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Big Brain Academy: Wii Degree
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- Brawl with Other Brains! The Wii sequel includes three multiplayer modes for up to eight players. You can also exchange training data with other players over WiiConnect24 and compete against their save data.
- Weigh Your Brain! With 15 new Activities that challenge your brain in single-player Test and Practice modes, Big Brain Academy Wii sees how you measure up in five categories: memory, analysis, number crunching, visual recognition, and quick thinking.
- Train with the Wii Remote! All Activities are designed around the Wii Remote's Pointer, so you can have fun learning from the comfort of your couch with one Wii Remote, or pass around two Wii Remotes for group competitions.
- Mii data compatible.
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Sample activities: The activities in Big Brain Academy: Wii Degree are fun minigames with a ton of variety, and they're meant to be played rapid-fire for a short time as players push their brains to do more than they did the day before. Here are three of the activities included in the game:
- Art Parts: In this Visualize activity, players must complete the sample painting by stamping the missing pieces onto an unfinished scene. When it becomes more difficult, Art Parts flips the unfinished scene sideways or flips it upside-down.
- Balloon Burst: In this Compute activity, players must pop balloons in rising numerical order. At its easiest, there are few balloons shown at once. On a higher difficulty level, Balloon Burst sends in more balloons, including some with negative numbers.
- Fast Focus: In this Identify activity, players see a distorted image that slowly returns to normal. Players must select what it is as soon as they figure it out. As it grows more difficult, Fast Focus starts with a more heavily distorted image, so it takes longer to identify what it is.
How to progress through the game: When players start a new game, they'll meet the whimsical Dr. Lobe, who will suggest that they take on the Test mode challenge: playing all 15 activities that span the five brainy categories. He'll tell players how big their brain is based on how well they did and how fast they did it. He'll encourage players to take the Test often and to use Practice mode to beef up their skills in all 15 of the activities. Practice mode also offers three difficulty levels for each activity, and Dr. Lobe will award several medals for high achievement in each one.
Multiplayer: Big Brain Academy: Wii Degree offers three ways for groups to play:
- Mental Marathon: Speed through activities to buy more time to stay in the game. Go it solo or as a team, but if anyone botches an activity, the game is done (1-8 players, one Wii Remote).
- Mind Sprint: Form a team to compete against a system-controlled competitor that "thinks" like a selected student record (1-4 players with one Wii Remote). Or separate into two teams (2-8 players with two Wii Remotes). The first side to complete a set number of problems wins.
- Brain Quiz: Play game-show style with up to four teams that compete in a total of 20 activities, since five extra activities are available in this mode. (1-8 players, one Wii Remote)
Mii compatibility: Everyone who enrolls in the academy will choose a Mii, which will walk down the school's hallway and pop up during Wii Remote handoffs to help explain which teammate goes next in multiplayer matches.
Wii Remote audio: Players will get encouragement and hear color commentary from a "Wii Remote Coach" who speaks to the player through the Wii Remote speakers.
WiiConnect24: In Big Brain Academy: Wii Degree, players can send and receive student-record books full of brainy data. By establishing WiiConnect24 ties with Wii Friends who own the game, players can all see their academies affected in several fun ways:
- Compare distant students' test scores with those of the local student body on the Student Scores board. Distant students' records are shown as books.
- Compete against distant students' brains in Mind Sprint. Players actually play against game-controlled competitors that "think" based on brainy strengths and weaknesses in their student records.
- The distant player's "Mii student" will walk the hallways with the player's own student body. Players can make WiiConnect24 connections with many students, adding many Miis to their crowd.
Players are encouraged to send and receive each others' records frequently, so that their academies have up-to-date results for competition and comparison. In this way, individual academies can join a personal network of schools and push each other to develop their brains further.
Top Customer Reviews
Big Brain Academy: Wii Degree for the Nintendo Wii, expands the successful Nintendo DS game, and brings new action to the system. The gameplay here expands well in more than one way. Now, you can challenge gamers in multiplayer action, or online through the WI-FI connection of the Wii. The control in this is very simple, as you go through many new games and challenges, that just requires a simple point and answer display through the Wii controller. There are also new challenges as you try to mass your brain weight towards your goal of 2000 grams. The new games also bring a lot of challenge like balloon burst, as you try to point and pop your balloons from the lowest to the highest numbers available, but it isn't as easy as it looks once you get better, as negative numbers try to outweigh your mind. Another new game included is speed sorting, where you have to deduct which one of four objects is anywhere from being the largest, or which mammal has the most legs. The multiplayer challenges also kick in well, with games like Mental Marathon, a relay race where you pass off the Wii controller as you try to give correct answers, but one wrong answer and the game is over.Read more ›
Let me first explain that we own all the DS brain-training games and play them fairly frequently. We definitely believe in the use-it-or-lose-it theory of brain health. The makers of Big Brain Academy on the Wii already had volumes of feedback from the DS game to know what works and doesn't work. They had plenty of time to create a truly spectacular game for the Wii platform.
I acknowledge that they did some things well here. They have fun multiplayer modes. You can cooperatively work as a team to try to get the maximum score. You can compete against each other in a time trial, attempting to get through your tasks as quickly as possible. You can also play in a board game style of situation, where you choose tasks that you know you're good at, trying to get the most total points.
For solo play, they have the standard training and test modes. They break your tasks up into five areas - analyze, compute, identify, memorize and visualize. Each area only has three game types. Unlike the other, DS games, where at least some of the games were enjoyable, I really didn't find any of these to be "fun". Some were downright annoying. For example, in one game they zoom super-close in on a photograph. They slowly un-zoom and you have to guess what it is. Is it a sheep? A grasshopper? This really isn't a test of anything - it's all a matter of when the picture shows something identifiable. Other games like "count the number of red balls and blue balls that go into a bucket, and say which was larger" at least have some sense behind them.Read more ›
The real shortfall here, in my opinion, is that the game had so much potential on the Wii. It could have been so much better. The single player mode isn't bad--it's similar to the brain weight test on the DS--but the multiplayer mode is really lacking. The game features a basic head to head mode of play, but it would have been nice to see some variety for multiple players rather than just the "see who can answer X questions first" mode of play. I would think, too, that a puzzle type game like this one would include more extensive stats for each player. Each person's profile consists of a book that does show some statistics (and allows you to use your Mii, which is a nice touch), but I would have liked to see leaderboards for each event posted in the lobby of the game as well as statistics and maybe some sort of badges for multiplayer competition. In fact would it be too much to ask for SOMETHING to reward players for playing and achieving higher scores--some kind of unlockable or something similar?
Big Brain could really benefit from more online support as well. You can compare training data over WiiConnect, but the options are pretty limited and, in my opinion, not really worth it. I would like to see an online community with more variey than just the "beat my score" type.Read more ›
Most Recent Customer Reviews
As a family we've had a lot of fun with this game. You can play several different games, and challenge family members. It's a workout for the brain, but it's fun!Published 10 days ago by roxie13
My kids didn't end up being huge fans of the Wii, and this game was the only one they played consistently. It was also really fun for parents!Published 1 month ago by Rose T.
Fun learning game for the kids, but also fun challenge to play as an adult.Published 3 months ago by Gabriel Jasso