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Are The Borderlands Games RippingOff The Anime Short "CodeHunters"?


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Initial post: Sep 24, 2012 7:01:24 AM PDT
Last edited by the author on Sep 25, 2012 9:26:01 AM PDT
NeuroSplicer says:
The first Borderlands was released in October of 2009.
Recently I came across this 2006 Anime Short named CodeHunters: >>> http://goo.gl/3v7kI.

Notice the cel-shaded world; the collection of characters (from the elemental-controlling enchantress to the melee berserker and the katana-yielding hunter); their bravado and cool moves. Notice the post-apocalyptic/western atmosphere; the us-against-the-corrupt-establisment-and-the-wild-life story; the CodeHunters turned into VaultHunters; and, finally, notice the eerie music.

Nowhere did I find any credit or even mention of the creators of this brilliant short in Borderlands.

To be influenced by someone else's ideas or vision is inescapable.
To make outright use of them and give absolutely no credit, however, is blatant PLAGIARISM.

In reply to an earlier post on Sep 25, 2012 2:23:43 PM PDT
H. Le says:
Well, I'll be damn...

Anyway, here's what Gearbox has to say:

http://kotaku.com/5444016/separated-at-birth-borderlands-and-codehunters

"I would like to thank news sites who chose to share the awesome work in Code Hunters with their readers. It's great content and one can no doubt imagine that a number of artists and designers at Gearbox were inspired and influenced by it. It was inspiring to me when "The Incredibles" was clearly a big source of influence for titles like Battlefield Heroes and Team Fortress 2 (and other amazing games and media). Perhaps with more attention from gaming news sites and other sources, Code Hunters can be more respected and honored for their innovation and leadership in CG as well. Maybe I'm too optimistic to believe that Code Hunters can get as much attention as Pixar (with due respect I believe they deserve), but with the help of gaming news sites and others who care about great content, maybe more people can notice and recognize and, perhaps, be inspired by it."

...

Short translation: It's not plagiarism; it's 'artistic license' ;-)

In reply to an earlier post on Sep 25, 2012 2:42:58 PM PDT
Last edited by the author on Sep 25, 2012 2:45:40 PM PDT
NeuroSplicer says:
Well, they lost that license the moment they omitted any mention of the source of their core idea.
It is clearly not just the cell-shaded environments. They copied EVERYTHING - down to that two-bobcats-in-a-sac walk ;))

And they know they cannot win this one. That is why they had to stoop to the "others-are-doing-it-as-well!" level...

Now, if APPLE was awarded 1-billion from SAMSUNG for corner shapes and icon colors...

In reply to an earlier post on Sep 25, 2012 3:04:47 PM PDT
Last edited by the author on Sep 25, 2012 4:00:08 PM PDT
H. Le says:
It'll be interesting to see what the Codehunter's team will do. My thought is that they definitely have a strong case here; however, if they really wanted to pursue legal action, I wonder why they have not done it already -- Perhaps they did not know (?)

At any rate, in line with what Gearbox said, I hope these guys will get some well deserved attention from all this. And for those whose interest in Codehunters is piqued like mine, here's a link to some cool behind the scenes stuff. Hopefully, these talented folks will make a full anime feature film someday:

http://vimeo.com/7438218 (there are more clips at the top)

-----------------------------------------------------------------------------------------

PS. To my own inquiry in the 1st paragraph, I found this blog comment by Axis Animation, the creators of Codehunters -- They did know about Gearbox's 'inspiration' at least 2 years ago (but did not take legal action - seems like these guys have class - Gearbox should be grateful):

"Just to clear this all up, we made Codehunters with Ben (Hiben) in 2006... way before Borderlands looked the way it does.

The folks who made Borderlands have admited they were 'influenced' by Codehunters. See the official line here bit.ly/8MN2Sr

Judge for yourself how much the 'influence' applies."

http://vimeo.com/7432584

Posted on Oct 25, 2012 11:37:37 AM PDT
Eli Oliver says:
Thanks for the link NeuroSplicer.

I could see the influence but I would not say that Gearbox plagiarized anything.

In reply to an earlier post on Feb 21, 2013 9:50:59 AM PST
H. Le says:
It looks like old habits die hard, check this out when you have a chance:

http://www.gamespot.com/borderlands-2/videos/gs-news-gearbox-admits-borderlands-2-art-plagiarism-6397044/

In reply to an earlier post on Feb 21, 2013 12:48:57 PM PST
NeuroSplicer says:
Thank you, H.Le.

When game publishers (especially those who have always been too vocal when it comes to issues of intellectual rights) are caught outright stealing...intellectual property of others, this speaks volumes of both their honesty and their motives.

In reply to an earlier post on Feb 23, 2013 10:26:18 AM PST
Last edited by the author on Feb 23, 2013 10:29:39 AM PST
H. Le says:
This is not about Bordelands, but since we're talking about "honesty and motives", I hope you are already aware of Gearbox's Aliens: Colonial Marines bait and switch scam. If not, be warned of a genuine scam (I still love oxymoron). At the least, I strongly recommend doing research if you are thinking about buying ACM.

Check these clips out for starter:

http://www.vg247.com/2013/02/19/aliens-colonial-marines-demo-comparisons-raise-eyebrows/
http://www.youtube.com/watch?v=g1orK2qj_9k&feature=youtu.be

This one contains some profanity, but it is also the most profound, and the best-delivered 'review' of ACM :-)
http://www.youtube.com/watch?v=dsx2vdn7gpY

Have a good weekend.
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Discussion in:  Borderlands 2 - PC forum
Participants:  3
Total posts:  8
Initial post:  Sep 24, 2012
Latest post:  Feb 23, 2013

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