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Blue Beetle, Book 4: Endgame
 
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Blue Beetle, Book 4: Endgame [Paperback]

John Rogers (Author), Jai Nitz (Author), Rafaele Albuquerque (Illustrator), Andy Kuhn (Illustrator), Mike Norton (Illustrator)
5.0 out of 5 stars  See all reviews (2 customer reviews)

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Blue Beetle, Book 4: Endgame + Reach for the Stars (Blue Beetle, Vol. 3) + Blue Beetle (Book 2): Road Trip
Price For All Three: $36.51

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  • Reach for the Stars (Blue Beetle, Vol. 3) $11.69

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Product Details

  • Paperback: 176 pages
  • Publisher: DC Comics (October 7, 2008)
  • Language: English
  • ISBN-10: 1401219527
  • ISBN-13: 978-1401219529
  • Product Dimensions: 6.6 x 0.3 x 9.6 inches
  • Shipping Weight: 12.2 ounces (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #657,782 in Books (See Top 100 in Books)

More About the Author

Jai Nitz is an American comic book writer who has worked for Marvel, DC, Dynamite, and other publishers. A 1998 graduate of the University of Kansas with a degree in film studies, he won the prestigious Xeric Foundation grant in 2003 for his self-published anthology, Paper Museum. Jai also won the Bram Stoker Award in 2004 for excellence in illustrated narrative for Heaven's Devils from Image Comics. He lives in Lawrence, Kansas, with his wife and two sons.

 

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9 of 9 people found the following review helpful:
5.0 out of 5 stars Blue Beetle vs. the Reach -- Place Your Bets!, October 12, 2008
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This review is from: Blue Beetle, Book 4: Endgame (Paperback)
From its inception, the latest volume of "Blue Beetle" has been one of the most underrated books being published by DC. It's humor and well-rounded supporting cast have become its trademarks at the hands of scribe John Rogers. But all good things must end and while Rogers' tenure on "Blue Beetle" ends, he goes out with a bang.

The fourth volume kicks off with Blue Beetle's tie-in to the "Sinestro Corps War" event that was running through both Green Lantern titles last year. Given the Reach's history with the Green Lanterns, the event ends up advancing the plot without getting bogged down by the event. From there, "Endgame" moves towards into payoff territory as two years of subplots and developments dovetail into Jamie's final confrontation with the villainous Reach. It's a fun ride to the finish, again with the trademark humor and cast that makes for one of the best conclusions I've read in a while. If you've read the first three volumes, you'll love this.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars "Escarabajo. Vamanos!", December 4, 2010
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H. Bala "Me Too Can Read" (Just moved to posh Marina Del Rey, CA - where if you drop a quarter, why, you just keep on walking) - See all my reviews
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This review is from: Blue Beetle, Book 4: Endgame (Paperback)
BLUE BEETLE: END GAME collects issues #20-26 and if I had to pick a favorite story arc, it'd have to be this trade's awesome centerpiece story, "End Game." This is when Jaime Reyes, teenager from El Paso, Texas, and the third Blue Beetle, really puts everything together, when he holds it down for the human race.

But, first, there's the tie-in to the Sinestro Corps War as Jaime's mentor, Peacemaker, is turned into a Reach Infiltrator... AND chosen to be a new yellow Lantern. How will Jaime cope? Especially when a Green Lantern shows up and assumes that Jaime is also a Reach Infiltrator? (As you may or may not know, Green Lanterns and the Reach are longtime adversaries.)

Jaime also gets an opportunity to achieve a measure of closure with that inmate responsible for his dad getting shot up. When the Specter shows up seeking divine retribution on that very same inmate, which side will the Beetle fall on? And does the scarab have anything that can stand up to the fearsome (but green-pantied) Wrath of God?

And then it's on to the impressive central arc. Not that long ago the extraterrestrial race, the Reach, came to Earth with benevolent intentions. Except that Jaime isn't buying it. Jaime had learned that the Reach were the ones who created the incredibly homicidal scarab fused to his spinal column. He knows the Reach are planning on an invasion, one that's more subtle and sneaky than most. Writer John Rogers pulls together several dangling plot threads, some of which had been around from the first issue. Jaime Reyes has had enough of the politely diabolical Reach. He plans on exposing them and sending them packing. "Escarabajo. Vamanos!"

Two years in the making, this has all the bells and whistles; John Rogers pulls out all the stops. Jaime Reyes, fledgling superhero, really comes into his own, and it's at this stage that he finally becomes my favorite Blue Beetle (it used to be Ted Kord; sorry, Ted). The first Beetle, Dan Garrett, was only able to summon a whit of the scarab's full might. For the second Beetle, Ted Kord, the scarab didn't work at all. It wasn't until Jaime came along that the scarab's full potential was tapped. And if you think that the powers make the man, for a good chunk of time, Jaime is forced to survive scarab-less whilst in enemy camp. It's maybe part of Jaime's own sneaky plan. Or not.

End Game is one of those hugely satisfying reads. It allows you to savor big moment after big moment and is predicated on Jaime's performing so well under pressure. And, even beyond the guest stars who pop in (there's even a makeshift JLI reunion), there's a focus (as always) on Jaime's family and friends, all of whom are in on Jaime's superhero identity. Everyone - but everyone - gets a chance to fight the aliens. To quote Jaime's ex-Army dad: "Airborne!!" (to which Peacemaker growls: "Freakin' A!") In a cool twist, the scarab itself narrates a segment of the story, and that's when we learn it has its own personality and a name. A familiar name, if you're a longtime Blue Beetle reader.

It's a testament to what Jaime accomplishes in End Game that, afterward, his facing down the Parasite serves as the coda. Issue #26 is told mostly in Spanish as Jaime and his sorceress girlfriend, Traci 13, attend a Reyes family get-together. In the middle of it, Jaime has to leave to take on the Parasite who had just siphoned off the Posse's life forces and meta-human abilities... and also their ability to speak Spanish. Fortunately, a translation is provided in transcript form right after this story. This is another fun issue in what, at the time, was one of the best comics going around. So, of course, DC had to cancel it.

Also, Rafael Albuquerque's art rocks the hizzy.
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