- Take an Extra 30% Off Any Book: Use promo code HOLIDAY30 at checkout to get an extra 30% off any book for a limited time. Excludes Kindle eBooks and Audible Audiobooks. Restrictions apply. Learn more.
With this book you learn the nuts and bolts of creating a great gaming framework.
This is an excellent book, and I highly recommend it to anyone wanting to get started in Android game programming.
As I read the book, there were a lot of aha moments of how I was doing it wrong or how I could do it better.
Great for fundamentals but is outdated as far as android api's are concerned. It says Android 4 but it's Android 3 with the 3 changed to 4 and re-released. Read morePublished 1 month ago by Evets
A good book. A good aproach to games development and gives good knowledge about OpenGL and 3D basics.Published 3 months ago by Gabriel Roldán
The book might be a bit dated now, but the general information is still useful and applicable in game programming on Android. Read morePublished 5 months ago by AZach
It's not a great book, but it's not too bad either. The first chapter is totally chaos, all the contents seem to be randomly pressed together. Read morePublished 8 months ago by peterzhao
This book walks you through how to make an android game using libGDX. But libGDX is so well documented that you don't need a book. Read morePublished 9 months ago by Geeky Tech Guy
I don't normally review books or products. But in this case the author did an excellent job with the subject matter discussed. Read morePublished 14 months ago by Andrew Potapov
I've had previous exposure to Java and introductory Android programming through other books, and some years of experience programming professionally, but have never created a video... Read morePublished 14 months ago by Patrick Coffey