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Beginning DirectX 10 Game Programming Paperback – August 27, 2007

11 customer reviews
ISBN-13: 978-1598633610 ISBN-10: 1598633619 Edition: 1st

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Editorial Reviews

About the Author

Wendy Jones devoted herself to computers the first time her eyes befell an Apple IIe in elementary school. From that point on, she spent every free moment learning BASIC and graphics programming, sketching out her ideas on graph paper to type in later. Other computer languages followed, including Pascal, C, C#, and C++. As Wendy's career in computers took off, she branched out, teaching herself Windows programming and then jumping into the dot-com world for a bit. Although Internet companies provided a challenge, they didn't provide fulfillment, so Wendy started expanding her programming skills to games, devoting any extra energy to its pursuit. Wendy's true passion became apparent when she got the opportunity to work for Atari's Humongous Entertainment as a game programmer. During her time at Atari, she worked on both PC and console titles, thrilled with the challenge they provided. Wendy can now be found at Electronic Art's Tiburon studio in Orlando working with some wonderfully talented people on Next Generation consoles. If you have any comments or questions about this book, you can reach Wendy at her website at http://www.fasterkittycodecode.com.

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Product Details

  • Paperback: 367 pages
  • Publisher: Cengage Learning PTR; 1 edition (August 27, 2007)
  • Language: English
  • ISBN-10: 1598633619
  • ISBN-13: 978-1598633610
  • Product Dimensions: 9.1 x 7.4 x 0.9 inches
  • Shipping Weight: 1.7 pounds
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #1,780,929 in Books (See Top 100 in Books)

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Customer Reviews

Most Helpful Customer Reviews

20 of 21 people found the following review helpful By Revelino Mateus on October 1, 2007
Format: Paperback
This is a very light introduction to DirectX10, especially to direct3d 10. Beginners should feel very comfortable with this book. The text, most of the time, is clear and the examples are very simple. The math and math explanations involved are kept to a minimum.

The book delivers what it promises and should be taken as a base for further readings.
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7 of 7 people found the following review helpful By C. L. Paulson on February 5, 2008
Format: Paperback
It truly is an introduction into D3D10. Tells you exactly how to get started. If your new to dX, this is actually a great book to start. She does a great job in telling you how things work and the way they do. Now i am not saying it will always be great and will always be easy to learn. If your not great at C++ then this book still is fine. It does not use advanced concepts. It just plainly does a great job in what it says.

"BEGINNING DIRECTX 10"
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3 of 4 people found the following review helpful By Gregory M. Hoglund on May 30, 2009
Format: Paperback
Already being a programmer, but not familier with DX10, I was able to read the entire book cover to cover in a single Saturday. Wendy did a great job writing simple and concise explanations for the DX10 architecture, from basic rendering pipeline and transforms, all the way to a fun procedurally generated mesh. An easy read. I had a demo landscape and camera coded up in a few hours. Wendy (thankfully) didn't bog down into the math behind everything, and instead just told me what I needed to know to get up and running. Highly recommended!
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1 of 1 people found the following review helpful By S. Antony on December 30, 2009
Format: Paperback Verified Purchase
From my experience, anyone who wants to begin programming directx applications must start with book. I tried a few other books on directx and never got the head-start I wanted until I read this book.
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By Rafael Gutierrez on July 23, 2008
Format: Paperback Verified Purchase
It is a good book for anyone interested in learning the basics of graphic programming. It is also a good basic introduction to DX10. There are a lot of things not cover however as a basic book it good.
The examples do compile properly so that is a plus.
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By Amazon Customer on November 7, 2009
Format: Paperback Verified Purchase
I read the entire book across three days and found it to be a very good introduction to DirectX 10. It is very easy reading with very simple explanations. It's not a book for those who are already familiar with DirectX. This is a complete beginners book.
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