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Blades of Time

by Konami
Mature
2.8 out of 5 stars  See all reviews (18 customer reviews)

List Price: $39.99
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Platform: PLAYSTATION 3
PLAYSTATION 3
Xbox 360
  • Richly entertaining characters. From the young yet tough Ayumi to her wise and battle worn mentor Zero and more, this character-driven story has a unique charm, banter and mystery all to its own.
  • Lushly designed environments. Experience huge and beautifully realized game locations, including snowy lands, jungles, ancients cities, temples and sky islands.
  • Deep combat system. Unlock 40+ sets of skills, including melee, tactics, combos, as well as the powerful Order and Chaos forms of magic to defeat your foes.
  • Special moves change up gameplay. Time Rewind allows Ayumi to turn back time and produce a clone of herself to help solve puzzles, tackle hordes of enemies, and more.
  • Robust multiplayer options. Fire up a co-op Campaign or battle in PvP

Frequently Bought Together

Blades of Time + X-Blades + Lollipop Chainsaw
Price for all three: $42.25

Buy the selected items together
  • X-Blades $9.99
  • Lollipop Chainsaw $18.27

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Product Details

Platform: PLAYSTATION 3
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0057PERNE
  • Product Dimensions: 6.8 x 5.4 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: March 6, 2012
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (18 customer reviews)
  • Amazon Best Sellers Rank: #3,818 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PLAYSTATION 3

Play as the gorgeous gunsword-wielding treasure hunter Ayumi as she carves a path of destruction through a mysterious and dangerous island. While rich with bounty, the island is also caught in the throes of Chaos magic. Ayumi soon discovers that it is also the home of thousands of long-held secrets, including special powers and abilities that she can gain for herself. Using everything she can, she must find a way to defeat armies of menacing villains and a multitude of treacherous traps in order to break free of the possessed island's grasp. With a host of colorful characters, eye-popping visual appeal, tons of treasure and a huge variety of combat skills to master, Blades of Time will satisfy gamers' hunger for an entertaining yet deep action game that even gamers new to the hack-and-slash genre will enjoy.

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Customer Reviews

Most Helpful Customer Reviews
18 of 20 people found the following review helpful
2.0 out of 5 stars Repetitive and frustrating = bad game April 18, 2012
Platform for Display:PLAYSTATION 3
Fun: 1.0 out of 5 stars   
I really wanted to like Blades of Time...really...It looked on the outside like a weird combination of Tomb Raider and Prince of Persia with a dash of God of War thrown in, but unfortunately this sequel to 2009's "X-Blades" has a few too many obstacles to allow it to rise above mediocrity. Ayumi is the scantily clad eye-candy heroine of Blades of Time, a fantasy action, hack `n slash adventure. There is a completely inane storyline about Ayumi arriving on a mysterious island called Dragonland, rich in treasure but naturally fraught with peril. No previous adventurer has ever returned from Dragonland...naturally. Of course it's never quite that simple and Ayumi finds herself caught up in a battle between factions who are fighting for control of the land.

Despite some large environments to explore Blades of Time is fairly linear which honestly I don't have a problem with. The next areas won't open until you've met your objective in the current area. A quick press of the d-pad will bring up a compass to point you in the direction of your next objective so you need not ever worry about getting lost or knowing where to go next. The compass will also provide hints to the locations of treasure chests where you can find upgraded weapons and firearms or various other battle perks.

A standard skill tree is provided which allows you to expend your earned experience points to buy a wide variety of power-ups including magical attacks. These include an almost overwhelming set of combo attacks. Earning a new combo transports you to an arena to practice your new combo which isn't very realistic but is helpful. The problem is, and you've likely heard me say this over and over again, is that there are so many combos that its simply not easy to remember them all and even if you do, many don't have any greater effect on the battlefield than your standard attacks so likely you'll find a few attacks that you like and stick with those.

Combat is just ok. The schemes are fine but there isn't the gritty feel that you get with so many other similar games and the effects of combat are also boring and mundane. Between battles the game features numerous platforming and puzzle solving sections. The platforming sections are made needlessly difficult and frustrating due to a lousy camera view. This often leads to you falling to your death. Fortunately checkpoints are quite frequent, but that doesn't make it any less annoying and if there's anything I hate in a game its frustration and annoyance being used as a substitute for challenging level design.

Blades of Time's key feature is the ability to allow Ayumi to rewind time. Now this isn't like Prince of Persia Sands of Time where you could rewind to recover from falling to your doom, but rather it's a battle aid. You can run up, attack a foe several times with your sword, and then hit the rewind button. This creates a clone of Ayumi who will then mimic the moves you just did...in this case you now have the Ayumi clone attacking the enemy along with the true Ayumi. The one caveat is that if you rewind time it not only affects Ayumi but the enemy as well. This if you're fighting a boss, his health meter will go back to what it was when you rewound time. So in a sense you're giving a boost to the enemy as well. Kind of stupid if you ask me...and it makes for more careful use of the power. Add to that the fact that health is always in short supply and boss battles become a chore.

It's clear that developers Gaijin Entertainment spent most of the design budget on Ayumi. She looks good and has a ton of animations. But none of the character models look nearly as good. Voice acting is decent...enthusiastic although Ayumi's voice doesn't sound like you might think it should. While Blades of Time has some fun elements it's bogged down with too many frustrating platforming sections, irksome boss battles, weak character designs and a muddled story, and this game is strictly a renter if nothing else is available.
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22 of 28 people found the following review helpful
3.0 out of 5 stars Honestly Old School April 24, 2012
Platform for Display:PLAYSTATION 3
Fun: 4.0 out of 5 stars   
So many reviews of this game have been nothing but disparaging. People give it horrid scores due to the fact that it is "repetitive", that the plot is "bad." None of these things are very true, in reality. This is not a bad game. It works like it should, it's fun, and it's a nice way to spend some time and money. "Blades of Time" is a throw-back to a simpler time in games, when playing as a cool protagonist with cool weapons and running through imaginative worlds filled with menacing creatures, all framed within some solid gameplay, was enough to have a good time.

The plot follows Ayumi, a blonde treasure hunter for the mysterious Guild who has no hints of being even remotely Japanese. This organization sends her to a cursed island from which no other hunter has ever returned, all in hopes of gaining an illustrious amount of gold to share with them. There's a reason that no hunter has ever returned from the place, which would be because it's crawling with massive amounts of enemies and traps that utilize unseen types of weapons and magic. With the aid of a fiery dragon goddess who grants her the ability to manipulate time, Ayumi must find her lost partner, Zero, and find the treasure before the island takes her life.

This is a pretty intriguing set-up for the very honest game that "Blades of Time" is. By honest, I mean that the game never tries to pass itself off as something it's not. It never overwhelms the player with tired RPG elements like so many hack-and-slash games nowadays do, nor does it make any attempts to be "edgy" by throwing in language, excess gore or idiotic amounts of fan service. In fact, one of my favorite things about this game is how earnest it really is at heart. A lot of people call games with grueling difficulty and intentional frustrating gameplay "old school", but to me, that type of "old-school" feel is too manufactured and exploited by too many companies. Trying to artificially recreate what made older games so enjoyable takes away part of the charm at the end of the day. Here, Gaijin has accidentally made a good old-fashioned return to early PS2 action game conventions, and in the process created a very mindless but nevertheless fun game.

There are a few unique quirks to this game, though, and those quirks are actually "BoT"'s biggest flaws. The first of these has to be the underdeveloped "time rewind" ability that Ayumi gains. Using the power creates clones of Ayumi, so as to distract enemies and team up on them from where they're least expecting it. Some enemies with heavy shields actually cannot be defeated without this power. The problem lies in the fact that the game explains how to use it in a very poor fashion, and when you're using it, it feels like the most confusing and arbitrary aspect of the game. With no proper measure of your clones' longevity or abilities, you're left making clone after clone and hoping that something works. "Hope" is not a word that should apply to being able to work a key component of a game. Mechanics as instrumental as that need to work how they're intended or not be included in the finished game at all, period.

Another quirk is the game's gunplay, and to be blunt, it's utter shite. While I admire Gaijin's attempt at putting the element in there, Ayumi's accuracy is beyond awful, and her ability to move when aiming is hindered greatly. This becomes frustrating when the game expects you to volley off shots at airborne enemies at a rapid pace while they're shooting at you with powerful projectiles. If you could shoot your rifle without being forced to use an over-the-shoulder camera, a la "Devil May Cry", it would be a much better system. It's unfortunate that it ends up being the absolute worst aspect of the gameplay.

What this game does best comes down to Ayumi's duel katanas and her arsenal of magic abilities. Hacking through enemies with new swords is a fun and simple pleasure, and her fluidly fast movement makes most of the battles fun, brainless excuses to lay the law down on evil denizens. Ditto for the magic abilities, which end up turning many battles into some wicked and creative fun. My favorite is a type of forceful push that splits apart into a wide array of blasts, much like a spread shot in "Contra." The funny thing about this game is that the most basic, cliche gameplay elements are the ones that actually end up producing the most fun I've had with it.

Also impressive are the graphics, which, while not gorgeous, are used to create some of the most creative and inspired environments seen in a game this year. Typical RPG-esque fantasy realms are avoided, and even the dungeons never feel recycled or dull. Every once in a while I had to stop and move the camera around just to take in the wonderful surroundings, filled with lush meadows, steampunk airships and majestic temple ruins. While it should again be stressed that the textures used to render these things are not top-of-the-line, the objects and locales themselves are lovely to look at, especially on the PC version (available on Steam.)

For all of it's issues (bad gunplay, poorly implemented time rewinding, uninspired acting), the good parts (fun swordplay, imaginative environments, cool magic upgrades) balance out, but never outweigh, the bad. What players are left with is a game that is "budget" in every sense of the word, but not lame or bad by any means. "Blades of Time" is well-priced, and for what you're paying, you're getting a fun and cheap experience that will last you a decent amount of time. If you're expecting a game-changer, then look elsewhere. But if you're ready for a few relaxing afternoon sessions of cathartic button mashing and dungeon exploration, then Konami has got the game for you.

Plot: 7
Gameplay: 7
Sound: 6.5
Graphics: 8
Overall: 7.5 (Enjoyable)
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2 of 2 people found the following review helpful
Platform for Display:PLAYSTATION 3|Amazon Verified Purchase
the reason why i bought this game was because of the "time travel" in combat. this is not present in any other video games i have played so far. but like i said story line is lacking a little and the dialogue is corny. overall a okay-good game,
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Most Recent Customer Reviews
3.0 out of 5 stars Kind of a meh game
This is not the type of genere I normally play, but I got this game super cheap and so I thought I'd give it a try. Read more
Published 16 days ago by Chris
5.0 out of 5 stars Great game, excellent service
I purchased this game because after searching references, I think it is excellent, I will get several hours of fun and challenge to those who like the genre. Read more
Published 3 months ago by Evelan Miller
2.0 out of 5 stars Not Good
I love button masher games, but this one was no God of War. Repetitive and a wonky camera hurt this game which at times look beautiful. Read more
Published 4 months ago by RG69
4.0 out of 5 stars Good
Great game just too much button pushing to remember all the great moves hard to aim with firearms should have auto lock with enemies but don't overall still good
Published 4 months ago by Drew
5.0 out of 5 stars Original and underrated
Although I have not yet finished the game, I quite enjoyed it so far. It looks great on PC, has original twist on the combat involving time rewind, mild puzzles and diverse... Read more
Published 4 months ago by Dimitri
4.0 out of 5 stars picture
Picture looks good. smooth motion lovely game I played it 4 times had fun. Konami knows games, Ill play more later
Published 4 months ago by tdtbw1
4.0 out of 5 stars Blades of Time: A Fun Game
I preordered this game the moment I learned of it's upcoming release a while ago as I was a fan of X-Blades. Read more
Published 5 months ago by A. Schlosser
2.0 out of 5 stars It froze my PS3 many times
This game is not good, it was OK. The biggest complain is that it Froze my brand new PS3 three times the same afternoon :(
Published 5 months ago by Javier Alvarado
4.0 out of 5 stars blades of wtf
Its a ok game from the start but the voice acting is worst than any dub i have ever heard which is sad because this was a english made game. Read more
Published 5 months ago by Kenshin
1.0 out of 5 stars Do not buy this...
This game is just terrible. There is nothing exceptional about this game and you will become quickly frusterated. Read more
Published 9 months ago by J. Stevens
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Has this been released?
i completely forgot i ordered this and it already shipped and has a tracking number, so...it's out.
Mar 8, 2012 by Joseph |  See all 10 posts
8.5/10 Review Japanese Magazines
Because X Blades was pretty much a flop.
Jan 24, 2012 by Tsuchi |  See all 8 posts
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