Liberty's tour of software engineering begins with analysis, where he uses examples from a video-store database. He then details class design and use cases that show off how the various players interact. Liberty also discusses architectural issues, including Web deployment, such as HTTP and CGI, and using CORBA and DCOM to handle distributed processing. Throughout this book the author relies on UML notation for all the basic notational diagrams (a handy appendix contains the basics of UML notation).
Once Liberty explains how the design is created, he turns toward implementation, or coding, in C++ (specifically with the Microsoft Foundation Classes). He shares some useful information about storing (or persisting) objects, describing basics such as relational databases and data structures in C++ code and even sharing cutting-edge ideas about object-oriented databases that can store and retrieve objects from your code. Liberty always presents issues of transaction management for robust, distributed systems. The author also includes some valuable tips for testing, debugging, and deployment for software. This useful survey, which describes the best tools and techniques without being overly doctrinaire, shows Liberty's expertise.
The book concludes with a workable--though small--example of a software utility, including all supporting documents from the software development cycle so the reader can see the complete picture. Overall, Beginning Object-Oriented Analysis and Design with C++ covers a lot of ground while putting some fun into the art of software engineering. --Richard V. Dragan
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Most Helpful Customer Reviews
12 of 13 people found the following review helpful:
5.0 out of 5 stars
One of the best books on software engineering withno theory!,
By A Customer
This review is from: Beginning OOA & D (Paperback)
This book and and the book design patterns, and clouds to code are the 3 best books on software engineering. All others are loaded with cryptic-techo jargon. This book should be read before the design patterns and also read clouds to code. ALL Colleges should require these 3 books. The best programming books are C++ primer, Effective C++ and Arm. But for newbie programmers get C++ in 21 days and Deitels C++. Best visual C++ books. using visual C++ by kate gregory .(special edition) Professional mfc wrox, beginning mfc wrox press. I spent at least 1500 on books and these books are the best ones i got.
5 of 5 people found the following review helpful:
3.0 out of 5 stars
A good overview,
By A Customer
This review is from: Beginning OOA & D (Paperback)
I agree with the reader from Wisconsin. The first four chapters started out strong. They gave a good overview of Object-Oriented Design and Analysis. Since the material was just an overview, I got the impression (and hoped) that the latter part of the book would cover some of the topics in the first four chapters in some more depth. However, that was not the case. Instead, Liberty discusses topics that are only superficially related to Object-Oriented Design and Analysis: concurrency, persistence, etc. Here again, Liberty gives an overview of these topics. This is a good book if you've never done any OO, concurrency, or database work.
3 of 3 people found the following review helpful:
4.0 out of 5 stars
A very helpful book,
By Todd Ebert (Long Beach California) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: Beginning OOA & D (Paperback)
I read this book to help me prepare for teaching a project course in software engineering, and believe it makes for a very good starting point in understanding the object-oriented-design process, from requirements elicitation, to actual implementation. Moreover, it is written at a level that can be understood by most beginning programmers. The text works very well for an introduction to the requirements, design, and implementation issues, however I felt the chapters on concurrency and data persistance may have been tackling more than he could possibly explain well enough in such limited space. Fortunately, however, these chapters can be skipped without losing much understanding of the later material. His later chapter on implementation issues should not be missed!
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