This is an awful book unless you just want the bare minimum functions listed to you.
The shame of it is it seems like the authors have a really lucid and enticing style, but ultimately its just sloppily put together.
The project files don't work either, but you can at least see the source code in the src directory now.
I have coded in C++ for a year now, and have written some good stuff and have all the pre-requisites the book asks. I have good 3D Math skills to boot. Read morePublished on January 20, 2012 by Matt M
The exception is that if you don't know much about C or C++ already, or don't have the requisite math knowledge, this book may be kind of hard for you.Published on May 7, 2011 by zerothrillz
As an former 2D programmer hobbist, I found a hard time moving to a 3D space. I tried other OpenGL books, but, this book was the first book that was able to kept me interested (and... Read morePublished on October 18, 2010 by Inácio Ferrarini
This book is horrible. The code is outdated and most of the time it doesn't work. I had to buy it for a class and it was a nightmare. Read morePublished on September 26, 2010 by Daniel Morris