Join Amazon Prime and ship Two-Day for free and Overnight for $3.99. Already a member? Sign in.

 

or
Sign in to turn on 1-Click ordering.
 
 
More Buying Choices
50 used & new from $21.94

Have one to sell? Sell yours here
 
   
Beginning iPhone Development: Exploring the iPhone SDK
 
 
Tell the Publisher!
I’d like to read this book on Kindle

Don’t have a Kindle? Get yours here.
 
  

Beginning iPhone Development: Exploring the iPhone SDK (Paperback)

by Dave Mark (Author), Jeff LaMarche (Author)
Key Phrases: location manager, multiview applications, camera roll, Interface Builder, File's Owner, Core Location (more...)
4.6 out of 5 stars See all reviews (135 customer reviews)

List Price: $39.99
Price: $26.39 & this item ships for FREE with Super Saver Shipping. Details
You Save: $13.60 (34%)
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.

Want it delivered Monday, July 13? Choose One-Day Shipping at checkout. Details
35 new from $24.94 15 used from $21.94

Best Value

Buy iPhone Games Projects and get Beginning iPhone Development: Exploring the iPhone SDK at an additional 5% off Amazon.com's everyday low price.

iPhone Games Projects + Beginning iPhone Development: Exploring the iPhone SDK
Buy Together Today: $51.46

Show availability and shipping details

  • iPhone Games Projects

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • This item: Beginning iPhone Development: Exploring the iPhone SDK

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details


Customers Who Bought This Item Also Bought

Learn Objective–C on the Mac (Learn Series)

Learn Objective–C on the Mac (Learn Series)

by Mark Dalrymple
4.2 out of 5 stars (31)  $26.39
Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)

Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)

by Stephen Kochan
4.6 out of 5 stars (51)  $29.69
The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library)

The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library)

by Erica Sadun
3.1 out of 5 stars (38)  $26.39
iPhone SDK Application Development: Building Applications for the AppStore

iPhone SDK Application Development: Building Applications for the AppStore

by Jonathan Zdziarski
3.1 out of 5 stars (16)  $23.09
Learn C on the Mac (Learn Series)

Learn C on the Mac (Learn Series)

by Dave Mark
4.1 out of 5 stars (13)  $26.39
Explore similar items

Editorial Reviews

Product Description

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.

The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.

You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.

Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

You can discover more about this book, download source code, and find support forums at the book's companion site: www.iphonedevbook.com

Reviews

"People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have."

—Steve Demeter, Creator of "Trism" and owner of Demiforce LLC

"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."

—Aaron Basil, iDev2.com

"Dave Mark has always been the king of Mac programming authors, and now he's proven to be the reigning king for books on iPhone development!

"Beginning iPhone Development is the definitive guide for iPhone development, and anyone aspiring to develop for the iPhone should get this invaluable reference."

—Brian Greenstone, President & CEO, Pangea Software, Inc.

"Jeff and Dave have done an exceptional job exploring the iPhone SDK. This book is far and away the single best resource for iPhone SDK development. Developers will latch on to this book and find it useful as they create the next great iPhone application. If you're a developer with an interest in this amazing new platform, this is a must buy."

—Chris Stewart, Founder, iPhoneDevSDK.com

"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"

—Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming

"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"

—Chris Pelsor, Manager, Tarantell:Hybrid

"All in all I was very surprised and pleased with the book. I've had the fortune of reading many technical books, and few do a great job of walking someone through the basics without making them feel like a dolt. It felt like every time I was stuck or unsure there was a tip, hint or paragraph which explained what was going on."

—Cory Foy, at Slashdot.org

Summary of Contents

  1. Welcome to the Jungle
  2. Appeasing the Tiki Gods
  3. Handling Basic Interaction
  4. More User Interface Fun
  5. Autorotation and Autosizing
  6. Multiview Applications
  7. Tab Bars and Pickers
  8. Introduction to Table Views
  9. Navigation Controllers and Table Views
  10. Application Settings and User Defaults
  11. Basic Data Persistence
  12. Drawing with Quartz and OpenGL
  13. Taps, Touches, and Gestures
  14. Where Am I? Finding Your Way with Core Location
  15. Whee!
  16. iPhone Camera and Photo Library
  17. Application Localization
  18. Where to Next?

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!



About the Author

Dave Mark is a long-time Mac developer and author and has written a number of books on Macintosh development, including Learn C on the Macintosh, The Macintosh Programming Primer series, and Ultimate Mac Programming. His blog can be found at www.davemark.com.



Jeff LaMarche is a longtime Mac developer, and Apple iPhone Developer. With over 20 years of programming experience, he's written on Cocoa and Objective-C for MacTech Magazine, as well as articles for Apple's Developer Technical Services website. He has experience working in Enterprise software, both as a developer for PeopleSoft starting in the late 1990s, and then later as an independent consultant.

Product Details


Inside This Book (learn more)

What Do Customers Ultimately Buy After Viewing This Item?


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
Check the boxes next to the tags you consider relevant or enter your own tags in the field below.
(62)
(29)
(17)
(5)

Your tags: Add your first tag
 
Help others find this product — tag it for Amazon search
David Mark suggested this product show on searches for "iphone programming". What do you suggest?

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

 

Customer Reviews

135 Reviews
5 star:
 (100)
4 star:
 (21)
3 star:
 (9)
2 star:
 (3)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
4.6 out of 5 stars (135 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
73 of 82 people found the following review helpful:
3.0 out of 5 stars A first decent iPhone SDK book, but missing some basics, January 1, 2009
By E. Allen (Newcastle, WA USA) - See all my reviews
(REAL NAME)   
I, like many others, bought this book simply because there really aren't any other iPhone SDK books on the market right now. It's a decent first book, but as someone who has programmed on the iPhone previous to reading this, I found some issues with it.

I DO recommend this book so far, as it really is the only one out there, and it does cover a lot of ground, but I feel that there will be much better books to come. I'd love to see a 2nd Edition of this.

THE GOOD:

- Current to iPhone 2.1
- Current to Objective-C 2.0
- Covers a wide area, such as Accelerometer, Swipes and Touches, Data Storage, Drawing, etc.
- Easy to read.


NEEDS WORKS:

- The author fails to show some useful shortcuts, such as putting all objects that need to be synthesized on one line: "@synthesize txtName, lblFileName, myViewController"

- They also seem to skip over some very basic areas, such as what do all the iPhone pre-built templates do? Instead, they say "Apple provides this for you, but we are going to build from the ground up". That is great, but ALSO cover the easier way and explain some differences between the easy/hard ways.

- They don't go deep enough into using and understand views. Sure, they go into navigation controller, tab bars, etc. but they don't explain enough on just basic view manipulation. The example of switching between two different colored views doesn't cover enough ground for something so important on the iPhone.

- I would have liked to see an "Advanced topics" as a final chapter. For example, how do I combine both a Tab Bar and a Navigation controller? Applications that are more than just very basic need a section going into some deeper topics. I do understand that this is a beginners book though.

- Skips over explaining basic concepts, such as what does "scalar" mean, how to view SDK headers to find methods (besides the documentation), and how you can right-click on an object in Interface Builder to bring up the connections pop-up.

Good book though 3.5 stars. Recommend it for beginners until a better book comes along.
Comment Comments (5) | Permalink | Was this review helpful to you? Yes No (Report this)



 
37 of 43 people found the following review helpful:
5.0 out of 5 stars Fantastic reading!! Excellent work!!, November 30, 2008
By Jonathan M. Davis (Scottsdale, AZ USA) - See all my reviews
(REAL NAME)   
When this book arrived, and I saw the book cover, I knew I got something different. Not a cookie-cutter book but an original piece of work where somebody really intended to teach something.

I just got this book a few days ago and with this 4-day Thanksgiving weekend and living alone I have been having a blast focusing just on this book. I haven't read through it all yet, still just a quarter of the way through, but I'm not trying to cram. This book does exactly what I want a book to do (as opposed to an online reference resource): stop and talk about every little thing that is really useful to know in the workflow of applications programming on an iPhone.

These guys know how to write. They don't leave the reader with presumptuous word choice and leave the reader hanging; every time they say something it's like they read the mind of the reader, "Now you might be wondering, what about... or why not do ... Well, let's talk about that." Nearly every corner is covered, and where I still have questions it's usually not directly related to the topic, i.e. I have an Obj-C question. Even then, after I return from surfing the web for answers, I return to the book and turn the page and the book says, "You should read up on this stuff at [URL]"... I kid you not, this book had me floored.

Looking towards the latter pages of the book, I can't help but be astounded, thinking, wow, I get to learn about THAT? And in the same style of learning that I've been enjoying so far? This is great!

There are very few errors, mostly just little things that the reader can spot just by paying attention. There are plenty of enough illustrations and tips to keep the reader engaged and constantly learning not just the basics but how to get comfortable in the workflow of iPhone development.

My only disappointment is that the book assumes knowledge of Obj-C, but fortunately it comes with plenty of URLs and references to complete those prerequisites as well, and really, to discuss Obj-C in detail, beyond the rather brief coverage-as-we-go that is indeed in this book, would have been beyond the scope of the book so that's fine.

There's just nothing I can say bad about this book, and everything good. It is by far the funnest technical book I've owned and cracked open in months, if not years.

By the way, coming from a C# background (and Java and VB5/6 before that), lightweight programming of the iPhone is EASY!! It's different, but it's easy, particularly compared to C++ programming which I've had a number of false starts. For me, if I can go from VBScript to VB6 to Java to C#, I can go from C# to Obj-C. Also, the workflow of Xcode + Interface Builder is somewhat analogous to the workflow of Visual Studio + Expression Blend 2 for WPF programming, if indeed event handlers would have been set up in the Blend designer in a drag-and-drop way. I must also add, learning how to develop software in Xcode forces the developer to learn MVC. I don't know why people who are used to Visual Studio programming dislike the MVC-ness of Xcode programming, but I love the change of workflow, and I think there is much to take back with me when I return to C# development.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
34 of 40 people found the following review helpful:
5.0 out of 5 stars Strong foundation on which to build your Cocoa Touch knowledgebase, November 26, 2008
By Aaron H. Miller (Mountain View, CA USA) - See all my reviews
(REAL NAME)   
In keeping with Dave Mark's excellent track record for introductory Mac development books (referring to his Learn C on the Mac classic) and Jeff LaMarche's obvious talents, this book is THE book for those new (and really, who isn't?) to iPhone Development.

I'll start by saying that relative to the Apple samples, the authors are heavily into Interface Builder usage, which is good to force separation of your Views from your Controller logic, but a challenge when you fumble hooking up an outlet and things don't work as you expect. Understanding how IB outlets & actions interact with source code is different than other programming most of us not from a NextStep heritage are used to. That is to say, for most programmers, debugging and changing behavior in source code is a much more familiar method to follow than trying to fix a NIB file. Not necessarily a better one mind you, but a significantly different one that'll take some getting used to.

That said, from my own brief experience, it seems starting off with a strong fundamental understanding of Apple-flavored MVC from this book, enforced via Interface Builder views and managed via controller source code, is preferable to trying to structure it correctly just in source code (as Apple usually shows it).

With respect to IB, the authors do a great job covering the common mistakes we all make and what you should do to resolve them (i.e. in Chap 6 they mention that if you don't see the proper action popup, you probably control-dragged from the wrong IB component. Nice touch.)

A minor nit, when I read the chapter on autorotation, I didn't find mention of the very handy "autoresizingMask" property of a view (UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth), which handles the changing sizes of a view for you. They mention it in passing, but it's such a nicely done feature that more people should use, it might deserve a project sample. Bonus: they explain why Apple discourages use of the "upside-down portrait" mode, which is good to know.

The authors wisely emphasize the importance of TableViews, which are so central to so many iPhone app interfaces for a reason. I've skimmed those chapters (8 & 9) and they're the best available anywhere on explaining tables and how they interact with Navigation Controllers and subviews. I'm really looking forward to digging into them. My initial concerns that like a compelling preview to a bad movie (I'm looking at you Zohan) I was worried that Chapter 3 [which Apress has available on their website, google for it if you're looking for a representative sample] would be the best in the book. Chapters 6-9 put those fears to rest.

The remaining chapter coverage is conducive to arming you with the basics to create a solid, stable, fully-featured iPhone/iPod Touch application that combined with your own creativity and hard-work, you'd be proud to display in the App Store.

So, in sum, this is the book to get right now if you're just starting out on developing Cocoa Touch apps. Even after I've learned the basics, I can see myself referring back to this book for refreshers. Thanks Dave & Jeff!
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews

4.0 out of 5 stars The good and the bad
I am at chapter 5, and I am loving this book. First off, I am not a programmer. I have bought may programing books trying to learn, but I am an artist, so this stuff does not come... Read more
Published 5 days ago by E. David Ferriman

5.0 out of 5 stars Awesome book but wait for 3.0 edition
Great book, but next edition covers SDK 3.0 and includes corrections. The eBook is already out, the paperback is coming early July 2009.
Published 10 days ago by Prasad Upasani

5.0 out of 5 stars Excellent introduction, gets you up to speed quickly.
I picked up this book after learning certain areas of the iPhone SDK from reading the documentation and working on an iPhone project for some time. Read more
Published 10 days ago by Peter Bakhyryev

4.0 out of 5 stars Great book for getting started
This is a great book for getting started with iPhone development. (NOTE: If you don't already know Objective-C programming you should first read through a different book. Read more
Published 11 days ago by K. Strickland

5.0 out of 5 stars Best book to learn iPhone development
I have all the books on iPhone development plus every bit of video, documentation and sample code, and out of all that I can tell you that if you want to follow a "path of least... Read more
Published 13 days ago by Mark Hernandez

4.0 out of 5 stars Good for a non-Apple person
So far, I've found this book to be just the ticket in understanding how to program for the iPhone. I've got plenty of development experience in a variety of languages (primarily... Read more
Published 18 days ago by T. Haynes

5.0 out of 5 stars Excellent introduction - little need for extensive Obj C experience
While it is obviously useful to know C and Objective C fairly well to program in Apples SDK, I dived into this one hoping that I'd "pick it up as I went along" with minimal... Read more
Published 18 days ago by Peter J. Neame

2.0 out of 5 stars Too many details, lack of high level explanations
Beginning iPhone Development: Exploring the iPhone SDK

This book drives you through the development process step-by-step, starting from the "hello world". Read more
Published 19 days ago by Pizzi Vittorio

3.0 out of 5 stars Great Intro to Development
If you've never developed for a Mac before and want a good primer to getting to know your iPod/iPhone, this would be a good book for you. Read more
Published 25 days ago by Anthony Shireman

5.0 out of 5 stars The best
Beginning iPhone Development: Exploring the iPhone SDK is the best book on beginning iPhone programming I have read so far, and I did read a few. Read more
Published 26 days ago by Amlan Chatterjee

Only search this product's reviews



Customer Discussions

 Beta (What's this?)
New! See all customer communities, and bookmark your communities to keep track of them.
This product's forum (3 discussions)
  Discussion Replies Latest Post
Does your book cover CoverFlow? 0 2 months ago
ships in 4-7 weeks? 1 December 2008
NDA 3 November 2008
See all 3 discussions...  
Start a new discussion
Topic:
First post:
Prompts for sign-in
  [Cancel]


   


Product Information from the Amapedia Community

Beta (What's this?)


Look for Similar Items by Category


An Explosion of Popcorn Flavor!

Fireworks Popcorn & Seasoning Set
Munchies have never been better. The Fireworks Popcorn & Seasoning Set gives you four popcorn types and four seasonings, including white cheddar, butter burst, caramel pecan, and popcorn salt--all for $15.49.
 

Big Savings in Books

Bargain Books
Find great titles at fantastic prices in our Bargain Books Store.
 

Buy Three Books, Get a Fourth Free

4-for-3 Books
Order any four eligible books under $10 and get the lowest-price book free in our 4-for-3 Books Store. See more details.
 

Paint with Flying Colors

Shop for Paint Sprayers
Paint sprayers can spread paint, stains, and clear finishes faster than any brush or roller.

Shop all paint sprayers

 

 

Feedback

If you need help or have a question for Customer Service, contact us.
 Would you like to update product info or give feedback on images?
Is there any other feedback you would like to provide?

Your comments can help make our site better for everyone.


Where's My Stuff?

Shipping & Returns

Need Help?

Your Recent History

  (What's this?)
You have no recently viewed items or searches.

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.

Look to the right column to find helpful suggestions for your shopping session.

Continue shopping: Top Sellers

Conditions of Use | Privacy Notice © 1996-2009, Amazon.com, Inc. or its affiliates