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119 of 123 people found the following review helpful
5.0 out of 5 stars
It is fun to shoot down Nazis.,
By
= Fun:5.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
I got this game a week or two ago and wanted to share my endorsement of it. I have very fond memories of Sierra's Red Baron games on the PC and Mac, and the WWII dogfighting action of Blazing Angels strikes the same chord. I haven't gotten terrifically far in the missions -- 5 or so -- but with one exception (the sandstorm level, which is apparently the worst of the bunch by far based on forum posters' complaints) they're fun and present a good amount of challenge.There are several non-campaign modes. One-on-one dogfights with an "ace" flying the same plane (chosen from all those you've unlocked) pit you against a fairly tough opponent. I've found the difficulty to depend a lot on the kind of plane, though -- the ace dogfight for the very first plane is pretty tough because the weapons are underpowered, but I had other fights that were over in the first 15 seconds. There's an "arcade" mode that pits you against waves of less-challenging opponents. And then there are little "mini-campaigns" which are like one-off versions of the campaign missions (haven't tried them yet). Then there's multiplayer. I was initially annoyed because I read on Amazon that you could play with up to 16 players online, but there's no mention of this in the game or on the box. From what I've read, Nintendo is starting up its online play service in June, with a Pokemon title as the big launch hoohah, so hopefully Blazing Angels will be updated at that point for online play. Without online, there's still very satisfying 2-player split-screen play, both versus and co-op. Now, the question for all Wii titles -- how are the controls? Basically, I like them a lot. Several control schemes are available, and they vary along a couple of axes. First, you've got the choice between arcade-style and simulation-style. Arcade-style makes it sort of simpler to turn, but you can't do barrel rolls; I strongly recommend using simulation and never looking back. There are several different control configurations. There's a single-controller config (no nunchuck), a "classic" config (with nunchuck) which doesn't use motion sensitivity, and the default style which uses both controllers and tilt sensitivity for pitch and roll. You can have the tilt sensitivity on either the remote or the nunchuck (I think the default was the nunchuck, but I liked the remote more). I did most of my initial play with the wiimote-sensitive version of the default scheme. I really like the feel of turning the remote around in the air to control the plane. Takes some getting used to, but there's a nice nimble feel to it once you do. However, there were certain things that really nagged at me about this control scheme. In particular, the targeting controls are very poorly placed. The analog stick on the nunchuck is used for throttle (up and down), but left and right on the same stick are used to select targets. This is a horrible thing because you're constantly using the throttle during fights, and it's extremely easy to let the stick slip to the side and lose your target. Holding the A button makes the camera track your current target, which makes fighting a *lot* easier, but this advantage is lost if you're constantly switching targets. Fortunately, it turns out that the dark horse -- the single controller with no nunchuck -- is a vastly superior control configuration. I wound up trying this during multiplayer and can confidently say I'll never switch back. It has the same basic flight feel as the default -- better, actually; there's something very natural about holding a horizontal controller and tilting it around, sort of Excite Truck style, in the way that one might when getting a little excited about a game with no motion sensor controllers at all. The big advantage, though, is that the less-commonly-used functions are out of the way. The B button (trigger) is used as a shift button to enable these lesser-used functions. It just works a whole lot better, and you don't have to fuss with the nunchuck -- love it! So... yeah. Fun game if you like flying around and shooting down Nazis. And who doesn't?
56 of 61 people found the following review helpful
3.0 out of 5 stars
I have mixed feelings about this one,
By bixodoido (Utah, USA) - See all my reviews
= Fun:3.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
in Blazing Angels you play the part of a WWII pilot and guide him through his war experience, through training and in several missions in key battles during the war. While the game makes innovative use of the Wii's control system, the game falls short in graphics and lacks a real addictive element to draw in the average gamer.Audience: I thought, with the Wii's control system, that this game would be a blast for anyone, but I was at least partially mistaken. I'm not a flight sim fan, and it turns out the game couldn't really capture my attention for very long despite the cool control setup. This game would probably appeal to WWII fans and/or fans of flight games, but its appeal outside those demographics is limited. Graphics: Definitely a shortfall here. I don't expect stellar graphics from the Wii, but I had a difficult time even identifying ground targets at times. I guess the red boxes that outlined my targets were supposed to make up for that... Gameplay: The missions I played (and I didn't get all the way through the game) were pretty standard for this type of game--escort something, blow up a convoy, protect a bridge, etc. Control: This is the game's strong point for sure. There are several control options, which let you choose between using the motion sensor capability on the Wiimote or the nunchuck and give you a wide variety of other options for controlling your craft. Challenge: Some parts of the campaign are really challenging. There is also a single player dogfight mode that offers a wide range of difficulty. Storyline: The campaign storyline was enjoyable, and the scenes in between fights were well done. Overall this is a...well, an adequate game. Despite the game's excellent use of the Wii's controls there was nothing in the game that really made me want to continue playing it. If you're into WWII games or flight sim games I'd definitely recommend giving this one a shot--if not it may be just worth a rental.
25 of 27 people found the following review helpful
4.0 out of 5 stars
Graaak gak gakcak.....,
By
= Fun:5.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
What Blazing Angels for the WII does right far outweighs the few downsides. Capturing the thrill of flight and the adrenaline rush of dogfighting the controls are EASY to pick up initially (I like the Nunchuck sensitive arcade control in my right hand with the wii mote laying on my leg like a control panel. This leaves all the primary plane controls (pitch, angel, acceleration, both weapons)in one hand and it just feels right to me, the downside of this control scheme is that you need to use your other hand to make formation adjustments and camera changes, but I find it works great. Gameplay is fun with the standard issue WWII action and dialogue and the SFX are terrific in this game as you unlock more powerful planes and guns. The game has a great amount of unlockable content, and is the perfect combination between aracade and sim. Many experienced fliers might find the options a little thin eventually. There doesn't appear to be any online (yet?) so don't buy it for that. Recommended heartily.
9 of 9 people found the following review helpful
4.0 out of 5 stars
The Bottom Line,
By Johnny Rocket (Heaven) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
The bottom line is, for Wii and for $20, this game is pretty fun, especially if you like flight sims or World War 2. Will you be amazed by the graphics, no. Are the flight controls fun, absolutley. The story line is long, probably 15 or so missions, with some being quite challenging, especially landing a broken aircraft. Don't worry about what this game isn't and enjoy it for what it is.
10 of 11 people found the following review helpful
4.0 out of 5 stars
Very fun, and Wii-mote makes it even better,
By Patterson Edward "Wsublues" (Pullman, Washingtion) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
When the Wii was first announced to have motion sensitive controllers I like many people anticipated that this would translate well to flight simulators. It's true. The game has many different controller modes that you can choose. You can use only the remote, the joystick on the nunchuck, and my favorite the motion sensitivity of the nunchuck which makes it feel like you're using a joystick to fly.The game is fun, the graphics aren't the best but I think that Wii is showing the games derive more of their quality and fun from game play rather then detailed graphics. You fight in about 8 different battles with your choice of many different planes. My only major complaint is that it's such a short game in terms of the campaign. The 8 missions will likely take you less than an hour per mission. However, there are multi-player and single-player challenges. It's a war game but not really too graphic for children. I'd recommend it for anyone over the age of 13. Overall its fun, just a little short for my taste but it seems that all World War 2 games seem to suffer from that weakness.
7 of 7 people found the following review helpful
4.0 out of 5 stars
Very glad a gave it a second chance.,
= Fun:4.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
I first heard of this game bacause my friend had it, and he really liked it. I was never the biggest fan of plane shooter games after I got Top Gun for the Gamecube and could never get far. But when I saw this game for $[...] at Best Buy, I thought it was worth a shot.When I first fired this game up, I had briefly looked over the controls. Sadly, when I read this I never understood the motion controls because I only briefly looked at them. But anyway, since I hadn't looked at them much, I was confused about why I kept flying in circles in the air, until I went back and redid it. After I did that, I still had some troubles with the controls, so I left it for tommorow to figure out. When I played it the next time, I had the same experience, until I chaged up the controls. The controls you start out with are forward on nunchuck, speed up. Backwards on nunchuck, slow down. This is the part I had troublw with, tilt the nunchuck left and right to turn. I am right-handed and hold the nunchuck in my left hand, so I had problems with that and once tried switching hands, but that was way to big of an ejustmant. But that day (today) I tried adjusting the controls. First off, I made it so you turn by tilting the wii remote, which helped a lot, but I also took advice from other reviewers in putting the controls into simulation. These controls are ok, but if you turn to sharply, you do a barrel roll instead of a turn. So I really didn't use these controls after that. But like I said, if you are right handed, switch to the wii remote sensetivity and save yourself the anger. One problem I have had while playing is it is very hard to aim. Some reviewers have said while you are playing though the enemies are always over your back, and that is only half true. Sometomes at the end of a mission a excess plane will come and start chaseing you and they always seem to be at your back, and here is where my problem comes in. When you are only getting a couple of chances to get them shot down, it is very annoying when locking on makes you miss an opponent. This can also be a problem when there are many tanks scattered allong the ground (which has happend about 4 times in the first 2 missions) and you only have a limited amount of time to kill them, but that is what bombs are for, so it's ok there. The graphics are ok I guess, they aren't increadibly realistic (a tree looks like a stick with leavs sticking out every 90 degrees and you can fly through them)but they are good enough for me. (I'm not overly picky on graphics) I haven't played any 2 player games, and even though the picture here showes the wifi symble, my copy can't. So I don't really have anything to say about it. There are a multiple amount of other things you can do, like arcade mode (you have to shoot 12 enemies in about 2 minutes)and some others. I have only tried acade mode so far, so that is the only one I can comment on. It being rated T if you are a parent that wonders if this game is ok for your child, it is rated T for Violence and mild language. There is a lot of languaga for "mild" like if you have ever played a call of duty game for the ds where there is about one word per mission, this has at least 6 or 7. And the violence is pretty much shooting people out of the sky. So it is appropriate for kids around 10 like me, but if you have a kid under 9, this is totally innapropriate for them. Overall this is a great game. The graphics are at least decent, the controls are great once you master them, and there are other modes to play instead of campaign. Before I go, here is the quick review/ sumnmary quick review/summary for those who don't want to read the rest Pros The graphics are ok for what it is. The controls are great once you master them. Although it is rated T,it is appropriate for some kids around 10. It is a fun and addicting game. Cons The controls are hard to master. It is hard to get through at first. Aiming is very hard. Thanks for reading my review, comments good and bad and ratings are very much appreciated. Thanks.
9 of 10 people found the following review helpful
4.0 out of 5 stars
Pretty awesome game...,
By
= Fun:5.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
I was really surpised at how great this game plays when you finally get the hang of the flying technique. The learning curve is about an hour and you are pretty much forced to learn the controls fast in order to move on. The graphics are good as well they could have been better. Being that the game comes on 4 platforms ps3, xbox pc and wii it's understandable why there is no significant graphics upgrade. I will commend them for the battles though. You really feel like you are in a war when you fly high and zoom down on the enemy. The motion sensing of the wii controls is by far the best since I have played this game on the xbox 360, and playstation 3 before hand. This is for sure one game on the list that plays better simply because of the wii control system. Rolling, diving, bombing, and gunning all seem like butter on the wii nunchuk. This game is a must have. Can't wait for the second version to come later. PS. love the hazy look of the battle scenes... smoke and fire all over the place!
9 of 11 people found the following review helpful
5.0 out of 5 stars
Recommended. Takes a little getting used to.,
By
= Fun:5.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
Personally, I'm a big fan of WW2 flight sims. Just finished up Heroes of the Pacific for PS2 and picked this up because I was kinda curious about how the Wii controls would work with this type of game. Must say I was quite impressed once I got used to it. Thankfully there are also a few other options as to how to configure the motion sensor controls since I wasn't a big fan of the default.This game teaches you fast how to shoot fast as you race to intercept and take out enemies with tight deadlines. Get your view obstructed by smoke and take on waves of incoming. Overall, challenging and fun... so I'm satisfied. Graphics aren't bad.
4 of 4 people found the following review helpful
4.0 out of 5 stars
Blazing Angels = fun, adrenaline producer, addictive,
= Fun:5.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
Blazing Angels for the Wii has provided many hours of adrenaline producing fun as a WWII pilot flying various aircraft of the era on one of 7 major campaigns (e.g. Dunkirk evacuation, Battle of Britain.....), mini camppaign/sorties and one-on-one duels/dogfights against another gamer. Coming from a background of being older, a former single engine private and glider pilot and relative new to the Wii experience the combination of the historical context (WII history, air campaigns, & plane attributes) and combat simulations makes for an addictive (i.e. "let's do it one more time") experience.One can have fun with the game almost from the start as you go through "flight training" learning to "fly" the aircraft and taking out basic targets. The planes can be flown using various configurations and combinations of the Wii remote and nunchuk controls; i.e. turn right/left, pitch up/down, speed up/down, alternative views, machine guns, bomb/torpedo release...... Although I am still working through the game future enhancements might include options for even more realistic plane control, tactile feedback through the Wii remote and more campaigns. Based on a very limited recent experience Blazing Angels would appear to appeal to a wide range of ages. My two great nephew spent about 5-6 hours playing each other over a recent 24 hour period. They said they were going to get the game when they got home. All and all, a very good entertainment value. ENJOY
4 of 4 people found the following review helpful
5.0 out of 5 stars
Highly Enjoyable For Anyone Interested in WW2 Planes,
By nigelfj (Lexington, MA) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Blazing Angels: Squadrons of WWII (Video Game)
Growing up in England a short while after the WW2, I have always wanted to fly a Spitfire and a ME109, and this program allows you to without going to all the effort of learning a true flight simulator. Blazing Angles neatly deals with the period before the US entry into WW2 by following the story of an American volunteer in the RAF so that Dunkirk and the Battle of Britain can be included - before we all dash off to the Pacific, etc., etc.. The historical maps of the campaigns are well done and might well end up teaching kids more about the actual course of the war than they would get in their history lessons at school which seem to only cover domestic aspects of the World Wars.Oh, and flying a Spitfire - even by proxy - is just as much fun as I thought it would be... |
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Blazing Angels: Squadrons of WWII by UBI Soft (Nintendo Wii)
$19.99 $16.96
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