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38 of 39 people found the following review helpful:
4.0 out of 5 stars
Gotta read the manual, January 31, 2004
This review is from: Battlestar Galactica (Video Game)
This game will frustrate you unless you read the manual. Once you read the manual you will be able to take advantage of 2 crucial things: multi-target homing missiles; and identifying primary objective targets. Without the latter you will get NOWHERE in the game. Pros: - Fans will appreciate the art work that can be unlocked in the game- including Ralph Mc Quarrie paintings. - You get to check-off one of your childhood todos- ie fly a Viper. You get to fly from within the cockpit of the viper as well as cylon marauder. If you press and hold the Y button while in this view, your viewpoint turns slightly as if you are turning your head- so you can see to the left and right of your cockit. - Cutscenes are pretty cool - but unfornately are very grainy. - Game is more enjoyable when you have read the manual and are better able to control the Viper's systems. - Your weapons automatically aim at a target to a limited degree- this gives it the same feel as in the original series. I think more space-sims should do this. - Sound effects of laser cannons and turbo are from the original series. - Game soundtrack is an updated version of the score from the original series. Cons: - The game is hard and there are no cheats. You have to do things pretty quickly or you will miss your opportunity. - Expect to have to sit thru the first mission at least twice to get through it. First time to get used to the controls. Second time to fully grok the controls from what you've read in the manual. And maybe one more time to really win the mission. - Game sequences between saves are long so if you die you have to start all over. - Cutscenes are grainy. This game is not worth paying full price, but now that it has hit the bargain bins, I think it is well worth it. Come on, you get to finally check off that "fly a viper" item in your geek-childhood-todo-list. You know the one I'm talking about, the one right below: "Fly down the trench and destroy the Death Star"
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19 of 21 people found the following review helpful:
4.0 out of 5 stars
X-wing 2000, February 2, 2004
By A Customer
This review is from: Battlestar Galactica (Video Game)
After reading several of the reviews, I decided to wait until the price dropped below $30. Within a few hours, I had completed the first 3 missions, and had not experienced the emotional frustration everyone else is talking about. First of all, the game is very, very similar to the old X-wing game. With X-wing, there was about 30 keyboard-based commands which had to be learned throughout the game in order to be successful. With Battlestar, as long as you read the directions, you can get it down to about 10 necessary buttons....no where nearly as complicated as X-wing, and you don't have to take your eyes off the screen to hit W, S, +, or -. One advantage to the game is that it actually requires some sort of skill. The new Star Wars games seem to incorporate the theory that the person who can hit the fire button the most times wins. With Battlestar, there is an energy level that does not allow you to just hold down turbo and fire the entire time. Also, your movements and time delay have a direct impact on finishing the mission. As stated in every review, there is no "autosave" button to store progress in the middle of the mission. But then again, there are many games that are like this (Mechassault, Nightfire (007), XIII, Clone Wars, just to name a few). If you liked X-wing, and you like the concept of Battlestar, this is a great game.
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15 of 16 people found the following review helpful:
4.0 out of 5 stars
Difficult, but lots of fun..., January 8, 2004
This review is from: Battlestar Galactica (Video Game)
I will start with the simple truth: Battlestar Galactica is an extremely difficult game. If one has the patience, it is also a rewarding game that's a lot of fun to play. The lack of a tutorial makes reading the instruction manual absolutely necessary. Since there are no "free flight" levels, one simply has to learn on the fly. As a bit of advice, read the manual's "targeting" section multiple times. Once you've got this down, the game becomes infinitely easier. In this game, missiles are your best ally. As pointed out by other reviewers, the lack of save points between mission sections is frustrating, and as the game progresses it may even seem that the game has a personal vendetta against the player, ever requesting further "impossible" tasks, all within the same mission. As a final complaint, certain target objectives are VERY hard to locate, and in true "Death Star" style, are the ONLY vulnerable point on the target. However, the graphics, cut-scenes, music (especially the music), voice acting, flight control, and vast array of available craft (each with unique traits) are all superb! Real-time missile configuration along with a "fire and forget" locking system alleviate some of the previously mentioned stress. There is a wide variety of mission types (pilot, gunner, bomber) and listening to Adama evolve from eager rookie to vengeful and grizzly veteran is an enjoyable parallel to the player's own gaming experience. I recommend this game to anyone who enjoys a challenging flight sim, but only if one has an abundance of patience.
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