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Most Helpful Customer Reviews
13 of 13 people found the following review helpful:
5.0 out of 5 stars
Time to pick teams,
= Fun:5.0 out of 5 stars
This review is from: Mega Man Battle Network 5 Team Protoman (Video Game)
This new game is incredible. There are six net navis (net navigators) per cartridge. The stories on Team Protoman are diffrent from Team Colonol. The new Soul Unisons (or Double Souls) are Proto Soul, Gyro Soul, Medi Soul, Search Soul, Magnet Soul, and Naplam Soul. You can also use the Soul Unison System with Dark chips to create Chaos Unisons. Be careful, the dark power of Chaos Unisons might overload and become MegamanDS. (Megaman Dark Soul) Will you control the darkness or will the darkness control you. All will be decided at the tips of your fingers. You also get a Mattel PET Battle Chip free.
9 of 9 people found the following review helpful:
5.0 out of 5 stars
Team of ProtoMan Review,
= Fun:5.0 out of 5 stars
This review is from: Mega Man Battle Network 5 Team Protoman (Video Game)
This is one of the best installments of the series thus far! The storyline is exactly the same in each game, just which Navi appears and why they appear is different in each version. You use your battle chips to fight viruses and other navis on the internet. During the liberation missions, you take control of 2-5 navis and try to liberate an area by destroying the Dark Holes and getting to the back of the area to fight the Dark Loid. The soul unisons for this game are:
MagnetMan: Electrical soul. Activated by sacrificing an electric chip. Allows paralyzing attacks and electric chips can do double damage when charged! Charged shot is a magnet that draws enemies in your row to you! GyroSoul: Wind soul; activated by sacrificing a wind chip. Uses wind chips to spin the propeller on ur back. The next null or wind element chip does double damage, but null elements will stop the propeller, while wind chips don't! Charged shot is a tornado that reaches out 3 panels in front of you! Also, panel types don't affect you in this unison. NapalmSoul: Fire soul; activated by sacrificing a fire chip. All fire chips do 40 extra points of damage, but if you charge them, they become a lobbing attack that homes in for double damage! Stepping on a lava panel adds more power to ur next fire attack. Charged shot is a vulcan that fires 3 times. SearchSoul: Calculating soul; activated by sacrificing a targeting chip. With this soul, enemies and navis that have used invisible chips are no longer invisible! Also, you can shuffle the chips in your custom menu to get the right combination of chips you want! The charged shot is a vulcan that targets the enemy anywhere and fires 5 times. It can even hit them if they are invisible! MeddySoul: An assist soul; activated by sacrificing a healing chip. In your custom menu, you now get capsules that you can attatch to your chips to have them have added effects, such as paralysis and blindness and even heal you! Your charged shot is a capsule that's lobbed 3 squares ahead and exploding in the direction it lands. ProtoSoul: A sword soul; activated by sacrificing a sword chip. When you charge a sword chip, you will step forward two spaces and slice the area of the chip for double damage! Also, you can press back + the B button to put up a shield. If the enemy's attack hits it, it sends a shockwave back doing 50 damage, although some attacks can't be blocked. The charged shot is a wide sword, slashing the column ahead of you! The souls are obtained in that order. The souls in Team of Colonel are: KnightSoul: Breaking soul; activated by sacrificing a breaker chip. Breaker chips can be charged for double damage! Also, when using a null or breaker chip in the front row of your area, you are invulnerable for about 1 second! Your charged shot is a wrecking ball that circles around you! ShadowSoul: A ninja-esque soul; activated by sacrificing a invisible-type chip. Press back + the B button right as you're about to be hit to activate anti damage, which strikes your would-be-attacker for 120 damage! Also, you can charge up sword chips to have Mega leap behind teh closest for to slash them with that sword. You're also not affected by panel types and you're much quicker. Your charged shot is a long sword, hitting two panels in front of you! TomahawkSoul: A wood soul; activated by sacrificing a wood chip. Upon activation of this soul, all panels turn into grass. If you use a grass-type chip on a grass panel, it doubles the damage, but the grass panel disappears. Grass panels also gradually restore your HP! You're also invulnerable to status effects. Your charged shot is a very large Tomahawk Swing that hits two columns ahead of you! Very hard to dodge! NumberSoul: A math soul; activated by sacrificing a variable chip (+/- symbol). All of your normal chip attacks gain 10 damage! And instead of having to choose between 5 or so chips in the custom menu, you can now choose between 10! Your charged shot becomes a dice bomb that explodes in a 3x3 area, although the damage dealt is all about luck of what number your dice lands on. ToadSoul: An aqua soul; activated by sacrificing a water chip. All the aqua chips you use gain 30 points of damage. You can also charge them up to do doule damage! If you move over a water panel in this soul, you go into hiding, rendering you invincible until you move, attack, or the panel goes away. Your charged shot is an electrical note that homes in on the enemy! ColonelSoul: An obstacle soul; activated by using an obstacle chip. In the custom menu, you can make any normal chip you're charged shot! Also, obstacles can that either you or your foe place on the field work in your favor, attacking with either a vulcan or sword depending on the opponent's position to them (in front or behind). Your charged shot (assuming you haven't used a normal chip for it already) is a v-shaped slice hitting the first enemy ahead of you or 3 panels ahead! Very useful. That's the major differences between the versions. Hope that helps you decide which version you'd like to buy. Also, beward of the dark chips, as they cause you to lose 1 HP permanently and cause glitches! That is, if you use them on their own. If you use them to Soul Unison... I'll let you find out.
11 of 12 people found the following review helpful:
5.0 out of 5 stars
Tis game is great !,
By
= Durability:4.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:3.0 out of 5 stars
This review is from: Mega Man Battle Network 5 Team Protoman (Video Game)
i started playing like a weak ago and i really like it so far. im trying to fight cloud man right now . wellthis game is awesome i really give it 5 stars on everything and 10.0 *****. so far i have one soul and that is magnet soul . 1 question when do you get protomans soul ????????
review : This is one of the best megaman games ever for the gba than the other ones on this one your sent out to do missions(libaration missions) to fight nebula and you fight as a team you also gain allies along the way .if you beat a mission you can you unite with them thats called dublsoul same like soul unision . these are the allies you have: LEADER : PROTOMAN megaman , magnet man gyroman, searchman napalman , and medi souls are :proto soul, magnet soul, gyro soul, search soul, napalm,soul, and medi soul...
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