Suburbia Board Game
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- Ages: 8 and above
- Number of Players: 1-4
- Playing Time: 90 minutes
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Top Customer Reviews
The basic premise is simple, each player represents a neighbourhood planner designing one of up to four different suburbs in the same city. Turns go around the table and players buy tiles from a common pool. Where it gets interesting is that many tiles give you bonuses for the total number of items on the board, for example, airports typically improve your income or population growth by +1 with additional bonuses for other airports that have been built. Not just other airports that you have built, but airports that anyone has built.
As your suburb in size it loses reputation (population) and income. This results in a great catchup mechanism. In addition to this there are public and private goals which increase end of game scoring.
The rules can be explained in under ten minutes and I have successfully taught this game to many people. I strongly recommend it.
Several characteristics make this game very appealing:
(1) Rules are simple enough to each in less than 15 minutes, though you need to know all the tiles to play optimally.
(2) A game typically ends between 90-120 minutes, very reasonableeven for casual players.
(3) As your suburb expands, the reputation and income both get hurt more. This mechanism effectively stops run-away leaders.
(4) This game is NOT a multi-player solitaire engine-building game. Player interaction is subtle yet plenty. There are numerous possibilities of competition (restaurants, skyscrapers, car dealers), supply and demand (restaurants and slaughter house, industries and power plants, etc) and collaboration (airports benefits one another). In addition, you need to pay attention to the common goals, and also to guess other players secret goals if possible.
(5) High reliability: different goals and different tiles appear in every game. The game still feels fresh after many plays.
Potential problems for the game:
(1) After about 10 plays, I observed that the typical strategy to win is to build your income first, then improve your reputation to increase your population, although tactically you may use different tiles to execute this strategy. I have occasionally seen some people playing with "cash-rich" yet "low-income" strategy, relying on tiles like HOA or mint to generate cash income, yet these strategies are not particularly competitive and relies too much on what tiles are showing up.
(2) Due to the interactions among the tiles, book-keeping can be a bit cumbersome, but not overwhelming.
All in all, Suburbia is a very well-designed euro game. Highly recommended.
Each turn is simple: you choose a tile, pay for it (the cost varies according to how powerful it is and how long it's been available, with new tiles costing more), and add it to your city. Adjust your income and reputation as needed, collect or pay money and adjust your population as people enter or leave your city, and flip a new tile for the next player. Most turns are very quick, so the game tends to play without a lot of downtime. In addition to population, there are goals (both common and secret) so that not everybody is going after the same tiles. Only a subset of the tiles are used in each game, so it will play out differently each time depending on what tiles come up.
I consider this to be one of the most successful games of 2012 (in terms of both how much I enjoy it, and how easy it is to get my game group to play it) and so far it's my favorite non-Age of Steam offering from Bezier Games. My personal gameplay rating for the game would be a four (because this is a bit lighter and more luck-driven than I usually prefer) but for what it is (a light tile-laying game) I give it a five.
The game's multiple goals makes the game new and different every time. The extra tiles keeps the selection of tiles less tedious, and prevents people from waiting for "the perfect tile" hiding in the game, as it may not be there.
I found the game generally goes faster than the boxes 90 minutes listed.
I would recommend this game to any board gamer, it may not have the most exciting theme, but it boasts tight rule, simple play and just plain fun.
Most Recent Customer Reviews
My husband gave this to me for Christmas and we have already played it so many times! I love to play games and am always looking for a good game that can be played with just two... Read morePublished 5 days ago by Joanna L
This game is a lot of fun! The decisions are important and excruciating, but not overly complicated. My wife and I find the game quite relaxing really. Read morePublished 8 days ago by Michael Z.
Great game. Fun with two players. This is me and my boyfriend's go-to game lately.Published 19 days ago by No name
I love so many games. I thought this might be too dull for me, but I was wrong. I really like this game... Read morePublished 24 days ago by S. Kochel
As others have said, if you like Sim City and you like board games, you will like this game. I have only played a few games and am still learning all the ins and outs. Read morePublished 1 month ago by lemme14
Pretty simple to figure out, but complex enough to really enjoy. A nice addition to our game library. Read morePublished 1 month ago by Waterfall
My two teen girls and I wanted to love this game, but just could not get into it, let alone figure out the very complicated directions. Read morePublished 1 month ago by Christina Frank
The game is awesome with sound mechanics.... I played it twice alone and once with my gaming group... a lot is going on in the game. Read morePublished 2 months ago by Eyad Qasem