First Sentence:
This chapter describes games that will help you to stretch your "funny" muscle.
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Key Phrases - Statistically Improbable Phrases (SIPs):
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character background sheet, funny introduction, venting laughter, personable speakers, debriefing questions, ask your learners, game teaches, flip chart paper, dealing with difficult people, fabulous prizes, poet fine, description cards, assertive people, negative norms
Key Phrases - Capitalized Phrases (CAPs):
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Development Team, Reducing Workplace Negativity, Alpha Leaders, Communication Skills, Creative Problem Solving, Management Skills, Five Games, Observation Sheets, Speaking Skills, Information Card, Facilitation Skills, Leadership Skills, New York, Not-So-Secret Relaxation Secret, Ground Zero Smiler, Role Model, Target Person, Team Role Descriptions, Abraham Lincoln, Attila the Hun, Firing Line, Ground Zero Winker, Personality Inventory, Was Person
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