Have one to sell? Sell yours here
Batman And Robin
 
See larger image and other views
 

Batman And Robin

by Playstation
PlayStation
2.4 out of 5 stars  See all reviews (9 customer reviews)


Available from these sellers.



Customers Who Bought This Item Also Bought


Product Features

  • Batman and Robin
  • Fun to Play
  • playstation 1
  • boys love it
  • hard to find

Product Details

  • ASIN: B000006OWR
  • Item Weight: 8 ounces
  • Media: Video Game
  • Average Customer Review: 2.4 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #19,955 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

GameSpot Review

Sure, Acclaim's Batman & Robin is the best Batman game in years and far better than the '97 Joel Schumacher film it was based on, but neither of those things really amounts to too much. The game is an ambitious attempt to sum up all things Batman, the iconic comic character whose name is usually followed in the funny books with the title, "The World's Greatest Detective." And he's supposed to be at least one of the world's best martial artists, too.

Probe's attempt places you in a three-dimensional Gotham City, where you must jet around town as Batman, Robin, or Batgirl (each has his or her own respective plusses, minuses, and matching vehicle), gather clues to bring back to the Bat-Cave, and figure out where the villains Mr. Freeze and Poison Ivy might turn up, with the aid of the Bat-Computer. What comes next, of course, is getting to those spots in town, beating up the bad guys' henchmen, foiling their plans, and hopefully catching them before they escape.

Time and distance play a big part in this, as Gotham's a big town that can be explored almost ad nauseam. Storefronts often hide clues, gadgets, or power-ups, and the streets are home to numerous minor thugs, who come either by car or motorcycle or on foot. If you take too long dallying with the little bad guys though, you run the risk of, say, failing to stop Mr. Freeze from stealing a diamond at a jewelry store, which would rob you of the opportunity to gather clues necessary to determining where he'd strike next. Since Gotham's so expansive, driving to the crime scenes takes a decent amount of time - almost too much actually, save for the shortcuts provided by places owned by Batman's own company, Wayne Industries.

The game not only covers a lot of miles, it has just shy of two dozen moves, between jumping, aiming, fighting, and using items. While they feel like they're set up in an almost counterintuitive fashion at first, they become second nature after a few trips to the training rooms of Wayne Manor. Getting down the movements really isn't as much of a problem as being able to use them correctly. The camera angles presented in the game generally go the route of Eidos' Deathtrap Dungeon, over Tomb Raider. The character is seen from a number of different perspectives depending on where he is in an indoor environment, instead of from a view generally following from behind the back. This means that sometimes you'll move forward or backward in a fight and be given an outlook that cuts your opponent out of the picture. Death by camera angle is a horrible way to go. Still, even when you can see everyone onscreen, it's hard to tell exactly from what angle you should be delivering your hail of punches and kicks, and while you're busy trying to line your character up correctly, he's likely been beaten to a bloody pulp.

It's little surprise that Batman & Robin's fighting element isn't very fun. For one, it's only one of the gameplay components, and even dedicated fighting games rarely come off very well in two dimensions, let alone three. Secondly, it falls prey to the camera problems that many 3D adventure games suffer from. The difference, though, is that most avoid hand-to-hand fighting, sticking with shooting, which is easier to pull off in 3D but wouldn't fit this particular license (Batman hates guns. Must be something from his formative years).

Meanwhile, as they say, the graphics in Batman & Robin are pretty impressive. The city is visually rich and quite varied. There are many unique locations and not too many repeating store- and building-fronts between them, which combine to make you feel like you're really within a massive 3D environment. The characters also appear much better than you'd expect in such a large game, and Batman's cape just looks great. The only real graphical disappointment is the placeholder-looking confetti burst that accompanies the dispatching of foes and objects.

The game itself feels even bigger than the town, with all the places to go, enemies to beat up, and crimes to prevent. It's just that the flawed combat and perspective problems that accompany these good points mar the overall Batman & Robin experience. Altogether, the game shows what titles for the next-generation platforms might be able to pull off successfully but also illustrates what can't quite happen yet. --Joe Fielder
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.

Product Description

This is the game Batman and Robin for the Playstation 1. This game may not come with the original case and instructions. We stand by our products and offer a 60 day guarantee. If a game does not work within 60 days from the time you receive it we will gladly exchange it for you.

What Other Items Do Customers Buy After Viewing This Item?


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 

Your tags: Add your first tag
 

 

Customer Reviews

9 Reviews
5 star:
 (2)
4 star:    (0)
3 star:
 (2)
2 star:
 (1)
1 star:
 (4)
 
 
 
 
 
Average Customer Review
2.4 out of 5 stars (9 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

11 of 12 people found the following review helpful:
2.0 out of 5 stars Well, his cape looks good..., April 16, 2001
By A Customer
This review is from: Batman And Robin (Video Game)
"Batman and Robin" is an ambitious attempt to create something that combined various levels of fighting, detective work and really cool 3D graphics. But the end result of this game falls way short of most of these goals.

The elaborate backgrounds, voice talent (which is really just voice-over work during the fmv) and detail-oriented character design, appearance-wise at least, is exceptional. Although I personally think Gotham City should have resembled Tim Burton's movie set instead of a normal, run of the mill (although overflowing with bookstores) city, it is realistic and quite extensive. You'll spend quite awhile exploring. There are also tons of cool little gatgets that you get to use throughout the game and since its strictly fist-oriented, there is no need to wander around aimlessly looking for ammo. It's also nice that you get to play as Batman, Robin or Batgirl and all characters have different abilities, but that also proves to be a problem. Also, Batman's cape is awesome...but a good game that does not make.

The main flaw is actually the most important feature in this type of game...character control is awful. This in part, is due to a confusing and way too elaborate control system (taking advantage of the training course is helpful but it still takes some getting used to) and the absolutely horrifying camera views. Half the time your trying to manuever your character out of the way and the other half you'll be trying to manuever foes and obstructions out of the way. Also, while the characters can jump all over the place in "detective" mode, they can't jump at all while fighting. Hello? WHO designed this? I mean let's face it, while the issue with camera control is a common problem of 3D games, other designers have managed to overcome this issue, so what were these guys thinking? As for the limited manueverability during fighting sequences, this is just totally uncalled for.

Earlier I commented on how it was nice to change characters but keep in mind that you can only do this while you're in the batcave. Forget the fact that certain levels require the skills of specific characters and you won't know this until you're well into the level. Gee, I have the wrong character...no problem, I'll just whip on back to the batcave and then drive all over the place to get back here to start the whole level AGAIN. Not a good plan and again, its just bad game design.

Oh, and speaking of driving all over the city...the steering control of the vehicles (batmobile for Batman or motorcycles for Robin/Batgirl) is way too touchy. While you can overcome it with the cycles, the batmobile is all over the place. I personally wiped a fair share of pedestrians and cars while I toured the city. Not good for a superhero...I mean, Batman drives like he just spend 12 hours in the Bat-pub.

All in all, this could have been a good game. The idea was to create a fighting game (appropriate for all ages w/ no blood, guns or guts) and a detective game all rolled up in a shiny 3D package. They should have delayed release time and addressed some of the MAJOR problems with the actual game play because what they released is just needlessly frustrating. I recommend renting this game before you buy it and if you haven't rendered yourself unconscious by beating your head against the wall, maybe you can convince yourself that this is a must-have purchase...of course, by then you'll have a head injury so you may want to seek a second opinion.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


4 of 5 people found the following review helpful:
1.0 out of 5 stars A terrible injustice to a longstanding icon., December 5, 2002
By 
Giancarlo Penninella (Dublin, CA United States) - See all my reviews
(REAL NAME)   
This review is from: Batman And Robin (Video Game)
I spent a week trying to get a grasp of the controls for this game. I'm a true Batman fan and even I had to put this game down after several attempts. It was either too dark so you didn't know where the character was going or you couldn't establish enough control of the game to fight the bad guys. Not real crazy about the commute to the crime location as well, it was hard to locate where you were going, unless you are the true dark knight who knows every inch of Gothem City. Unfortunately, the writers expected us to know as well.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
3.0 out of 5 stars Sort Of Good, September 3, 2001
This review is from: Batman And Robin (Video Game)
This Game Is sort Of good but it needs some work with the graphics,sometimes when you go in a corner you get messed up for example it is hard to fight bad guys because you cant see them if you go in to a corner.But the game is really hard. But the really cool part about this game is jumping off a building and start to glide.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews







Only search this product's reviews



Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums





Look for Similar Items by Category