and only one way to beat the end-level boss, let me devise my own or pick from a list of possibilities. Make me think, let me solve puzzles, not just bash things, it gets old very fast. So mega points for the look and sound of the game, but minus loads of kudos for everything else. Let me jump, swing, climb, swim, explore, drive, and fly, not just follow the game designer's whims and the path they have laid out for me. I expect more for my money and so should you.
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