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Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming

3 customer reviews
ISBN-13: 978-0262113199
ISBN-10: 0262113198
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Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming + Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture
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Editorial Reviews

Review

The editors of this book pay homage to the legacy of From Barbie to Mortal Kombat while providing ample evidence that, even ten years later, there remains significant gender inequity in the gaming world, necessitating changes from within and outside of the industry. The insights contained in this volume might be a catalyst for such changes.

(Jessica L. Ghilani, University of Pittsburgh Signs: Journal of Women in Culture and Society)

About the Author

Yasmin Kafai is Professor of Learning Sciences at the University of Pennsylvania's Graduate School of Education. She is the coauthor of Connected Play: Tweens in a Virtual World and the lead editor of Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming, both published by the MIT Press, and The Computer Clubhouse: Constructionism and Creativity in Youth Communities.

Carrie Heeter is Professor of Serious Game Design in the Department of Telecommunication, Information Studies, and Media, and Creative Director for Virtual University Design and Technology at Michigan State University.

Jill Denner is Senior Research Associate at ETR Associates, a nonprofit agency in California.

Jennifer Y. Sun is President and a founder of Numedeon, Inc., the company that launched Whyville.net, an educational virtual world targeted at children ages 8 to 14.

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Product Details

  • Hardcover: 400 pages
  • Publisher: The MIT Press (September 19, 2008)
  • Language: English
  • ISBN-10: 0262113198
  • ISBN-13: 978-0262113199
  • Product Dimensions: 7 x 0.6 x 9 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #296,753 in Books (See Top 100 in Books)

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Most Helpful Customer Reviews

Format: Paperback
There is a lot of comprehensive research behind this book by ground-breakers in female coding and gaming. The person who wrote about "pennis [sic] envy" is missing the point. If you want to read about the latest research and suggestions concerning gender equity in the gaming industry, this is the book to buy. If you want to read about penis envy, head over to the self-help or psychology section and have a field day.
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By jennifer wyld on June 12, 2015
Format: Paperback Verified Purchase
Great writing on an Important topic
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0 of 44 people found the following review helpful By Swordsman on December 7, 2013
Format: Hardcover Verified Purchase
The book documents the attempts to make women play wargames that have now been going on for about twenty years. Almost all, however, have ended in failure. Reading the author's desperate atemps to show that this is not so and that women play the games just as men do, one can only wonder whether Freud, in claiming that what drives women is pennis envy, did not have right on this side.
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