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Most Helpful Customer Reviews
14 of 14 people found the following review helpful:
5.0 out of 5 stars
An Immersive Experience!,
By A Gal (India) - See all my reviews
This review is from: Beyond Atlantis 2 (CD-ROM)
This is one of the few adventure games I've liked so far. What I really liked about the game are the puzzles, the graphics and the music. The game offers a variety of puzzles. Most of the puzzles were interesting. I especially liked the one were you had to rearrange the story of the Pharaoh at the Temple of Isis. I wish they were more puzzles of this kind in the game. Another favorite is the constellation puzzle. The graphics are simply beautiful. Playing the game is like seeing a dream. At times the game got a bit slow and if it were not for the graphics I would have quit playing.Once in Baghdad the game gets more interesting. The game lacks a good plot. The events in the game are hardly related to each other. You just keep jumping from one place to another in order to solve puzzles. Some of the characters were pretty interesting. The protagonist is an archeologist in search of adventure of course. Everything about her was cool except that her face though pretty lacked expression. I found other characters livelier like the psycho pomp and the thief. I really loved playing the thief. The controls in the game are very easy. Just a matter of clicking the mouse. Nope. I didn't have any problem installing the game. It ran perfectly well on my computer. Overall this game has a lot to offer to any adventure fan. Try it!
13 of 13 people found the following review helpful:
5.0 out of 5 stars
Good, but short,
By wysewomon "wysewomon" (Paonia, CO United States) - See all my reviews
This review is from: Beyond Atlantis 2 (CD-ROM)
I was torn between giving _Beyond Atlantis 2_ four and five stars. I finally settled on five because, though short, it is the best and most cohesive game I've played in a very long time.(...) I had no problem at all with installation or running the game. In fact, it ran remarkably smoothly, with clicks and pans that actually functioned (...). The interface will be familiar to those who have played _Beyond Atlantis_, with different cursor symbols for dialog, interaction, and acquiring inventory, and easy right-click inventory access. I find this interface so practical that I'm always amazed when developers think up ones that are more complex. Also like _Beyond Atlantis_, all dialog can be replayed. The animations are abolutely stunning. Character and object movement was immensely detailed and realistic, particularly in some of the third person cut scenes. The vocal acting was also above average. At times the main character's French accent was a bit hard to understand, but I was so tickled that she didn't sound generic that I didn't care. The plot involves solving puzzles in four main areas. Each area was well-developed and individual as far as design and story. The puzzles, however, were a bit samey -- mostly the apply inventory variety, although there were a few minor logic puzzles and skill puzzles. Math based and sound based puzzles were conspicuously absent. Overall, I felt the puzzles were too few and too easy. With one or two exceptions, you just had to look at them to solve them. The end game was anticlimactic and getting to it involved a device or two that seemed a bit contrived. But it did give a solid ending to the story and manage to tie in with both the previous Atlantis games. Overall, I really liked _Beyond Atlantis 2_. I just wish it had been longer. Experienced gamers can probably expect to complete the game in 10 hours or less. Still, as short games go, this one is worth playing.
12 of 12 people found the following review helpful:
3.0 out of 5 stars
Beautiful, but not hugely satisfying,
By
This review is from: Beyond Atlantis 2 (CD-ROM)
While I found Beyond Atlantis II to be very pretty, the plot was somewhat unsatisfying because it didn't seem fully developed. I really enjoyed several of the worlds presented here, and some of the contraptions are simply stunning; however, some of the puzzles are very frustrating. Many of them initially difficult, but once attacked from the right angle, they become clear. There are others, though, that I just couldn't figure out without the assistance of a walkthrough. Perhaps I'm a complete moron, but they just weren't intuitive to me. The animation is very pretty, and the cutscenes of good quality. I wouldn't say the graphics approach Myst Exile, but they're close to Riven. This game does suffer from the usual Dreamcatcher navigational shortcomings, though - one is not allowed free movement; rather, there are only certain areas to click on, and then the game "walks" you to them automatically. I prefer being able to freely navigate the environments, but this does result in a lot more overhead on the game. Further, there was one area of the game that was nigh-impossible to navigate at all - it was intentionally disorienting, but I feel they went overboard and made it too frustrating. This is a pity, because this world (an underwater one that largely resembles a giant jellyfish) is very lovely. As I mentioned previously, the plot had some interesting ideas that just didn't get fleshed out too well; the overall storyline could have been made much more interesting and exciting, and the characters could have been better developed. Still, despite its shortcomings, it's an enjoyable game that really doesn't take too long to play at all; even with the difficulties I had with a few of the puzzles, I'd imagine it took me less than 12 hours to play, start to finish.
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