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Black Dahlia
 
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Black Dahlia

by Interplay
Windows 98 / Me / 95 Everyone
4.4 out of 5 stars  See all reviews (20 customer reviews)

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00001QERF
  • Media: CD-ROM
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #31,545 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

GameSpot Review

Take 2's track record in the adventure game genre has been shaky, to say the least. First there was the overhyped and disappointing Hell: A Cyberpunk Thriller, which was followed by the just-plain-terrible Bureau 13, and then by the nearly good Ripper. The last game was a major step forward for the company - while it still emphasized Hollywood production values (the big commercial push was the fact that Christopher Walken starred in it), it actually had bona fide puzzles. The latest offering from the company, Black Dahlia, is yet another step in the right direction; there are some interesting design decisions, a few good puzzles, and some amazing technology. But every positive aspect of Black Dahlia is outweighed by a negative, and what begins as an interesting tale of conspiracy and murder ends up a confused and confusing gore fest of the not-so-supernatural.

Black Dahlia loosely deals with the true-life murder of Elizabeth Short, an aspiring actress found brutally murdered in Los Angeles in the mid-1940s. Short's obsession with the color black led newspapers at the time to dub her the Black Dahlia. Though the game takes its title from this famously unsolved case, it only touches on the murder, which is simply one minor plot point in a sprawling tale of a Teutonic order trying to lay its hands on a magical gem called, coincidentally enough, the Black Dahlia.

The game does an interesting job of tying historical fact to its own fiction. The Cleveland "Torso Killer" of the early '40s plays a part, as does the FBI, the Untouchable Elliot Ness, and almost the whole of the Nazi Party. You take on the role of Jim Pearson, a COI operative investigating possible Nazi conspirators in Cleveland. Your investigation leads you to a much deeper mystery, and you must enlist the aid of your predecessor (played by Dennis Hopper in a minor role), who everyone thinks has gone mad because of his obsession with the supernatural. Up until this point, the game is quite fascinating. The puzzles, while sometimes requiring great leaps of logic, are solid and seem like an actual part of the story. But once everything starts to come together storywise, everything falls apart in the game.

First, the story just goes wild and stops making any sense. Your character is plagued by nightmares that start invading his daily life in some of the least impressive horror scenes since Phantasmagoria: A Puzzle of Flesh. The connections between the various divergent elements are all but wrapped up halfway through the game, and you spend the rest of your time simply tracking down the gem in a variety of locales. That is until the final sequence, which not only has little to do with everything that led up to it, but is also a relatively inane and obvious "homage" to the finale of Raiders of the Lost Ark.

And if lamenting the demise of a promising story weren't enough, you're faced with some boilerplate puzzles for which the phrase "tacked-on" would be a compliment. After the first act of Black Dahlia, there are only three real puzzle types: jigsaw puzzles, lever-moving puzzles, and slider puzzles. There are a few interesting and challenging puzzles scattered about, but the preponderance of "secret door locks" just becomes ridiculous. At one point, you must solve two of these in a row. The game then jumps a few years into the future. You're immediately faced with three more. It's almost as if Agent Pearson has been promoted to "director of slider puzzle operations."

What makes all of this nonsense more disappointing is that the technology in the game is really good. It uses sort of a "node" system (similar to Zork Nemesis) in which you move from one predetermined location to the next, and in these places you can look in any direction. The graphics are nicely rendered and the integration of video with pre-rendered backgrounds in the exploration sequences is really impressive.

Adventure gamers who don't mind puzzles that are rote and unrelated to the story will probably enjoy the bulk of Black Dahlia. The technology is nice, the story is interesting for a while, and the game is relatively long. But those longing for the days when puzzles were actually a part of the story will probably find Black Dahlia to be just another pretty romp through a bunch of unrelated locales. --Ron Dulin
--Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.

Product Description

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Customer Reviews

20 Reviews
5 star:
 (14)
4 star:
 (2)
3 star:
 (3)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.4 out of 5 stars (20 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

16 of 18 people found the following review helpful:
5.0 out of 5 stars Addictive, November 23, 1999
By 
Terri Warne (DeMotte, IN United States) - See all my reviews
This review is from: Black Dahlia (CD-ROM)
This game was addictived from the word start. There are several hard puzzles but the outcome is worth the work. I had to use tips from the internet on occasion but it did not take away the thril of the game. It is set back in the 4o's and it like watching a movie unravel before your eyes. The graphics were great and very quick to go from one play to another. A very good "who done it" with a unbelievable ending.
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8 of 8 people found the following review helpful:
3.0 out of 5 stars Good up until the end, July 31, 2000
By 
Genesis Whitmore (Goldenrod, FL USA) - See all my reviews
This review is from: Black Dahlia (CD-ROM)
I adore cinematic adventure games with real people to talk to instead of polygon models and real locations to explore, and that's exactly what Black Dahlia was. It was a real hoot to play with some great puzzles and interesting people to meet.

Although there was a certain level of gore involved, Black Dahlia takes place in a unique time period and has some interesting twists that I'd not seen in other adventure games. You start out, innocently enough, exploring a potential Nazi originization and soon fond your case growing larger and larger as you delve deeper and deeper into it.

The game has a certain atmosphere to it that was really neat to wade through. At one moment I might be hobnobbing in a secret nightclub and rubbing elbows with Elliot Ness and another moment I could be dodging traps in an ancient germanic crypt with poison dart traps and treasures to discover. Although the game was very linear (I could not progress until I had done a certain thing in a certain order)it still held my attention.

But halfway through the game the mystery aspect was lost and it became more of a horror movie. I won't give away the ending, but when It was all over I felt frustrated and somewhat betrayed by the fact that a lot of the 'evil' things that happen in the game I was relatively helpless to stop. The people who were predetermined to die I could not save. By the end of everything it seemed as though I was the only person left, and all my friends were gone. Even my satisfaction of thwarting the evil baddie was taken from me as the 'hero' left in shame.

But not everyone demands a perfectly happy ending, and some folks like their grit. I still will not deny that this was a very well done game even if it wasn't up to my tastes.

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9 of 10 people found the following review helpful:
5.0 out of 5 stars Incredible!, February 18, 2000
This review is from: Black Dahlia (CD-ROM)
This was a fantastic computer game! I'd been bored for quite a while, and this was exactly what I needed to pick me up. "Black Dahlia" was an amazing mystery thriller with fantastic graphics. The actors were actually quite good, a rarity in most computer games. I was so addicted to this game that I spent my whole day on it instead of an essay I should have been working on! Some of the puzzles are difficult (I'll confess to using the cheat sheet on most of it), but it was all so beautifully done that I really didn't mind. You must try this game, it's incredible!
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