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Binary Domain - Xbox 360
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- Procedural Damage - Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyze each enemy, find their weaknesses and dispose of them in the most efficient way.
- Weapon modification and skill selection - Alongside a full armory of unique weapons, put emphasis on the skills that will benefit you to increase your resilience to attack, your speed and your firing accuracy.
- The Consequence System - In the heat of battle, motivate and build trust within your squad and test your ability to make real time, difficult decisions knowing there will always be consequences.
- Multiplayer - Beyond the 10 hour single player campaign, take your skills online and compete against others in various multiplayer campaigns that supports up to 10 players.
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Binary Domain is an original squad-based shooter by Toshihiro Nagoshi, the creator behind some of Sega's most well-known video game franchises, including the critically acclaimed Yakuza series. Campaign play in Binary Domain features a trust based system in which the maintenance of relationships developed with AI squadmates are crucial if they are to follow orders. The game also features full destructible robot enemies, a wide range of weapons and a robust range of online multiplayer options.
Who is Humanity's True Enemy?
Binary Domain puts players in the middle of a fast paced and intense battle for humanity against androids called the "Hallow Children" in 2080 Tokyo. Fighting through the derelict lower levels of the city, players control an international peacekeeping squad that soon starts to question their surroundings and the choices they make, especially as they realize that the androids appear to think that they are human and they witness the dramatic divisions within society. In the face of this struggle the question becomes, are these these robots becoming more human, or are humans becoming more like machines?
Gameplay and the Consequence System
Gameplay in the campaign of Binary Domain is single player and mission-based, but uniquely interactive. Players assume the role of Dan Marshall, the leader of a multinational squad of commandos known as the "Rust Crew." The different characters of the squad each have different skills and personalities which must be exploited. Players are always Dan, but also command all other squad members, communicating with them either through a headset or via their controller. As players progress through the game they build dynamic relationships with AI squadmates based on the overarching cause and effect component of the game known as the Consequence system. Within the Consequence system, the player's competence in command, as well as their demonstrated understanding of their squadmate's skills, and even the way they talk to squadmates determines the amount of trust each has in Dan. Maintaining a high level of trust ensures that commands are followed, whereas a low level of trust can result in the opposite. Players can only take a certain number of AI squadmates into missions, and with some skills being exclusive to certain characters, maintaining relationships is crucial in the fight against the Hallow Children and the player's survival in the field. The Consequence system also affects the way that the campaign of the story plays out, with the use of different characters in different situations influencing events and outcomes.
Full-featured Multiplayer Support
Binary Domain 2-10 player online multiplayer support. Seven game modes are represented in this, including: Free For All, Team Death Match, Team Survival, Operation (government forces vs. resistance forces), Data Capture, Domain Control and a 4-player co-op mode. All modes feature the choice of five character classes: Soldier, Scout, Sniper, Heavy Gunner and Striker. Each has a different appearance and different weapons.
Key Game Features
- Experience dual layered Tokyo with a run down and derelict lower city and a clean and technologically advanced upper city
- In the heat of battle, motivate and build trust within your squad and test your ability to make real time, difficult decisions knowing there will always be consequences
- Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyze each enemy, find their weaknesses and dispose of them in the most efficient way
- Alongside a full armory of unique weapons, put emphasis on the skills that will benefit you to increase your resilience to attack, your speed and your firing accuracy
- Beyond the 10 hour single player campaign, take your skills online and compete against others in various multiplayer campaigns that supports up to 10 players
Online multiplayer support.
A full armory of weapons.
Fully destructible robots.
Challenging mission play.
Platform: Xbox 360
Top Customer Reviews
I mulled over the purchase in Thailand and actually left the store without it, but upon my return to Afghanistan it was at the PX so I finally scooped it up with the expectation that it would be a fun, if uninspired shooter. I was right about the fun part...but this one was definitely inspired.
The core gameplay element, combat, was tight but nothing I hadn't seen before...but you can't fault a developer for sticking with a formula that works. The cover element is basically what you've seen before with Gears of War, and the weapon selection is limited, but good enough to where I didn't see it as a negative here.
I loved how you accumulated credits through combat to use toward purchasing items and upgrades. This kept the combat interesting even when it started to get slightly repetitive, as it always made killing the robots worthwhile. Also, because you could get more credits for blowing off limbs before finishing the robots off, later in the game I became somewhat surgical in my approach, taking off arms and legs until I had a combat area full of crawling robots to then melee to death with my shotgun. Very cool.
The upgrade system was another plus here, setting the game apart from the standard shooter-fare. Any game that allows you to upgrade or customize will always be a more satisfying experience than its equivalent that does not offer that option, in my opinion.Read more ›
- Shredding down robots with gunfire is excellent. You feel the destruction as pieces come flying off. You get a great sense of causing actual destruction, which seems to be lacking in many shooters
- You can blast off limbs as the robots try to crawl towards you and grab you with the persistence of a Terminator, no legs and all
- Disarm enemies by blasting off their weapon wielding arms and watch as they scour to reclaim their weapon with their remaining remaining arm (assuming you haven't blasted that one off too yet!)
- You AI partners actually help you unlike many AI characters in games. They'll pick you up, ask if you need assistance, listen to your orders, and actually kill enemies aplenty. They'll even show you where ammo is if you start running low!
- You can give your squad voice commands using a headset or use the controller if you're not up for chatting
- You can press the Left Bumper (left trigger) to get ideas of how to respond. However, there is a huge list of orders, remarks, (even swears) that they'll respond to. You can easily pull it up anytime in the options menu or just use the left bumper hints or remember what's worked before.
- Your actions reflect how well team members respond.Read more ›
The game is a cross breed of Gears of War and Mass Effect. It is set in a world where it's the planet vs robots and you play as Americans. It has a Terminator/I, Robot feel to the story making it both exciting and at times, silly.
I'm having a blast playing through as the cut scenes remind me of a movie and the gameplay is just as fun.
The only complaint is that there is not a lot of people online to play. As you can imagine, there will be even less people to play once Mass Effect 3 releases. But there is a mode in multiplayer in which 4 players can take on a slew of robots kind of like Horde for Gears.
The game is good enough and fun to give it a try. I feel many will miss on this oportunity to play Binary Domain.
Most Recent Customer Reviews
A futuristic robot apocalyptic 3rd person shooter that reminded me of the movie Ex-Machina. I became very attached to the in-game characters and because of that (also weapon... Read morePublished 1 month ago by Danny Huynh
Unfairly overlooked and criticized for its campy story-telling, Binary Domain remains one of the best third-person shooters ever released on the 360. Read morePublished 2 months ago by Jake K.
If you're waiting on the next big game you want, this can kill a few hours... Think Gears of War meets Isaac Asimov. Read morePublished 2 months ago by Todd
Surprisingly good game. Alot of fun. Vanquish is the way superior game for sure, but this one is quite fun.Published 6 months ago by game collector