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Brain Plague (Elysium Cycle, Bk. 4)
 
 
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Brain Plague (Elysium Cycle, Bk. 4) [Paperback]

Joan Slonczewski (Author)
4.3 out of 5 stars  See all reviews (15 customer reviews)


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Book Description

March 15, 2001
Brain Plague is the new hard SF novel by Joan Slonczewski, set in the same future universe as her award-winning A Door into Ocean and The Children Star (a New York Times Notable Book). An intelligent microbe race that can live symbiotically in other intelligent beings is colonizing the human race throughout the civilized universe. And each colony of microbes has its own personality, good or bad. In some people, carriers, they are brain enhancers, and in others a fatal brain plague, a living addiction. This is the story of one woman's psychological and moral struggle to adjust to having an ambitious colony of microbes living permanently in her own head. This novel is one of the most powerful and involving SF novels of the year.

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Editorial Reviews

From Publishers Weekly

Slonczewski adds a new chapter to her evolving saga of the pangalactic Fold (The Children Star; A Door into Ocean; Daughter of Elysium) with this provocative if coolly clinical meditation on nanotechnology, artistic creativity and godhood. On Valedon, a planet of genetically modified humans, struggling artist Chrysoberyl of Dolomoth (Chrys to her friends) agrees to be colonized by Eleutherian micros, an accelerated culture of sentient cells salvaged from an assassinated colleague. The micros, which infiltrate her body and communicate with her neurally in the voices of Old Testament supplicants praying to their god, initially mean nothing to Chrys but a full bank account and full health insurance. But soon they are enhancing her art, serving as collaborators and subjects and garnering her a commission to design the planet's first new city in centuries. Inevitably, the replicating micros breed rebellious individuals who challenge Chrys's divine infallibility. For all its innovations, the novel features its share of clich?s (the archetypal avant-garde art scene Chrys belongs to; the medieval character of micro society) and grows repetitive in its chronicle of Chrys's periodic purges of blasphemous micros and her endangerment by infected slave carriers. Slonczewski shows imaginative breadth of vision in her depiction of nanotechnology's pervasive impact on Fold civilization, however, and her narrative, though hip-deep in biotech jargon, is rich in subtle analyses of the relationships between individuals and societies, art and life, the organic and inorganic, health and disease, free will and personal responsibility, and spiritual and scientific aspirations. (Aug.)
Copyright 2000 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.

From Library Journal

To enhance her art and protect herself from the deadly microbial brain plague affecting her world, Chrysoberyl agrees to act as host for a colony of beneficial microbes"only to find that the tiny creatures inhabiting her body have their own agenda. Set in the same universe as A Door into Ocean and The Children Star, Slonczewski!s latest novel examines the creative process through the mind of a woman caught up in the temptation to play God to her inner voices. The author blends a quirky humor with deep insights into the human mind in a mesmerizing story that belongs in most sf collections.
Copyright 2000 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.

Product Details

  • Paperback: 384 pages
  • Publisher: Tor Science Fiction; 1st edition (March 15, 2001)
  • Language: English
  • ISBN-10: 0812579143
  • ISBN-13: 978-0812579147
  • Product Dimensions: 6.7 x 4.2 x 1 inches
  • Shipping Weight: 7 ounces
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (15 customer reviews)
  • Amazon Best Sellers Rank: #1,298,098 in Books (See Top 100 in Books)

More About the Author

Joan Lyn Slonczewski is a microbiologist at Kenyon College and a science fiction writer. Her novel "The Highest Frontier" shows a college in a space habitat financed by a tribal casino and protected from deadly ultraphytes by Homeworld Security. According to Alan Cheuse at NPR, her book invents "a worldwide communications system called Toy Box that makes the iPhone look like a Model-T Ford."

Slonczewski's classic book, "A Door into Ocean" (Campbell Award) depicts an ocean world run by genetic engineers who repel an interstellar invasion using nonviolent methods similar to Tahrir Square. In her book "Brain Plague," intelligent microbes invade human brains and establish microbial cities. She also authored with John W. Foster the leading microbiology textbook, Microbiology: An Evolving Science (W. W. Norton).

Author blog: ultraphyte.com

 

Customer Reviews

15 Reviews
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4 star:
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Average Customer Review
4.3 out of 5 stars (15 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

13 of 13 people found the following review helpful:
4.0 out of 5 stars Interesting Idea..., August 9, 2000
When I read about this book I wanted to pick it up, just to see how the author incorporated the idea of an intelligent microbe race living in the minds of other intellgient beings. The microbes live in the brains of intelligent beings (as hosts) helping them to become better artists, smarter, etc. I found it a fascinating concept! The main character in the book is called the God of Mercy by her microbes because she tries to treat them fairly. It is a good book, with many new ideas. It is like having an entire civilization living in your brain... and you can imagine what that might mean. The microbe "Characters" have personalities and drives just as we do which makes each new generation (the mircobes have a much shorter lifespan than we do)different. The blink of an eye for us may be a month for them. I recommend this book for its ideas and mystery... some people do not do well with the microbes.. there is an underground.. certain people have addictions. A good book all the way around... and different. I believe Joan (the author who is also a biologist) is a good writer and has incorporated some great ideas in the very interesting novel.
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14 of 15 people found the following review helpful:
4.0 out of 5 stars An Engrossing Tale by a Distinctive Voice in SF, March 15, 2001
By 
John C. Snider (Atlanta, GA United States) - See all my reviews
This review is from: Brain Plague (Elysium Cycle, Bk. 4) (Paperback)
What if there were intelligent microbes? What if they could communicate with us? What if they could inhabit the human brain and offer to enhance our mental capacity? Would you accept the offer? Once accepted, what could keep the microbes from doing with you as they please?

These are the complex and puzzling issues raised in Joan Slonczewski's latest novel Brain Plague. In the far future, humanity has spread throughout the galaxy. In addition to normal humans, there are "elves" (genetically engineered near-immortals), simians (human/ape hybrids), sentients (artificial intelligences), and a variety of other creatures (including organic, self-aware buildings who negotiate rental agreements with their tenants).

Despite the advances of technology, all is not well in the universe. Humans still suffer addictions and homelessness. Violence still occurs all too often. And in the background, a terrible plague has been raging through space - a "brain plague" in which intelligent "micros" invade human hosts and turn them into slaves. But just like human beings, there are good micros and bad ones. The good ones are part of a carefully monitored program in which human hosts are matched with colonies of microbes. The resulting symbiotic relationship provides the microbes with an ideal living environment (and a "god" to worship); it provides the host with the equivalent of a million microscopic parallel processors to apply to any task he or she might imagine.

Chrys, a young and talented (but starving) artist volunteers for the "brain enhancer" program, accepting a colony of microbes. They communicate with her via nanotechnology implanted in her optic nerves. Thus begins Chrys's journey, learning to live with her new partners, suffering through the prejudice and hatred of others, reaching self-actualization in her art, and risking her life to discover the truth about the Brain Plague.

Joan Slonczewski (author of six previous novels) has drawn upon her background as a molecular biologist to bring us something very different from the usual science fiction tale. While many SF novels find ways to bend the rules of physics, Brain Plague finds ways to bend the rules of the mind, and tinkers with our concept of individuality.

If any complaint can made against this novel, it's that so much is thrown at the reader in the first chapter it can be overwhelming. This is partly due to the fact that this novel, while not technically a sequel, is based in the same universe as her previous novels (thus some prior knowledge of these would doubtless be helpful); and partly due to Dr. Slonczewski's extremely active imagination. Nonetheless, the tale is well-told, drawing the reader in despite its complexity. All in all, it's an engrossing novel.

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10 of 11 people found the following review helpful:
5.0 out of 5 stars Listening to your inner micropeople -- or should you?, October 10, 2000
In "The Children Star", the preceding novel of this series, intelligent microbes were the solution to a mystery. Here they are the point of departure for an "alien relations" story like no other. We've met all kinds of aliens in science fiction: implacable aliens that wanted only to eat us up, benevolent aliens welcoming us to an advanced galactic civilization, and all manner of dispositions in between. There have been parasites that snatched human bodies, and occasional symbiotes that provided free medical coverage. Joan Slonczewski, with her longtime concern for social and bioethical problems, and her heartfelt championship of universal rights, has cooked up a breed of aliens that maximally perplex both conscience and prudence.

These microbes, you see, are not just intelligent. They are also social, in the way that humans are social (not bees). Individuals retain enough individuality to have clashing wishes and clashing ideologies. So microbial societies develop distinct cultures -- as variegated as human societies. Add to this that they live and die radically faster than humans. For good measure, on their home planet they evolved to colonize non-sentient animals of approximately human scale. So on invading human hosts, their initial impulse is to control these hosts as they would control mindless beasts. In "The Children Star", humans almost decided to wipe them out, but relented because the colonies in some humans developed more symbiotic cultures, with dazzling services to offer.

Now they've been around a while, and human society is caught in a maelstrom. Virulent microbial societies have become a "brain plague", controlling their environments -- their hosts -- in short-sighted, destructive ways. A secret community of carriers, however, has learned to pass around microbes with friendlier or more submissive cultures. Living as fast as they do, the microbes also think faster, and confer great benefits as brain enhancers. Besides which, they're company to the lonely human soul, and some worship their hosts as "gods". It's a dangerous game, however. Generations of microbes parade by in what for humans is a short while. New generations bring new fashions and ideas. A human carrier can wake in the morning to find that overnight there has been a revolution. Now the microbes are bad.

That's all I'll say about plot, though there's plenty more. What about plausibility? The one and only attempt to make "micropeople" plausible occurs early on, when the protagonist of the story objects, "It's absurd. Nothing that small can have enough ... connections to be self-aware." The doctor answers, "Self-awareness occurs in sentients with about a trillion logic gates. A micro cell contains about ten times that number of molecular gates." Gating what, though, and how? Electrical signals? Connections in humans take place at synapses, where electrical signals are transmitted by chemical packets that take about 15 milliseconds to cross the gap. What sorts of pathways are available inside a microbe, and what timings are possible at the connections? Where signals have to be summed, what would be the thresholds and rise times? These timings could set a limit to the speed of thinking. The story has to attribute fast thinking to the micropeople, because microbial lives would otherwise be too short to learn much.

Assuming no questions of this sort pose a "showstopper", I think that the micropeople of "The Children Star" and "Brain Plague" raise a new science fiction topic as fundamental as space travel. After all, there could be "macropeople" as well. James Lovelock, when he first put forth the "Gaia" hypothesis, was careful to disavow any implication that "Gaia" was conscious; his speculation was only about an autonomic control system. (Later he wavered and personalized it a little.) Similarly, Richard Dawkins has been careful to declare that "The Selfish Gene" is only a metaphor. But why shouldn't there be sentient entities at more than one scale, operating at more than one pace? How would we ever discover if there were? How to communicate? And what would be the consequences for the discussion of evolution, if microbial entities were found to be conscious players? This could be big.

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Inside This Book (learn more)
First Sentence:
The peak spurted lava, an arch of blinding white across the sky. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
brain plague, lava butterflies, micro people, maggot rings, brain enhancers, turquoise moon, transfer patch, face worms, slave bar, endless light, jasper nodded, map stone, painting stage, purple button, blue angels, gallery director, tube stop
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Great One, Plan Ten, Slave World, Doctor Sartorius, God of Mercy, Lord of Light, Great Host, Blind God, Lady Moraeg, Lord Zoisite, Gold of Asragh, Lord Garnet, Center Way, Guardian Arion, Sister Kaol, Gallery Elysium, Lord Carnelian, Mount Dolomoth, Cisterna Magna, Great Houses, Spirit Table, Chief Andra, Doctor Flexor, Guardian of Peace, Plan One
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