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Blasto
 
 

it in action [Flash]

Blasto

by Sony
PlayStation Teen
3.8 out of 5 stars  See all reviews (8 customer reviews)

In stock.
Processing takes an additional 4 to 5 days for orders from this seller.
Ships from and sold by Hitgaming Video Games.

Frequently Bought Together

Customers buy this item with Spyro the Dragon $86.89

Blasto + Spyro the Dragon
Price For Both: $146.83

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  • This item: Blasto

    In stock.
    Processing takes an additional 4 to 5 days for orders from this seller.
    Ships from and sold by Hitgaming Video Games.
    $7.99 shipping.

  • Spyro the Dragon

    In stock.
    Processing takes an additional 4 to 5 days for orders from this seller.
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Product Features

  • 1 Player
  • Analog Control Compatible
  • Enormous, Fully Interactive 3D Animated Worlds
  • Beautiful Blast "Babes", Absurd Humor, and Big Blue Chicken
  • Phil Hartman as the voice of "Blasto"

Product Details

  • ASIN: B00002STIB
  • Media: Video Game
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #18,699 in Video Games (See Top 100 in Video Games)

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Product Description

GameSpot Review

Sony's Blasto is the latest in a long line of games that attempt to distill the best that the 2D platform games of the past had to offer into 3D. With large, roaming environments that stream from the disc, Blasto does this in a different way than titles such as Super Mario 64, Tomb Raider, Crash Bandicoot, and Pitfall 3D, and the originality is certainly nice. The only problem is that it just doesn't make the leap into 3D as well as it could have. Well all right, that's not the only problem.

To take a few steps backward, the game is set in a universe obviously inspired largely by Warner Bros.' Marvin the Martian cartoons. It's full of walkways that float inexplicably, suspended in space, machinery complete with "Don't touch this button!" buttons, and all the other signature gags and pratfalls, and it is inhabited by spindly aliens and top-heavy monsters the likes of whom could very well be related to Marvin and his friends. To stop them all is Blasto, who's pretty top-heavy himself and comes across like a mix of cartoon stars The Tick and Space Ghost, both in look and personality. To drop another name into the pot, his quips are done by Phil Hartman (former Saturday Night Live cast member and the voice of The Simpsons' Troy McClure). Thankfully, he doesn't rattle on too much.

Unlike video game characters like Mario and Crash, Blasto is equipped with a ray gun to blast his foes. Holding the shoot button down for a few seconds charges the gun for a more intense blast, and a number of various power-ups are scattered throughout the game, which can provide him with limited time upgrades such as heat-seeking missiles, flamethrowers, and rapid shots. He stalks the floating platforms of space, sandy dunes, the watery depths of Uranus (yes, the obvious joke comes up repeatedly), and sewers and halls of an alien city, turning switches to open doors so that he can proceed on to new areas and firing on anything that pops up along the way.

That's the start of the trouble with Blasto. Instead of manning guard posts or doing rounds, the enemies in the game (there are two basic varieties - skinny walking aliens and flying saucers - and they both have guns) have a nasty habit of materializing in front of or, worse yet, behind you. If this were an infrequent occurrence, it wouldn't be worth mentioning, but since it happens all the time, it's fairly maddening.

However, there are times when you might come across an alien walking off, say, on his way to the john, and you follow him in, cap him, and collect a number of items you wouldn't have normally had access to. This is a nice effect and shows how if the foes had been built into the environment - instead of suddenly appearing, most often with an idea already in their little pointy heads of where you are - it could've been an experience much more like playing an immersive cartoon. But these instances are very rare. Add to that the fact that a seemingly unending supply of foes appears whenever you have a crucial series of jumps, and you have a game that's very frustrating at times.

Still, the first few levels of Blasto are pretty enjoyable and fairly addictive. They entail climbing boxes, moving boxes around to climb onto other boxes, making your way through and then on top of rotating patchwork tubes, saving "babes" (who provide extra lives), and of course shooting lots of aliens. The levels are fairly small, so once a switch is flipped, you don't have to hunt around too long to find out what you've opened up. It's after the third level that it all starts to fall apart. The fourth stage, the Uranian Dunes, is a huge environment that serves as a hub for the fifth and sixth levels. It's so large, in fact, that it's hard to tell where you're supposed to go once you've accomplished something, and there are enough enemies around that you'll probably die several times before you figure it out.This is also the point at which crumbling, moving, and geyser-propelled platforms first appear in the game, which are pretty common constructs for 2D platformers, but don't work here at all. A typical maneuver might have you jump to a platform that moves forward and backward from one that will fall apart after a few seconds. This is fine in 2D where everything is clearly lined up, but in Blasto the depth is very hard to judge, so you'll die a lot before your luck kicks in. You also often have to contend with the unforgiving timing of the game and, as mentioned earlier, that seemingly unending supply of enemies. It would appear that this sort of platform-jumping mechanic just doesn't work in 3D games, but games like Pitfall 3D, for example, accomplished it well by clearly lining up where you had to leap to, offering excellent timing, and not including too many instances where you had to carry off advanced jumps while under attack, so obviously it can be done. In short, it's around this time that the game picks up a level of difficulty that precludes entertainment.

Other headaches in the game include the fact that enemies can shoot through obstacles that block your own shots, you can only save one game on the first of the two memory card slots, and that there's no in-game load feature, so if you're doing very badly you have to quit and wait several minutes to load back up again. On the bright side, the graphics can look pretty nice at times, but the frequent pop-up and showing of seams drags the visuals down.

There's a good game here - that can be seen from the first three levels - it's simply hidden under many layers of frustration. With some tweaks to the timing, perspective, graphics, gameplay mechanics, and level design, it's obvious that Blasto could've been everything it was meant to be. It reaches to be entertaining, but really falls short. --Joe Fielder
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.

Product Description

BLASTO is here to save Uranus! He's slightly warped. Run, Fly, Jump, Climb, Shoot, Swim, even ride the Big Blue Alien Chicken. What more could you want?

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Customer Reviews

8 Reviews
5 star:
 (4)
4 star:    (0)
3 star:
 (2)
2 star:
 (2)
1 star:    (0)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (8 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

2 of 2 people found the following review helpful:
5.0 out of 5 stars Blasto is like, wicked cool!!!, December 28, 2007
= Fun:5.0 out of 5 stars 
This review is from: Blasto (Video Game)
Blasto was one of the first games I owned for the Playstation One (rockin' it old-school, yo! 199- something or other), but it was definetly one of the most memorable ones. The jokes are simply hilarious, graphics were top notch at the time, overall fun to play. Everyone should pay homage to Phil Hartman, this being one of his later projects before his untimely passing. Buy it. Play it. Laugh it. Love it.
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2 of 3 people found the following review helpful:
5.0 out of 5 stars Outrageously great fun -- my favorite PS1 game EVER!!!, October 26, 2005
= Fun:5.0 out of 5 stars 
This review is from: Blasto (Video Game)
This game is imaginative and FUN with a lot of play value. The mazes are damnably clever, the music is GREAT and Phil Hartman as the voice of Blasto MAKES the game!!! You'll play this one a LOT. It's worth finding.

The cut scenes are hysterical, like Captain Blasto piloting his ship through the cosmos when he gets a call from Galactic HQ telling him that Uranus is in danger -- to which he responds "So what else is new?"

"Better get a mop -- there's going to be guts on the ceiling!!!"

Really one of the best games I've ever played, and definitely the best PS1 game as far as entertainment value goes. I wish that Phil Hartman had lived to be the voice of Captain Blasto in a sequel! Did I mention the mazes being difficult? They'll have you pulling your hair out. It all takes place in a cartoonish universe full of tongue-in-cheek humor and obscure science fiction movie references. Or inferences. GREAT FUN!!! HIGHLY RECOMMENDED!!!
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5.0 out of 5 stars my wife loves this game...., February 1, 2011
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Blasto (Video Game)
My wife loves this game blasto, and even if we weren't sure it would work with the new play-station 3 ,i still ordered it for her ,guess what ,with the latest update from sony blasto works just fine in the latest ps3 console. Thanks to the seller and amazon .........
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