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Birthright (Diablo: The Sin War, Book 1) (Bk. 1)
 
 
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Birthright (Diablo: The Sin War, Book 1) (Bk. 1) [Mass Market Paperback]

Richard A. Knaak (Author)
3.5 out of 5 stars  See all reviews (19 customer reviews)

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Book Description

Diablo: The Sin War, Book 1 September 26, 2006
Since the beginning of time, the angelic forces of the High Heavens and the demonic hordes of the Burning Hells have been locked in an eternal conflict for the fate of all Creation. That struggle has now spilled over into Sanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man.

Three thousand years before the darkening of Tristram, Uldyssian, son of Diomedes, was a simple farmer from the village of Seram. Content with his quiet, idyllic life, Uldyssian is shocked as dark events rapidly unfold around him. Mistakenly blamed for the grisly murders of two traveling missionaries, Uldyssian is forced to flee his homeland and set out on a perilous quest to redeem his good name. To his horror, he has begun to manifest strange new powers -- powers no mortal man has ever dreamed of. Now, Uldyssian must grapple with the energies building within him -- lest they consume the last vestiges of his humanity.


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Editorial Reviews

About the Author

Richard A. Knaak is the New York Times bestselling author of some three dozen novels, including the The Sin War trilogy for Diablo and the Legend of Huma for Dragonlance. He has penned the War of the Ancients trilogy, Day of the Dragon and its upcoming followup, Night of the Dragon. His other works include his own Dragonrealm series, the Minotaur Wars for Dragonlance, the Aquilonia trilogy of the Age of Conan, and the Sunwell Trilogy -- the first Warcraft manga. In addition, his novels and short stories have been published worldwide in such diverse places as China, Iceland, the Czech Republic, and Brazil. 

Excerpt. © Reprinted by permission. All rights reserved.

One

The shadow fell across Uldyssian ul-Diomed's table, enveloping not only much of it, but also his hand and his as-of-yet-undrunk ale. The sandy-haired farmer did not have to look up to know who interrupted his brief respite from his day's labors. He had heard the newcomer speaking to others in the Boar's Head -- the only tavern in the remote village of Seram -- heard him speaking and prayed silently but vehemently that he would not come to Uldyssian's table.

It was ironic that the son of Diomedes prayed for the stranger to keep away, for what stood waiting for Uldyssian to look up was none other than a missionary from the Cathedral of Light. Resplendent in his collared silver-white robes -- resplendent save for the ring of Seramian mud at the bottom -- he no doubt awed many a fellow villager of Uldyssian's. However, his presence did nothing but dredge up terrible memories for the farmer, who now angrily fought to keep his stare fixed on the mug.

"Have you seen the Light, my brother?" the figure finally asked when it was clear that his potential convert planned to continue to ignore him. "Has the Word of the great Prophet touched your soul?"

"Find someone else," Uldyssian muttered, his free hand involuntarily tightening into a fist. He finally took a gulp of his ale, hoping that his remark would end the unwanted conversation. However, the missionary was not to be put off.

Setting a hand on the farmer's forearm -- and thereby keeping the ale from again touching Uldyssian's lips -- the pale young man said, "If not yourself alone, think of your loved ones! Would you forsake their souls as -- "

The farmer roared, his face red with a rage no longer held in check. In a single motion, Uldyssian leapt up and seized the startled missionary by the collar. As the table tipped over, the ale fell and splattered on the planked floor, unnoticed by its former drinker. Around the room, other patrons, including a few rare travelers passing through, eyed the confrontation with concern and interest . . . and from experience chose to keep out of it. Some of the locals, who knew the son of Diomedes well, shook their heads or muttered to one another at the newcomer's poor choice of subjects.

The missionary was a hand taller than Uldyssian, no small man himself at just over six feet, but the broadshouldered farmer outweighed him by half again as much and all of that muscle from day after day of tilling the soil or seeing to the animals. Uldyssian was a square-jawed man with the bearded, rough-hewn features typical of the region west of the great city-state of Kehjan, the "jewel" of the eastern half of the world. Deep-brown eyes burned into the more pale ones of the gaunt -- and surprisingly young -- features of the Cathedral's proselytizer.

"The souls of most of my family are beyond the Prophet's gathering, brother! They died nearly ten years ago, all to plague!"

"I shall s-say a prayer for . . . for them -- "

His words only served to infuriate Uldyssian, who had himself prayed for his parents, his elder brother, and his two sisters constantly over the months through which they had suffered. Day and night -- often with no sleep in between -- he had first prayed to whatever power watched over them that they recover, then, when that no longer seemed a hope, that their deaths would be swift and painless.

And that prayer, too, had gone unanswered. Uldyssian, distraught and helpless, had watched as, one by one, they died in anguish. Only he and his youngest brother, Mendeln, had survived to bury the rest.

Even then there had been missionaries and even then they had talked of the souls of his family and how their particular sects had the answers to everything. To a one, they had promised Uldyssian that, if he followed their particular path, he would find peace over his loved ones' losses.

But Uldyssian, once a devout believer, had very vocally denounced each and every one of them. Their words rang hollow and his refusals seemed later justified when the missionaries' sects faded away as surely as each season on the farm.

But not all. The Cathedral of Light, though only of recent origin, seemed far stronger than most of its predecessors. Indeed, it and the longer-established Temple of the Triune seemed to be quickly becoming the two dominant forces seeking the souls of Kehjan's people. To Uldyssian, the fervent enthusiasm with which both sought out new converts bordered on a strenuous competition much in conflict with their spiritual messages.

And that was yet another reason Uldyssian would have no part of either.

"Pray for yourself, not for me and mine," he growled. The missionary's eyes bulged as Uldyssian easily hefted him by the collar off the floor.

The squat, balding figure behind the counter slipped out to intervene. Tibion was several years senior and no match against Uldyssian, but he had been Diomedes's good friend and so his words had effect on the furious farmer. "Uldyssian! Mind my establishment if'n you can't mind yourself, eh?"

Uldyssian hesitated, the proprietor's words cutting through his anguish. His gaze swept from the pale face before him to Tibion's round one, then back again.

A frustrated scowl still on his face, he let the figure in his grip drop in an undignified heap on the floor.

"Uldyssian -- " Tibion started.

But the son of Diomedes did not wait to hear the rest. Hands shaking, he strode out of the Boar's Head, his heavy, worn leather boots clattering hard on the well-trod planks. Outside, the air was crisp, which helped soothe Uldyssian some. Almost immediately, he began to regret his actions within. Not the reasons for them, but that he had acted so before many of those who knew him . . . and not for the first time.

Still, the presence of the Cathedral's acolyte in Seram grated on his heart. Uldyssian was now a man who only believed in what his eyes showed him and what his hands could touch. He could see the changes in the sky and so tell when he needed to rush his work in the field or whether time enough remained to complete his task at a more moderate pace. The crops his work brought forth from the soil fed him and others. These were things he could trust, not the muttered praying of clerics and missionaries that had done nothing for his family but give them false hope.

Seram was a village of some two hundred folk, small by many standards, of reasonable size by others. Uldyssian could have paced its length in as many breaths, if that much. His farm lay two miles to the north of Seram. Once a week, Uldyssian went into the village to get what supplies he needed, always allowing himself the short break for food and drink at the tavern. His meal he had eaten and his ale was lost, which left only his tasks to complete before he departed again.

In addition to the tavern, which also acted as an inn, there were only four other buildings of consequence in Seram -- the meeting house, the trading station, the village Guard quarters, and the smithy. All shared the same general design as the rest of the structures of Seram, with the roofs pointed and thatched, and the bodies wooden planks over a frame whose base was built of several layers of stone and clay. As was typical in most areas under the influence of Kehjan, the windows of each were arched sharply at the top and always numbered three on a side. In truth, from a distance it was impossible to tell one building from another.

Mud caked his boots as he walked, Seram too provincial to have paved streets or even stone ones. There was a small, dry path to the opposite side from where Uldyssian trod, but at the moment, he had no patience for it and, besides, as a farmer, he was used to being one with the soil.

At the eastern edge of Seram -- and thus nearest to Kehjan -- stood the trading station. The station was, other than the tavern, the busiest of places in Seram. Here it was that locals brought in their goods to trade for other necessities or to even sell to passing merchants. When there were new items in stock, a blue banner would be raised by the doorway up front, and as he approached, Uldyssian saw Cyrus's night-tressed daughter, Serenthia, doing just that. Cyrus and his family had run the trading station for four generations and were among the most prominent of families in the village, although they dressed no more fancy than anyone else. The trader did not look down on his customers, who were also, for the most part, his neighbors. Serenthia, for example, was clad in a simple cloth dress of brown, cut modestly at the bodice and whose bottom hem ended just above the ankle. Like most villagers, she wore sensible boots designed for both riding and walking through the muddy ruts in the main street.

"Something of interest?" he called to Serenthia, trying to focus on other matters in order to forget both the incident and the images from the past it had conjured up.

Cyrus's daughter turned at the sound of his voice, her thick, long hair fluttering about. With her bright blue eyes, ivory skin, and naturally red lips, Uldyssian felt certain that all she needed was a proper gown to allow her to compete with the best of the blue-blood females in Kehjan itself. The unadorned dress did not hide her curves, nor did it detract in any way from the graceful manner in which she somehow moved regardless of the terrain.

"Uldyssian! Have you been here all day?"

There was that in her tone that all but made the farmer grimace. Serenthia was more than a decade younger than him and he had seen her grow up from a child to a woman. To him, she was nearly one of the sisters that he had lost. However, to her, Uldyssian evidently seemed much more. She had turned down the attentions of younger and more affluent farmers than him, not to mention the flirtations of several visiting merchants. The only other man in whom she showed any interest was Achilios, Uldyssian's good friend and the best hunter in Seram, but whether that was because of his ties to the farmer, it was difficult to say.

"I arrived just ...


Product Details

  • Mass Market Paperback: 336 pages
  • Publisher: Pocket Star (September 26, 2006)
  • Language: English
  • ISBN-10: 0743471229
  • ISBN-13: 978-0743471220
  • Product Dimensions: 6.8 x 4.3 x 0.9 inches
  • Shipping Weight: 6.4 ounces (View shipping rates and policies)
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #29,863 in Books (See Top 100 in Books)

More About the Author

Richard A. Knaak is the New York Times bestselling author of some three dozen novels, including the The Sin War trilogy for Diablo and the Legend of Huma for Dragonlance. He has penned the War of the Ancients trilogy, Day of the Dragon and its upcoming followup, Night of the Dragon. His other works include his own Dragonrealm series, the Minotaur Wars for Dragonlance, the Aquilonia trilogy of the Age of Conan, and the Sunwell Trilogy -- the first Warcraft manga. In addition, his novels and short stories have been published worldwide in such diverse places as China, Iceland, the Czech Republic, and Brazil.

 

Customer Reviews

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Average Customer Review
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12 of 15 people found the following review helpful:
3.0 out of 5 stars Sadly not his best.., December 15, 2006
This review is from: Birthright (Diablo: The Sin War, Book 1) (Bk. 1) (Mass Market Paperback)
I've read a few other novels by Knaak and every one of them has been fantastic. I'm not sure why he wrote this one the way he did but alot of important things were missing, such as an easy to follow story line, likeable charachters, and occasionally cohesion. There were alot of moments where the story gave to much of itself away. It's nice to see the Diablo story coming into play from the begining but it could have been alot better. Not terrible, but not great either.
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4 of 4 people found the following review helpful:
1.0 out of 5 stars Avoid, December 7, 2010
This review is from: Birthright (Diablo: The Sin War, Book 1) (Bk. 1) (Mass Market Paperback)
I first want to say, I didn't intend on writing a review for these books. But between just finishing the third book, the impending release of the next game they are based on, and the small number of reviews up here, I figured I should review it to give some more feedback to fans of the game on whether this is worth their time and money. I would also like to say I am a big fan of Blizzard's games, and have read now all the Diablo and Starcraft books. I'm going to copy and paste this review across all three books, but don't worry, I won't give you any spoilers (not that there is much to give).

To get right down to it, the books are based on a man named Uldyssian, his brother Mendeln, and a woman named Serenthia and their fight for freedom for their world basically from angels and demons. The angels and demons have set up followings in the world of Sanctuary to recruit worshipers. It sounds interesting, the execution was poor. Uldyssian and Serenthia basically have a magic power that allows them to do whatever they want, and all they have to do is think it hard enough. Mendeln is pretty much the first necromancer and while his magic isn't the, "just think it hard enough" type, he just magically has the right words pop out of his mouth to get the job done with very little actual training. The ties into the actual games themselves are pretty slim and as a stand alone to someone who hasn't played the games, the books don't hold up well and they add hardly anything to the lore of the universe itself.

The first book is decent, but slow. The second book is slow and slightly less decent. The third book is slow, and the ending is atrocious. I can't say much more without spoiling the ending unfortunately. As others have mentioned, Knaak says on basically every other page that this person isn't their name, but the son of, the brother of, the daughter of. It gets really old, really fast. You never at anytime think the characters are in any real trouble for their lives and this also applies to the atrocious ending the the books, which I promised not to spoil. There is no character growth hardly at all except that they devolve slightly as their powers grow stronger, but it is never expanded on or anything. For some reason I can't understand Knaak and Chris Metzen (who is basically lore master at Blizzard and approves everything that goes into all Blizzard books) seem to go out of their way to reverse typical thinking and make the angels out to be worse than the demons. They did something similar in the Warcraft universe where they went out of their way to make the orcs less evil, except they didn't do it nearly as well. Maybe they thought they were being original, all they ended up being was boring.

Really that is all I can comfortably say without spoiling anything, but otherwise, I strongly recommend avoiding these books to everyone, even the hardest of the hardcore Diablo fans who want to know everything about the universe the game is set in. What makes these books even more disappointing is how well Richard Knaak did the other books in the Diablo universe and how good my friend said he did with the books in the Warcraft universe.
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2 of 2 people found the following review helpful:
3.0 out of 5 stars Disappointing, October 4, 2008
This review is from: Birthright (Diablo: The Sin War, Book 1) (Bk. 1) (Mass Market Paperback)
Decent book, not bad, but is rediculously slow paced to me. The series is definatly my least favorite of knaacks. The characters are ok, but the don't really stand out much at all. I've seen mny reviews of other books citing underdeveloped/poor characters, this is the 1st book that I can really agree with those statements.

It's alright if you want to waste a good chunck of time/for the collection, but if you just want to know backstory I would suggest finding a nice summary, instead of wading through the book.

Also, I think its worth noting the game it is based on is a hack and slash, complete opposite of the book.
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Master Ethon, Brother Mikelius, Peace Warders, Master Inquisitor, Cathedral of Light, Master Uldyssian, Boar's Head, Burning Hells, Lord Lucion, Captain Tiberius, Brother Rondo, Prime Evils, Lord of Hatred, Master Cyrus, Order of Mefis, Brother Ikarion
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