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13 Reviews
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3 star:
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2 star:
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6 of 7 people found the following review helpful:
5.0 out of 5 stars Good Purchase
This book is an excellent purchase for somebody who has spent some time with the boxed set and wants to take Battletech to the next level. This adds level 2 rules and clarifies other rules. An excellent companion to the 3050 tech readout.
Published on December 12, 1999 by Greg Morris

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3 of 3 people found the following review helpful:
2.0 out of 5 stars A poor excuse for a rule book
The simple fact is that the book could have been done much better. There are only a handful of new weapons and the rule clarifications are nice but common sense. Most players had already interperated the rules any way (e.g. torso twisting). The art in the book is mostly re hashed from earlier works. Finally, Fasa releases the book and THEN releases Tech Readout...
Published on October 24, 1999


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6 of 7 people found the following review helpful:
5.0 out of 5 stars Good Purchase, December 12, 1999
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This review is from: Battletech Master Rules (Battletech Series) (Paperback)
This book is an excellent purchase for somebody who has spent some time with the boxed set and wants to take Battletech to the next level. This adds level 2 rules and clarifies other rules. An excellent companion to the 3050 tech readout.
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3 of 3 people found the following review helpful:
2.0 out of 5 stars A poor excuse for a rule book, October 24, 1999
By A Customer
This review is from: Battletech Master Rules (Battletech Series) (Paperback)
The simple fact is that the book could have been done much better. There are only a handful of new weapons and the rule clarifications are nice but common sense. Most players had already interperated the rules any way (e.g. torso twisting). The art in the book is mostly re hashed from earlier works. Finally, Fasa releases the book and THEN releases Tech Readout 3060 with the ProtoMech rules. Why not release the ProtoMech with the Master Rulebook? Now you players get to buy both!
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2 of 2 people found the following review helpful:
5.0 out of 5 stars As good as it gets., December 6, 2004
By 
oddmike (New York, USA) - See all my reviews
This review is from: Battletech Master Rules (Battletech Series) (Paperback)
Let's get right down to it. This book is sensibly organized and many rules have been clarified (as a matter of fact the most significant changes are noted near the back for ease of reference). Some new level 2 equipment has been added (Inner Sphere) as well as several suits of battle armor. The extensive salvage and repair rules from Maximum Tech are also present.

As for missing the Protomech rules from TRO 3060: this is actually a good thing. Protomechs are a foolish idea that unbalance the game, while TRO 3060 is a piece of garbage.

One final note... this write-up is for the unrevised rulebook. The revised rulebook is another piece of trash.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars WHOO-HOOO!, July 16, 1999
This review is from: Battletech Master Rules (Battletech Series) (Paperback)
Simply put, this is the most up-to-date rulebook around, containing a bunch of rule changes for the better. Some kick booty new lvl 2 techs for IS and Clan; sadly, you still need the Warden Field manual for ATM (lvl 2) rules. NO ONE can play Battletech whithout this! NO ONE!
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3 of 4 people found the following review helpful:
5.0 out of 5 stars Mech Warrior Fan? Looking for an intelegent minatures game?, January 5, 2003
By 
Dab brill (Santa Barbara, CA, USA) - See all my reviews
This review is from: Battletech Master Rules (Battletech Series) (Paperback)
BEFORE I START MY REVIEW:
MECH WARRIOR IS BASED OFF THIS GAME
NOW THE REVIEW:
Nowadays there are two paths for minature gaming.
1: Warhammer, which is overpriced and has confusing rules.
2: Wizkids. Even worse. Untillegent play, "collectibily", and worse yet they made a "Improvemnt" to battltech that took mage knight, added a rule or two, made battle-y units and sold the [stuff] to your local store.

But this gem of a rulebook is Battletech. Intelegent and strategic play. Unit cuztimization, or you can even create your own. (Unit as in a peice on the board, not a group of peices). Lots of cool weapons that make sense and are very balanced. ...
Battletech is a lot of fun to PLAY. Its worth every last penny.

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3 of 4 people found the following review helpful:
4.0 out of 5 stars very awsome, October 28, 2000
By 
This review is from: Battletech Master Rules (Battletech Series) (Paperback)
i am ashamed that i didnt buy it here :( i bought it at fasa....which is totlay OVER PRICED! well any way i think its extermly helpful to newer players like myself :) its a realy good book for ya'll dont listen to those bad reviews GET THIS THING! but the only down side is i didnt understand the battle armor rules but hey i'm new to it i might get it ithin a few mins for all i know :) well thats my 2 cents
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5 of 7 people found the following review helpful:
5.0 out of 5 stars Great!!, August 11, 2000
By 
Alex Lee (Hamilton, OH USA) - See all my reviews
This review is from: Battletech Master Rules (Battletech Series) (Paperback)
This book helped me a lot with my game. I was able to expand my game to include tech 2 rules. The book also had a great section on how to make a 3D board. The rules were all clear and easy to understand. It was a great rule expansion! Now instead of using Inner Sphere Mechs, I can use all the Clan Mechs. This was a great rule book!!
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5.0 out of 5 stars The Old is better than the new...., August 14, 2011
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This review is from: Battletech Master Rules (Battletech Series) (Paperback)
I had always wanted to play the game and never got to it when FASA went away. After the new game came out it wasn't really the same and I preferred the older rule set. Also I wanted to use it as a base in some of my Rp games.
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4.0 out of 5 stars Awsome book!, November 20, 1999
By A Customer
This review is from: Battletech Master Rules (Battletech Series) (Paperback)
This is a great rule book. It's is a must-have for anyone who has the Battetech Fourth Edition game and wants to take it to the next level, and the miniature section is a great bonus. My only complaint is that it doesn't have anything about the Battletech universe or unit compisition.
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4.0 out of 5 stars Some good ideas..., July 19, 1998
By A Customer
This review is from: Battletech Master Rules (Battletech Series) (Paperback)
Yet another book from FASA. The overall content was good - minature rules expanded, some clarification on criticals (crits transfer locations!) and some other misc stuff. Some questions still remain about the context, though. Some decent new equipment, but the Clans should have gotten more. A good buy if you want to compete in tournaments.
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Battletech Master Rules (Battletech Series)
Battletech Master Rules (Battletech Series) by Fasa Corporation (Paperback - July 1998)
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