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Beginning OOA & D
 
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Beginning OOA & D [Paperback]

Jesse Liberty (Author)
4.0 out of 5 stars  See all reviews (22 customer reviews)


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Book Description

Beginning March 1998
How to plan and design a software product or project in a practical way before writing code.This is analysis first ( of the whole task ) using a methodology. Then design of the software using a model, then the software can be coded from that model.This is a tutorial book, based around a standard method of OOA&Design, that is, the methodology founded by Rational Rose. Using this methodology a programmer can develop a concrete blueprint or model of his software using the Unified Modeling Language (UML).Consequently after using UML, a programmer can then successfully code the objects described. He may do this in any OO based language, although C++ is used by the Author

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Editorial Reviews

Amazon.com Review

Books on object-oriented design can occasionally get bogged down in theory, but certainly not Jesse Liberty's Beginning Object- Oriented Analysis and Design with C++. This readable text covers all you need to know about the software engineering process and object-oriented design and includes real-world examples.

Liberty's tour of software engineering begins with analysis, where he uses examples from a video-store database. He then details class design and use cases that show off how the various players interact. Liberty also discusses architectural issues, including Web deployment, such as HTTP and CGI, and using CORBA and DCOM to handle distributed processing. Throughout this book the author relies on UML notation for all the basic notational diagrams (a handy appendix contains the basics of UML notation).

Once Liberty explains how the design is created, he turns toward implementation, or coding, in C++ (specifically with the Microsoft Foundation Classes). He shares some useful information about storing (or persisting) objects, describing basics such as relational databases and data structures in C++ code and even sharing cutting-edge ideas about object-oriented databases that can store and retrieve objects from your code. Liberty always presents issues of transaction management for robust, distributed systems. The author also includes some valuable tips for testing, debugging, and deployment for software. This useful survey, which describes the best tools and techniques without being overly doctrinaire, shows Liberty's expertise.

The book concludes with a workable--though small--example of a software utility, including all supporting documents from the software development cycle so the reader can see the complete picture. Overall, Beginning Object-Oriented Analysis and Design with C++ covers a lot of ground while putting some fun into the art of software engineering. --Richard V. Dragan

From the Publisher

Beg Object Oriented Analysis & Design goes beyond the methodology and modeling language and talks about the entire process of professional software development. This is not a methodologist's book it's for programmers in the real world. It's written in a straight-forward manner which should be readily accessible to anyone developing software. If you are not a programmer you can safely ignore the code examples and focus on the process and the notation. This publication is concerned with how software is conceived, how you build a requirements document, how you make the "build/buy" decisions, how to organize your software development and how to deliver high-quality software on time and on budget. It also teaches you how to be effective in your use of inheritance, polymorphism, and encapsulation. How templates, exceptions and other advanced concepts can be harnessed in support of your project. How to use tools both to facilitate your design and to create and test your software.

Product Details

  • Paperback: 330 pages
  • Publisher: Wrox Press; 1 edition (March 1998)
  • Language: English
  • ISBN-10: 1861001339
  • ISBN-13: 978-1861001337
  • Product Dimensions: 9.2 x 7.1 x 1.1 inches
  • Shipping Weight: 1.5 pounds
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (22 customer reviews)
  • Amazon Best Sellers Rank: #2,249,951 in Books (See Top 100 in Books)

More About the Author

Silverlight Geek. (Senior Program Manager, Developer Community Liaison; Microsoft.) Helping to build a Silverlight developer community at http://SilverlightGeek.me.

Author of two dozen books on .NET and object-oriented programming including Programming C#, Learning ASP.NET with AJAX, Programming .NET 3.5 and forthcoming Programming Silverlight 4.

Queer Activist since 1971, father since 1989, avid reader since forever, eclectic music and film tastes, amateur photographer, programmer, writer, and loudmouth.

 

Customer Reviews

22 Reviews
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4 star:
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3 star:
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2 star:
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Average Customer Review
4.0 out of 5 stars (22 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

12 of 13 people found the following review helpful:
5.0 out of 5 stars One of the best books on software engineering withno theory!, January 21, 1999
By A Customer
This review is from: Beginning OOA & D (Paperback)
This book and and the book design patterns, and clouds to code are the 3 best books on software engineering. All others are loaded with cryptic-techo jargon. This book should be read before the design patterns and also read clouds to code. ALL Colleges should require these 3 books. The best programming books are C++ primer, Effective C++ and Arm. But for newbie programmers get C++ in 21 days and Deitels C++. Best visual C++ books. using visual C++ by kate gregory .(special edition) Professional mfc wrox, beginning mfc wrox press. I spent at least 1500 on books and these books are the best ones i got.
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5 of 5 people found the following review helpful:
3.0 out of 5 stars A good overview, May 27, 2000
By A Customer
This review is from: Beginning OOA & D (Paperback)
I agree with the reader from Wisconsin. The first four chapters started out strong. They gave a good overview of Object-Oriented Design and Analysis. Since the material was just an overview, I got the impression (and hoped) that the latter part of the book would cover some of the topics in the first four chapters in some more depth. However, that was not the case. Instead, Liberty discusses topics that are only superficially related to Object-Oriented Design and Analysis: concurrency, persistence, etc. Here again, Liberty gives an overview of these topics. This is a good book if you've never done any OO, concurrency, or database work.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars A very helpful book, February 22, 2002
By 
Todd Ebert (Long Beach California) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: Beginning OOA & D (Paperback)
I read this book to help me prepare for teaching a project course in software engineering, and believe it makes for a very good starting point in understanding the object-oriented-design process, from requirements elicitation, to actual implementation. Moreover, it is written at a level that can be understood by most beginning programmers. The text works very well for an introduction to the requirements, design, and implementation issues, however I felt the chapters on concurrency and data persistance may have been tackling more than he could possibly explain well enough in such limited space. Fortunately, however, these chapters can be skipped without losing much understanding of the later material. His later chapter on implementation issues should not be missed!
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