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Suburbia


Price: $96.00 + $3.99 shipping
Only 3 left in stock.
Ships from and sold by CoolStuffIncgames.
  • Ages: 8+
  • Number of Players: 1-4
  • Playing Time: 90 minutes
3 new from $96.00 2 collectible from $100.00

Frequently Bought Together

Suburbia + AEG Love Letter + Hanabi Card Game
Price for all three: $115.55

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Product Details

  • Product Dimensions: 11 x 11 x 2 inches ; 3.1 pounds
  • Shipping Weight: 4 pounds (View shipping rates and policies)
  • ASIN: B008OAOL94
  • Manufacturer recommended age: 8 years and up
  • Amazon Best Sellers Rank: #63,549 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (44 customer reviews)
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Product Description

Plan, build, and develop a small town into a major metropolis. Use hex-shaped building tiles to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby towns. Your goal is to have your borough thrive and end up with a greater population than any of your opponents.

Suburbia is a tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth. As your town grows, you'll modify both your income and your reputation. As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As your reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population).

During each game, players compete for several unique goals that offer an additional population boost - and the buildings available in each game vary, so you'll never play the same game twice!

Customer Questions & Answers

Customer Reviews

4.8 out of 5 stars
5 star
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4 star
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3
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See all 44 customer reviews
Suburbia is the best city building board game I have played.
J Reitman
This game is best with a large group but I have played with two players and had just as much or more fun.
P. Tasci
The gameplay is very streamlined, very simple, and it's easy to pick up in just a few plays.
retupmoc258

Most Helpful Customer Reviews

19 of 20 people found the following review helpful By Alexander McKinney on January 18, 2013
If you liked Sim City the video game then this board game should be a home run for you.

The basic premise is simple, each player represents a neighbourhood planner designing one of up to four different suburbs in the same city. Turns go around the table and players buy tiles from a common pool. Where it gets interesting is that many tiles give you bonuses for the total number of items on the board, for example, airports typically improve your income or population growth by +1 with additional bonuses for other airports that have been built. Not just other airports that you have built, but airports that anyone has built.

As your suburb in size it loses reputation (population) and income. This results in a great catchup mechanism. In addition to this there are public and private goals which increase end of game scoring.

The rules can be explained in under ten minutes and I have successfully taught this game to many people. I strongly recommend it.
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12 of 12 people found the following review helpful By William Springer on April 25, 2013
I'm a fan of tile laying games and I enjoy SimCity, so picking up suburbia was an easy decision. In this game, you're building a city by placing tiles of several different types (essentially residential, commercial, industrial); a tile will has a positive or negative effect on your city's reputation and/or income. A higher income gives you more money to spend, but a higher reputation brings in more people to your city, and it's your final population that matters. Of course, the bigger your city gets the harder it is to manage...

Each turn is simple: you choose a tile, pay for it (the cost varies according to how powerful it is and how long it's been available, with new tiles costing more), and add it to your city. Adjust your income and reputation as needed, collect or pay money and adjust your population as people enter or leave your city, and flip a new tile for the next player. Most turns are very quick, so the game tends to play without a lot of downtime. In addition to population, there are goals (both common and secret) so that not everybody is going after the same tiles. Only a subset of the tiles are used in each game, so it will play out differently each time depending on what tiles come up.

I consider this to be one of the most successful games of 2012 (in terms of both how much I enjoy it, and how easy it is to get my game group to play it) and so far it's my favorite non-Age of Steam offering from Bezier Games. My personal gameplay rating for the game would be a four (because this is a bit lighter and more luck-driven than I usually prefer) but for what it is (a light tile-laying game) I give it a five.
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11 of 13 people found the following review helpful By willow hartwell on March 3, 2013
Verified Purchase
As someone who is not a big city planning games player, I was extremely surprised at this game. Play is smooth, quick and surprisingly strategic. It's easy enough to play with kids, and explaining the rules to new players doesn't cause crossed-eyed stares and 1/2 hour.

The game's multiple goals makes the game new and different every time. The extra tiles keeps the selection of tiles less tedious, and prevents people from waiting for "the perfect tile" hiding in the game, as it may not be there.

I found the game generally goes faster than the boxes 90 minutes listed.

I would recommend this game to any board gamer, it may not have the most exciting theme, but it boasts tight rule, simple play and just plain fun.
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4 of 4 people found the following review helpful By J. Yu on November 20, 2013
Verified Purchase
Excellent euro game. I played it about 10 times, with 2, 3 and 4 players. The game scales very well, and feels fairly tight even if playing with a few new players.

Several characteristics make this game very appealing:

(1) Rules are simple enough to each in less than 15 minutes, though you need to know all the tiles to play optimally.

(2) A game typically ends between 90-120 minutes, very reasonableeven for casual players.

(3) As your suburb expands, the reputation and income both get hurt more. This mechanism effectively stops run-away leaders.

(4) This game is NOT a multi-player solitaire engine-building game. Player interaction is subtle yet plenty. There are numerous possibilities of competition (restaurants, skyscrapers, car dealers), supply and demand (restaurants and slaughter house, industries and power plants, etc) and collaboration (airports benefits one another). In addition, you need to pay attention to the common goals, and also to guess other players secret goals if possible.

(5) High reliability: different goals and different tiles appear in every game. The game still feels fresh after many plays.

Potential problems for the game:

(1) After about 10 plays, I observed that the typical strategy to win is to build your income first, then improve your reputation to increase your population, although tactically you may use different tiles to execute this strategy. I have occasionally seen some people playing with "cash-rich" yet "low-income" strategy, relying on tiles like HOA or mint to generate cash income, yet these strategies are not particularly competitive and relies too much on what tiles are showing up.

(2) Due to the interactions among the tiles, book-keeping can be a bit cumbersome, but not overwhelming.

All in all, Suburbia is a very well-designed euro game. Highly recommended.
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