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BioShock Infinite

by 2K Games
Mature
4.4 out of 5 stars  See all reviews (211 customer reviews)

List Price: $59.99
Price: $39.99 & FREE Shipping. Details
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Platform: PLAYSTATION 3
PLAYSTATION 3
Xbox 360
PC
PC Download
Edition: Standard
Standard
Bioshock Infinite Premium
Bioshock Infinite Ultimate Songbird
  • The City in the Sky - Leave the depths of Rapture to soar among the clouds of Columbia. The flying city is a beautiful and vibrant world that holds a very dark secret.
  • Unlikely Mission - Set in 1912 former Pinkerton agent Booker DeWitt must rescue a mysterious girl from the sky-city of Columbia or never leave it alive.
  • Tear Through Time - Open Tears in time and space to shape the battlefield and turn the tide in combat by pulling weapons and other resources out of thin air.
  • Vigorous Powers - Throw explosive fireballs and shoot lightning as devastatingly powerful Vigors surge through your body to be unleashed against all that oppose you.
  • 1999 Mode - Open your own Tear to 1999 to experience the design and balance that hardcore gamers enjoyed back in the 20th century.
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Frequently Bought Together

BioShock Infinite + Tomb Raider + Far Cry 3
Price for all three: $104.24

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  • Tomb Raider $34.26
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Product Details

Platform: PLAYSTATION 3 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B003O6E6NE
  • Product Dimensions: 6.7 x 5.4 x 0.6 inches ; 4.2 ounces
  • Media: Video Game
  • Release Date: March 26, 2013
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (211 customer reviews)
  • Amazon Best Sellers Rank: #27 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PLAYSTATION 3 | Edition: Standard

Amazon.com

BioShock Infinite is a first-person shooter like you’ve never seen. Set in 1912, players assume the role of former Pinkerton agent Booker DeWitt, sent to the flying city of Columbia on a rescue mission. His target? Elizabeth, imprisoned since childhood. During their daring escape, Booker and Elizabeth form a powerful bond -- one that lets Booker augment his own abilities with her world-altering control over the environment. Together, they fight from high-speed Sky-Lines, in the streets and houses of Columbia, on giant zeppelins, and in the clouds, all while learning to harness an expanding arsenal of weapons and abilities, and immersing players in a story that is not only steeped in profound thrills and surprises, but also invests its characters with deep emotional bonds.

BioShock Infinite game logo
Vox Populi faction members freefalling through the airborn city in BioShock Infinite
A brand-new BioShock adventure set in the mobile sky city of Columbia.
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Features

  • Immersive Story: From BioShock creators Irrational Games comes an all-new chapter of the BioShock story. The year is 1912 and you’re Booker DeWitt, a former Pinkerton agent with his life on the line. His mission: rescue the mysterious Elizabeth from the sky-city Columbia or never leave it alive. But why is everyone so afraid of a young girl?
  • A City in the Sky: The BioShock franchise leaves the depths of the ocean to soar among the clouds in the flying city of Columbia. A technological marvel, it’s a beautiful and vibrant world that has a very dark secret – a secret that not only threatens the existence of Columbia but could change Booker forever.
  • Sky-Lines: Using his Sky-Hook, Booker is able to dish out severe hands-on punishment and traverse the city’s hook points and Sky-Lines, turning them into weaponized roller coasters.
  • Tears: Your traveling companion Elizabeth is more than just a pretty face – she has the power to open Tears in time and space. Booker can use these Tears to shape the battlefield and turn the tide in combat by pulling cover, weapons, turrets, and other resources out of thin air.
  • Vigors: What would a BioShock game be without a variety of devastating powers surging through your body to be unleashed against all that oppose you? From throwing explosive fireballs and lightning to unleashing a murder of crows upon your victims, Vigors let you tailor your play style for maximum effect.
  • New Combat Experience: With deadly weapons in one hand and powerful Vigors in the other, you will fight your way through the floating city of Columbia to freedom. All the while you’ll be capturing zeppelins to destroy all onboard, riding Sky-Lines to launch devastating aerial attacks, and opening world-changing Tears to gain the advantage. You’ve never seen combat like this. Weapons, Tears, Vigors, Sky-Lines – every system in the game can be combined for devastating effect.
  • 1999 Mode: The player can unlock a secret version of the game called “1999 Mode” that gives experienced players a taste of the kind of design and balance that hardcore gamers enjoyed back in the 20th century.

Additional Screenshots

Elizabeth being draged away by a mechanized captor in BioShock Infinite
Save Elizabeth & use her powers.
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Songbird swooping down in BioShock Infinite
Avoid pursuing 'Songbird'.
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A Founders faction member about to attach to the Sky-Line handheld rail system in BioShock Infinite
Utilize the Skyline rail system.
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The mechanized Handyman opponent from BioShock Infinite
All-new mechanized enemies.
View larger

Product Description

Indebted to the wrong people, and with his life on the line, hired gun Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret. WINNER OF OVER 80 AWARDS

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Customer Reviews

The game is challenging as well as fun. Shannon  |  41 reviewers made a similar statement
Most Helpful Customer Reviews
81 of 93 people found the following review helpful
Platform for Display:PLAYSTATION 3|Edition:Standard
Fun: 5.0 out of 5 stars   
NOTE 1: This is a review in progress. I got the game during the midnight release and have been playing through the campaign. More thoughts will be added as I finish the game.

NOTE 2: I AM NOT an employee of 2K or Irrational Games. All the writing you see are my opinions alone; see my other video game reviews (both positive and critical) if you need proof.

The first thing that's going to strike you about Bioshock Infinite is the setting of Columbia. No longer are you stuck underwater and going through tight corridors as in Bioshock 1 and 2. The openess of being on will be unlike anything you've experienced in an FPS before. Many games try to give you the feeling their setting is alive (Skyrim immediately comes to mind), but few immerse you with real life issues (racism, etc.) as B.I. does. You'll literally stop and listen to the various conversations, that is when you're not getting shot or melee attacked!

I don't want to give too much away, as I don't want to spoil the game for you. Needless to say, some of the language is going to shock and awe you, so there's a reason the big "M" is on the front of the cover. Definitely either have the kiddos away in bed or have a headset on.

The next thing is your trusty sky-hook. No longer are battles confined. Now, you can literally leap on the multitude of railings, slide down, see an enemy and drop on them to attack. The freedom this opens up to approach different situations is a liberation. Yes, some of the game is "on rails" and you won't have this opportunity through the entire game. But there are always going to be limitations with software, hardware etc. that restricts visions.

Those familiar with Bioshock and Bioshock 2 know you carry a power in your left hand (called "vigors" in this game, previous veterans of Bioshock recognize these as "Plasmids") and a weapon in the right. B.I. doesn't mess with this formula but DOES change your customization where it is much, much deeper.

You will also find various Gear lying around, of which you can equip a certain amount (4 to start). These effects vary as well, from giving your Skyhook melee a shock charge to increased damage against certain enemy types.

When you add in the random things that Elizabeth brings into the fray later in the story (called "tears"), the combinations are staggering and offers replay just to see how insane a setup you can create. For example, you could have Murder of Crows equipped, initiate it, switch to Devil's Ball, which will catch your crows on fire, which will catch your enemies on fire, and Elizabeth warps in a machine gun turret which finishes the job. It's honestly something hard to put into words. You simply have to experience it for yourself.

Sadly, the weapons are pretty standard-fair for this kind of game (shotguns, machine guns, etc). You could put a 1910 coat of paint on pretty much any COD gun and you have a B.I. gun. Seems like a lost opportunity here. The standard "spend this to upgrade that" is present in the game. You will find locked chests which will make you hunt for keys. However, what you find in these chests (infusions, which let you upgrade your shield, health or salt, respectfully, ala Skyrim) as well as Gear, etc. are WELL worth your time to seek and find the keys.

But what's a great action game without a story? The basic gist is you are Booker DeWitt, here in Columbia to rescue Elizabeth. Who just may be the most full-fleshed out AI character to date. Through her communication, both verbal and non, you feel an engagement with her that you haven't felt in other games. You actually CARE what becomes of her. And that leads you to got he** bent on doing anything and everything to leave with her intact. Again, I'm trying to keep this a spoiler-free review, but there are so many twists and turns in this story that by the time you hit 10 hours through the game you'll be like "what the heck just happened???" In a GOOD way.

Enemy AI is very smart, and just jumping on one of those sky-hooks isn't always enough to escape getting pummelled. They take cover and, especially at a point in the middle of the game, will make you bring all your skills and items to bear or else you will find yourself dying. Repeatedly.

Regardless of what you might have felt for Bioshock 1 or 2, or if you have never played a Bioshock game, the setting, gameplay and sheer scope of Bioshock Infinite are well worth the price of admission. When history looks back on the PS3, this will become one of the defining games of this console generation and simply should not and cannot be missed.
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6 of 6 people found the following review helpful
5.0 out of 5 stars 9.5/10 - Phenomenal March 31, 2013
Platform for Display:PLAYSTATION 3|Edition:Standard
Fun: 5.0 out of 5 stars   
Note: May contain spoilers. Proceed with caution.

For video game enthusiasts everywhere the Bioshock franchise has become thee franchise this gen. From our trip to Rapture in 2007, and our subsequent return in 2010, this series has shown that the FPS genre is far from stale. It did so by testing your morality, giving you some small RPG elements, and creating an extremely strong and engaging narrative. Well I'm more than happy to announce that Infinite doesn't break that cycle and, at the risk of sounding premature, I'm willing to say that I think it surpasses the original in more ways than one.

It would be downright impossible to explain the story without lacing the entire summary with spoilers and that's not really what I want to do. For those who have already played the game they know exactly why the story is so fantastic. For those who are thinking about playing the game I would prefer not to ruin the experience. Normally I wouldn't mind having a spoiler or two, but I feel like that would take away from Infinite's beauty.

"Bring us the girl and wipe away the debt." This is a statement that you will hear countless times throughout this game's 10+ hour campaign. In short, it's this game's equivalent of "Would you kindly?" And no, I'm not joking. This one phrase is way more complex than what it appears to be at the beginning of the game. The entire story, in fact, is way more complex than what it appears to be. Which is why I enjoyed it so much. I was a little skeptical at first and I found myself expecting to be disappointed by a pretty generic story. I think this stemmed from past franchises having a weak third entry (Killzone, Resistance, etc.) but Infinite breaks that cycle.

What starts as a simple mission to free Elizabeth from her captivity in order to pay off some gambling debts soon turns into a complex story about infinite realities. I will admit that while I had a vague understanding of what happened at the end I wasn't 100% sure. A simple Google search let me know that I was right for the most part, but, just as there's an infinite number of realities, there's an infinite number of ways to interpret the ending. Some people have even gone as far as actually making connections between Columbia and the world of Rapture. Now at this point in time most of this is just speculation, but a lot of it makes sense in the context of this story.

One thing this franchise is known for is its sense of atmosphere. Even though we might not be in Rapture anymore it doesn't mean that element got tossed out as well. Walking through Columbia I felt like I was in 1912. The way the buildings were decorated and the racist comments overheard from common citizens are just some small examples of how this game transports you to a different time period. Then there's the music that does a fantastic job at bringing the already beautiful visuals to life. It makes you creep around corners in fear of walking into a huge group of soldiers. I remember one part of the game where I was looking at a monitor as Comstock talked to me and when I turned around there was a Boy of Silence right in my face. I literally jumped in my seat and screamed "JESUS CHRIST!" None of that would have been possible without the eerie tone set by the music. It does a wonderful job at enhancing the player's experience as he/she wanders around Columbia.

If you've ever played the first two games then you can expect more of the same in terms of gameplay. You move from location to location killing off enemies that get in your way. Plasmids are back in the form of Vigors and instead of being replenished with Eve they're replenished with Salts. Even with these similarities Infinite manages to provide some new ideas that branch out from the core gameplay. The most noticeable being the inclusion of the skyline. I will admit that I was skeptical about the idea, but after playing through the game my doubts were washed away. The Skyhook adds an extra layer to the combat that enables each battle to feel unique because not only are you able to hop on and ride around the battlefield in search for better ground, your enemies will too.

Then throughout the game you can find Infusions, Clothing, Voxophones, and Kinetoscopes. Infusions are basically personal upgrades. When you find a bottle you have the option of upgrading your shield, your health, or your salts. Clothing can be found in boxes wrapped in bright blue wrapping paper. These pieces of clothing give you an extra buff that ranges from a stronger melee attack to an easier Skyhook execution. Voxophones take the place of the audio recordings and Kinetoscopes are these short little film clips placed in these weird podiums. During my first playthrough most of the Voxophones seemed pretty insignificant, but as I'm going through 1999 Mode and picking them up again it's amazing to see just how many clues the developers gave you towards the big plot twist. You just have to pay attention. The Kinetoscopes are kind of boring and after watching the first 10 of them I started closing them as soon as I turned one on. The only thing missing in Columbia is the security cameras and bots.

So far the game has followed in the footsteps of its predecessors. Keeping what people praised (story, atmosphere, etc.) while taking out what most people disliked (the multiplayer). But what's a Bioshock game without interesting characters? Well, it wouldn't be a Bioshock game. Which is exactly why Infinite is filled with them. You have Daisy Fitzroy, Cornelius Slate, Robert Lutece, and Rosalind Lutece, just to name a few. The Luteces are, in my opinion, two of the most fascinating characters I've seen in years. Between their back and forth banter and their habit of constantly popping up throughout the story it makes you feel like they never really leave you even after they have disappeared from the screen.

Then there's Elizabeth. Usually games with escort missions turn out to be a babysitting disaster. Thankfully, Bioshock Infinite breaks that trend. The beautiful thing about Elizabeth's character is her purity. She's been locked up her entire life so when she finally gets out it's like a new world for her. The way she walks around the environments, the way she stops to look at certain items in buildings, she does so with so much wonder and awe on her face. It's like a blind person finally given the gift of sight. One of my favorite moments with her is when I was searching around this one building. I was walking down the hall and she said "Why is one bathroom for colors and the other for whites?" Booker replied with "It just is." Her response was, and I quote, "Seems like an unnecessary complication." At that moment I wanted to jump through my TV and hug her. It's also this genuine purity that makes you question your morals in a way the Little Sisters never did. After certain events she will look genuinely disgusted with you and it's hard not to question if what you did was right. It's not just her personality that makes her worthwhile, it's the fact that she isn't a drone. She can find money on the ground and toss it to you, she can pick locks (if you have lock picks), and she can supply you with health and salts during a battle. Just a tip though, the health and salts are not infinite. So don't go all Rambo because, in my experience, it's usually one of each during every fight.

Finally, as great as this game is, it does have some small technical issues. As I played through the game I noticed that there was some slowdown. Most of it occurred during automatic save points so it doesn't cripple you in a big fight, but it's there. Then there were a few graphical glitches as well. Off the top of my head I remember one instance where the Luteces' feet were submerged in the concrete and another where I was standing by a wall while Elizabeth was talking to someone and I kind of got sucked into the wall. I was able to pull myself out right away, but it did happen.

Overall Score: 9.5/10 - To say I was blown away by my experience would be an understatement. I had chills throughout majority of the story and I found myself motionless when I reached the conclusion. The sheer complexity of the narrative makes you think in ways no other video game has done thus far. In my opinion this is the definitive game to own this gen. If you're a fan of the original games or just a fan of video games with a good story then it's a must that you play Bioshock Infinite.
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5 of 5 people found the following review helpful
Platform for Display:PLAYSTATION 3| Edition:Standard|Amazon Verified Purchase
Eye-popping. Thought-provoking. Action-packed. Startling, meaningful, fun, introspective, unflinching. A blast; a game that might disturb you with how often it makes you think, makes you laugh, and makes you genuinely feel. Two full play-throughs are an absolute must (1st one to drop your jaw, the 2nd to wrap your head around all the twists and revelations), but I suspect I'll be returning to Columbia many times in the future. Worth every painful delay.
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Most Recent Customer Reviews
5.0 out of 5 stars Perfection.
I am a HUGE Bioshock fan and I knew I had to get this. It's an amazing game and so far I am really enjoying it. Everyone should get this game. Read more
Published 6 hours ago by Jorge Ibarra
5.0 out of 5 stars An outstanding story-driven game in a fascinating world
Ken Levine and his team at Irrational Games have been making some of the most important video games in existence for over a decade. Read more
Published 9 hours ago by mega Tron
5.0 out of 5 stars Best game of the year!
Wow. Outstanding game development. Story is second to none. A definite candidate for game of the year. Buy it with no regrets.
Published 11 hours ago by hmmrtm0001
5.0 out of 5 stars Excellent!
I don't normally play shooters, but this game was amazing and the combination of the Vigors and guns made it manageable and fun.
Published 23 hours ago by Liannis
5.0 out of 5 stars game of the year
Bioshock infinite is awesome. The best bioshock yet. Its also comes with the first bioshock. Good story line, good first person shooter game. The action is great.
Published 1 day ago by ant
5.0 out of 5 stars Prepare to say goodbye to your social life
This is the best of the Bioshock series in my opinion. I would sit down to play the game for a few minutes and suddenly realize it was hour later. Read more
Published 3 days ago by Daniel Yannuzzi
5.0 out of 5 stars A little convoluted, but who cares...
Bioshock Infinite breathes new life into the Bioshock series, offering something both familiar and new at the same time. Read more
Published 3 days ago by Pikminfan
4.0 out of 5 stars Birthday Present
Bought this for my son's birthday, He enjoyed the game and purchased some add ons. This game also came with the original BioShock on the disc.
Published 3 days ago by book Fan
5.0 out of 5 stars Buy it now.
Its a great game. Period.

I thought I hated first person shooters until I tried this. Excellent story, every entertaining, fun to play. You should buy it. Yes, you.
Published 5 days ago by Westie
3.0 out of 5 stars good gameplay & atmosphere, bad story telling
There are lots of lengthy reviews so I'll stick to what stands out having finished the game (NO spoilers). Read more
Published 5 days ago by J. Lethal
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Platform: PLAYSTATION 3 | Edition: Standard
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Topic From this Discussion
Booker is Comstock, Elizebeth is Your Daughter
so did you just ruin the story for everyone?
Mar 25, 2013 by DJS88 |  See all 15 posts
will it be available for the wii u???
No it wont't be!

http://www.gamespot.com/news/bioshock-infinite-skipping-wii-u-6401345
Jan 14, 2013 by Waldo |  See all 8 posts
Is Mind in Revolt bonus only for the Non Standard Edition?
It was available, but you had to beg for it. I did and got it. I also read it. It's interesting, but by all means unnecessary. 28 pages of audio logs.
19 days ago by Tyler Travis |  See all 3 posts
Adjust controls - South Paw? Be the first to reply
should I play Bioshock 2 before playing this one?
No , the story is original and doesn't assume you played any of the previous games.
29 days ago by Steve R |  See all 2 posts
new and used
You have to be part of their pre-approved sellers. It's not just this game, it's other media that's in the top sellers.
Apr 11, 2013 by DiminishCap |  See all 2 posts
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