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5 of 9 people found the following review helpful:
2.0 out of 5 stars Not really much to learn, June 8, 2007
By 
skelettmensch (Düsseldorf, NRW) - See all my reviews
This review is from: Beginning Illustration and Storyboarding for Games (Premier Press Game Development) (Paperback)
I bought this book because I was searching for a book on drawing, maybe some photoshop instructions and a clear relation to game design, so I thought this would be a suitable pick, but after reading it I have to say that the author covers a lot of topics, but none of them in any detail.

Furthermore the author keeps on telling tons of stuff which anyone interested in game design should know or which is rather self-explanatory or asks kind of dumb repeating questions (i.e. he asks and answers the question "Are storyboards important?" In the chapter covering them. If they were not, why the hell is he giving them a whole chapter or why should I bother reading about it?).

Another big flaw: The illustrations in the book are black/white, only those on CD are colored, which is a big disadvantage if you want to redraw/repaint the sketches without a monitor in front of you.

So, in the end I would advise anyone interested in the topics this book tries to cover to buy other books focused on illustration, drawing or game design only.
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Beginning Illustration and Storyboarding for Games (Premier Press Game Development)
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