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on November 10, 2014
The Good: Great pacing, new stealth sections are intense and fun, great new weapons

The Bad: Story means nothing if you haven't played past games, lockpicking mini game is lame, still too short

Episode Two takes place right after Episode One, but this time we play strictly as Elizabeth. I love this move in perspective because Liz can't fight like Booker can and its noticeable right off the bat. Liz has to sneak her way around using crossbows, Vigors that turn her invisible, and ones that add extra armor. She only carries a shotgun and pistol but very little ammo. The new weapon is one that microwaves enemies but I was only able to use it a couple of times in the whole episode.

The story still doesn't make much sense unless you played both BioShock games. This DLC is really for the fans of those games. Elizabeth is on a mission to save Sally, the little sister you were trying to find in Episode One. With Booker dead, it's up to you to run from everything bad in Rapture to find her. This includes Atlas, Andrew Ryan, and even Suchong. These characters won't mean anything to anyone who hasn't played the first games. I loved the setting and the brief trip back to Columbia, but the atmosphere is really great in this episode along with less backtracking. Sure Liz can't fight off Big Daddies in this episode, but it makes everything more intense. The game is about twice as long as the first episode but can still finished in a few hours.

I really appreciated how the stealth sections were interspersed with just exploring and cinematic events, it felt balanced. Sneaking isn't just as simple as ducking and hiding from enemies. They now have an alert meter above their head while a new lockpicking mini game has been added but is mostly lackluster and just filler. You can even use this mini game to hack turrets to fight against you but there were maybe only two opportunities to do this in the whole game. The new crossbow weapon with gas, alarm, and sleeping darts comes in handy and the shotgun does a lot of damage. I felt the revolver was nearly useless though.

With all that said Episode Two really feels like an extension and slight evolution of Infinite in a good way, but anyone who hasn't played previous games will be completely lost.
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on March 28, 2014
Burial At Sea Episode 2 starts off at the end of Burial at Sea Episode 1. You play as Elizabeth in this and focus on stealth. There is 1998 mode which involves no lethal weapons. You get the skyhook and crossbow only where you can knock out enemies. If you choose another mode you also get the hand cannon and shotgun. Episode 2 also introduces 2 new plasmids: peeping Tom and Ironsides. Peeping tom gives you invisibility and Ironsides is similar to return to sender, but you collect ammo. The crossbow is also fun to use and playing as Elizabeth is fun. I won't spoil the story, but it picks up right at the ending of Burial At Sea Episode 1. Elizabeth is trying to rescue Sally and if you haven't already played BioShock 1, you must play it. The story of Burial At Sea Episode 2 sort of connects with BioShock 1 and explains the whole first game. Play BioShock 1 first then play this DLC. Overall it is pretty fun and has a good story, although there are a couple plot holes. This is much better than the first episode and playing as Elizabeth is very exciting. If you're a BioShock fan and have played the whole series, then Burial at Sea Episode 2 is a must-have!
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on March 31, 2014
A truly satisfying ending to the Bioshock series(considering anything after this will more than likely not be up to par with Irrational Games's version of the series). Obviously I won't go into details about the content itself, but as a person who considers this to be my all-time favorite game franchise, it certainly delivers the ending we have come to expect from Ken Levine. Friends who were watching snipets from the game play(and have never played the games themselves, mind you) commented on how well-done the visuals were, claiming that it had a "movie-like" feel to it. I couldn't agree more. For those of you on the fence on whether you're going to buy this rather than just simply watch it online on Youtube, I would say its worth the extra couple bucks to get the full experience from it.

Long story short? It's the perfect ending to a perfect story arch. Strongly recommend it.
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on March 31, 2014
This is the last DLC for Bioshock Infinite. The content is longer then the first episode, and darker. You play as Elizabeth is then one, and she plays differently from Dewitt as she should. In Episode 2 as Elizabeth you must use stealth and ambush more, you can't just rush in like you would with Booker. The DLC brings Columbia and Rapture together in a way you won't expect. If you like Bioshock, or Bioshock Infinite this is a must buy and well worth the price tag.
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on June 14, 2014
Pros:
Great storyline.
Fantastic atmosphere.
Take you back to Rapture for a last dance.

Negativs:
Checkpoint system.
This is the end of the line. T_T ... (i miss you Irrational Games)
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on March 30, 2014
I loved this. To really enjoy it you should have played through Bioshock as well as it ties both games together. Its hard to really gives this a review without giving any spoilers, but if you are a fan of the games it will not disappoint. Also finally getting to play as Elizabeth was really nice.
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