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Beginning DirectX 10 Game Programming 1st Edition
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Top Customer Reviews
The book delivers what it promises and should be taken as a base for further readings.
"BEGINNING DIRECTX 10"
- Text is a big Improvement from author Wendy Jones previous textbook (Beginning DirectX 9 Game Programming, ISBN 10: 1-59863-361-9, ISBN13: 987-1-59863-361-0, Library of Congress Control Number: 2006909688).
- 2D & 3D Video Game Programming
- The Graphics Pipeline
- The Component Object Model
- How to: Add Windows Code to DirectX 10
- How to: Add DirectX 10 libraries to newly created or existing projects from with a development suites property pages.
- 3D Primer
- Fundamental Game Programming Mathematics (Left-Hand Coordinate System, Right-hand Coordinate System, Vectors, Dot Product, Cross-Product, Matrices (Transformations, Translations, Scaling,and Rotating)).
- Geometry Shaders and Effects
- Point sprites
- Particle Effects (Smoke, Fog, Pyrotechnics)
- How to Use: DirectInput, DirectSound, Xinput API
[ Perks ]
1 CD ROM with relevant examples
The examples do compile properly so that is a plus.
Most Recent Customer Reviews
I read the entire book across three days and found it to be a very good introduction to DirectX 10. It is very easy reading with very simple explanations. Read morePublished on November 7, 2009 by Jay G.
covers 2D sprites and basically nothing else; its the today worst purchase I personally have ever done. Read morePublished on March 13, 2009 by Rasmus Christian Pedersen
I'm using this as the textbook for a course I teach on the subject, so I obviously value it and think Wendy Jones did a great job with it. Read morePublished on November 16, 2008 by J. S. Harbour
Perfect for a directx beginner who already has some experience working with Microsoft Visual Studio C++. A couple of things could be presented a little bit more clearly... Read morePublished on September 21, 2008 by C. Vanegas
Ok, so Beginning DirectX 10 Game Programming, keyword Beginning, assumes you already know C++, and windows programming...if you don't these things... Read morePublished on August 12, 2008 by D. Harlan