Product Features
|
Product Details
Would you like to update product info or give feedback on images?
|
In Beach Head 2000, you're a lone turret gunner defending a stretch of beach that's under siege. You view the beach from a first-person perspective and aim using the mouse. Your turret is equipped with a machine gun, a howitzer cannon, and guided surface-to-air missiles. You also have a handgun to use as a last-ditch defense. At the beginning of each level, you're given a limited amount of ammo for each gun. Much of the game strategy comes from deciding when and where to employ this precious supply of ammo. Fortunately, supply aircraft make frequent parachuted ammo and health drops. But to obtain these, you've got to shoot the drop package itself. Attempting to nail these drop-offs with anything but a machine gun poses a considerable--and at times frustrating--challenge. Even if you get the extra ammo, you may still come up a few missiles or rounds short, which can make completing the level nearly impossible.
Beach Head 2000's graphics are OK sometimes, but pretty rough in certain respects. The enemy choppers, armored personnel carriers, landing craft, tanks, and bombers are rendered in 3-D with real-time lighting effects--and they actually look decent. The problem is that many of the units pop up out of nowhere, almost as if the game were rendering them late. The infantry troops don't look nearly as good: the foot soldiers are acceptable, but only from far away as they file out of the armored landing crafts. As they draw closer, their choppy animation and 2-D photo-scanned faces look silly.
Beach Head 2000's gameplay is fast paced and straightforward. It plays similarly to old arcade shooters such as Operation Wolf and Terminator 2, only the screen doesn't ever scroll in any direction. The levels steadily increase in difficulty until it seems as if they won't get any harder. After that, you just continue on and rack up as many points as you can by gunning down the enemy. You can't actually win. The game grows old quickly, as taking out the stream of enemies in each level becomes repetitive. Even the enemy units themselves soon become predictable, as the ground and air units seem to repeat the same maneuvers over and over again. Also, although your inability to move makes sense in the context of the game, it makes the game much less engaging.
Beach Head 2000 isn't horrible, though it's not ambitious at all. It has moments that can be satisfying, and the gameplay is quick and easy to learn. If you're a casual game player looking to let off a little steam in a WWII environment, you might enjoy Beach Head 2000 for a little while. But the game isn't suitable for anyone else. --Copyright (c) 2000 GameSpot, Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.
Suggested Tags from Similar Products(What's this?)Be the first one to add a relevant tag (keyword that's strongly related to this product).
|
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
|
Most Helpful Customer Reviews
1 of 1 people found the following review helpful:
3.0 out of 5 stars
Good graphics, but not too challenging.,
By Gregory Nickerson (Providence, RI United States) - See all my reviews
This review is from: Beach Head 2000 (Mac) (CD-ROM)
I find once you get above level 60 or so the game is virtually unplayable. But getting there was a fun, albeit short, few days. I found a few bugs in the product but nothing earthshattering and they have patches on the website already to fix the issues. I got it on sale, so I felt I did get my money's worth.
1 of 1 people found the following review helpful:
4.0 out of 5 stars
Simple, powerful, tense shore defense,
By Peter Lorenzi (Maryland, USA) - See all my reviews
This review is from: Beach Head 2000 (Mac) (CD-ROM)
Based on a simple design and premise, it takes seconds to start. From your pillbox on the beach you fend off wave after wave of increasingly powerful attacks. First, the landing boats. Tanks and landing craft. Helicopters and jets. Bombers. They keep coming.Efffective retrieving of first aid and ammunition (bullets only, no missles) in the middle of the wave will extend your life. The reward for successful ammunition and battlefield management is to clear out the current wave, fully reload, breathe for a second, and take on the next wave. Bunched up landing troops are easy targets. A well-placed anti-tank shell destroys an entire landing craft, some of which include tanks and personnel carriers. Missles work well against jets, but need to be aimed with some accuracy. In a pinch, helicopters and jets can be machine-gunned into a flaming crash. With a little trial-and-error, I was up to level 14 pretty quickly. And you can save your work at each level and not have to start from scratch each time you return. Admittedly, it then became a bit mind-numbing and I have since set the game aside. The graphics are quite clear. The carnage is evident (blood splatters, bodies fly through the air) but not especially graphic and not at all stomach churning. The game works best as a way to let off steam and to test your focus on the very demanding task at hand.
1.0 out of 5 stars
A Complete Disappointment,
By
= Fun:1.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Beach Head 2000 (Mac) (CD-ROM)
I loved this game on my PC. When I switched over to a MAC I bought the MAC version......which doesn't work at al!!!! And the manufacturer doesn't respond or answer any questions. A complete rip off. Save your money, buy something else from somebody else.
Share your thoughts with other customers: Create your own review
|
|
|
This product's forum
Active discussions in related forums
Search Customer Discussions
|
Related forums
|
|