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Blitzkrieg - PC
|Price:||$11.81 + $3.99 shipping|
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- Take command of Allied, German or Soviet forces as you battle through three military campaigns with 23 actual historical battles
- Position your soldiers and advance them wisely -- over 200 authentic 3D units from 8 different nations to challenge your tactical skills
- The success of your military campaigns will depend on keeping your men alive long enough to earn better equipment -- make sure you plan ahead to make that happen, or your campaign is toast!
- For added challenge see if you can cut through human enemies in multiplayer mode!
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From the Manufacturer
Blitzkrieg's unique and completely flexible campaign structure puts you in control of deciding how your forces will fare in each of the major engagements that comprise three central Campaigns. Hardcore vets have the option of engaging the enemy immediately in a desperate struggle for battlefield dominance, or more cautious players can choose from pre-defined or unlimited randomly generated side missions as they gain experience, promotions and weapons upgrades as well as wear down the enemy before the central conflict.
Historical accuracy is pushed to the edge as each unit is endowed with the actual capabilities and characteristics that existed at the time. Details such as the thickness of a tank's armor down to the range of infantry rifles add a level of previously unprecedented realism. Each campaign has been meticulously researched to provide an accurate depiction of the battles that took place, while still maintaining the flexibility (and fun!) necessary to let you play the way you want.
Two robust editors are Blitzkrieg's keys to unlocking endless game play possibilities. The Mission Editor allows you to generate and add your own missions, chapters and campaigns according to the options you want most, from level of difficulty to type of action. The Resource Editor gives you total license to redesign the game, add or modify units, characteristics, colors, textures, sounds and more - unlimited freedom to play the game on your terms.
- Flexible campaign structure that frees you from standard difficulty and level settings
- Historically accurate campaigns where you lead the Allies, Germans or Soviets through actual WWII battles in real time
- Mission and Resource editors let you create new campaigns, chapters and missions as well as completely modify the game environment and units
- Realistically rendered 3D terrain including over 350 various buildings and objects
- Command over 200 types of military vehicles and equipment and more than 40 different infantry units that interact naturally, based on their actual physical properties and characteristics.
- Build bridges, dig trenches and pits, lay mines, resupply and repair units and call in air support when needed
- Battles feature different seasons, climate zones, and weather conditions that affect game play
- Multiplayer LAN and Internet support
Top Customer Reviews
So I went out and bought the game. Let me tell you something my fellow wargamers - this title is simply awesome. I was impressed on many fronts (no pun intended). And the game is what SS should always have been.
Graphics - Simply amazing. The way that the landscape/buildings looks and the way the units have been rendered is what I lke the most. I'm really glad you can see all the unit insignia's because in SS you can barely see the camoflage on the tanks. Now all those fine details are there.
Gameplay - I finally have the control I need on the units. This makes the breakdown of squads and platoons much easier than in the past - and this makes the gameplay all that much more enjoyable.
Historical value - Besides the fact the most of the missions conform to actual campaign missions from WW2, the game boasts a historical overview inc. maps before every mission. Nival also included a great deal of movie footage as well as a unit/vehicle database which I think is just amazing and adds much atmosphere to the game. BTW, I heard that the developers (who are Russian - Spasiba guys) spent a great deal of time in the Moscow miltary museums researching the specs on different weapons and armour. Their hard work and research really made a difference with this title.Read more ›
I'm new to real time strategy games, i'm a turn baser of old!
For your info i'm running a P4 2.4 gig, 256 ram, with a 64 meg graphics card, and i had absolutley no trouble running this game, no hiccups.
Untill i played the demo i was hooked on panzer general 3d and scorched earth, those WERE my bread and butter games.
This game is great!
If i gave this game a 5 star rating then it would have to be perfect and its not.
But its damn near close.
As other reviewers mentioned, it gets kind of tedious when you have to supply your vehicles, and you are kind of vulnerable when you do this unless you have your area very well secured, i guess i had to get used to the idea of enemy units attacking me at a moments notice, DEFEND DEFEND DEFEND!
What i really like about this game is when you are deploying "artillery for example" and you actually see the guys picking and packing up the guns, seeing the arms on the guns swing open and deploy, never had anything like that in panzer general, that alone is really neat!
I'm a bit of a WWII amature armour history buff so i really get a great deal of joy to see that the damage is realistic, for example i have this other game a WWll tank simulator, and in that game, "if your playing as the germans" is very disheartening to have your panther or tiger1 shot to peices by a ordinary sherman tank at 2000 yards!
That just did'nt happen, so i'm happy that this game uses realistic damage in it.
I just wish i could figure out how to delete my old saved games, but other than that i would highly reccomend this game to anyone.
The learning curve is a little steep only because you need to learn what tanks and guns can do what and what they can't do, but there is a section where you can look at all the units in this game to help you with that.
I am very happy i bought this game!
Playability is good, though some of the support units need to be micromanaged to be effective. Laying a minefield takes forever because engineers have to be directed to lay each mine. Also, repair and re-supplying vehicles have to be directed to specific vehicles. Ironically, the fighting units are more autonomous, you give them a fighting posture and they'll respond to the enemy accordingly (engage, ambush, ignore, etc...) Air units are more abstract. You pick one type of air support at a time and select a target. Bombers decimate ground units, but are quickly dispatched by fighters or heavy AAA.
While playing the third battle, I ended up in an artillery dual with the computer. It reminded me of recent battles fought in Gulf I & II. You engage the enemy, then clear the area before their artillary starts landing. With a scout and the Russian's heavy artillary, you can easily destroy everything on the map.
Most Recent Customer Reviews
thanks I am sorry for the late feed back I didn't know how to do it on here so once again thanksPublished on January 14, 2014 by cody jansen
I recently got back into creating new maps for this game. You can create endless new maps, re-skin units, even a few people still create new units (using a very expensive Maya... Read morePublished on March 19, 2013 by Gyraffe
bought this as a back up for my orginal game. can not find these still in game stores and hard to find even on the internet.Published on February 21, 2013 by ssggbroot
i am having problems getting the program to run well on my pc. i have been in contact with the company and they are helping to resolve the proble.Published on January 8, 2011 by waynesahuarita