- Sorry, this item is not available in
- Image not available
- To view this video download Flash Player
|Price:||$4.59 & FREE Shipping on orders over $35. Details|
|You Save:||$15.40 (77%)|
Brink is an immersive first-person shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character whether playing alone, with your friends, or against others online. You decide the combat role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more.
PUBLISHER: Bethesda Softworks DEVELOPER: Splash Damage ANTICIPATED RELEASE DATE: Q1 2011 PLATFORMS: Xbox 360™ / PLAYSTATION®3 /
Brink takes place on the Ark, a man-made floating city that is on the brink of all-out civil war. Originally built as an experimental, self-sufficient and 100% “green” habitat, the reported rapid rise of the Earth’s oceans has forced the Ark to become home to not only the original founders and their descendants but also to thousands of refugees. With tensions between the two groups growing, Security and Resistance forces are locked in a heated battle for control of the Ark. Which side will you choose?
| KEY FEATURES:|
|images and screenshots © 2010 Zenimax Media LLC. All Rights Reserved.|
| About Bethesda Softworks|
Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a premier developer and worldwide publisher of interactive entertainment software. Titles from two of the world’s top development studios – Bethesda Game Studios and id Software – are featured under the Bethesda Softworks label and include such blockbuster franchises as DOOM®, QUAKE®, The Elder Scrolls®, Fallout®, Wolfenstein™ and RAGE™.
For more information on Bethesda Softworks’ products, visit www.bethsoft.com.
About Splash Damage Based in London, England, Splash Damage Ltd is an independently-owned game developer that created the critically acclaimed Wolfenstein: Enemy Territory for id Software and most recently developed the #1 PC hit Enemy Territory: QUAKE Wars. The studio has won over 100 awards and nominations from publications across world and was named Best Independent Developer at the Develop Industry Excellence Awards 2008. Founded by Paul 'Locki' Wedgwood in 2001 with key members of the mod-making community, Splash Damage is currently working on BRINK with Bethesda Softworks. Splash Damage's Web site is located at www.splashdamage.com. SPLASH DAMAGE and the Splash Damage logo are registered trademarks of Splash Damage Ltd in the United Kingdom and/or other countries.Copyright ©2001 - 2010 Splash Damage Ltd. All rights reserved.
ZeniMax, Bethesda Softworks and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. RAGE, ID, id Software, ID TECH, and related logos are registered trademarks or trademarks of id Software LLC in the U.S. and/or other countries. All Rights Reserved.All other trademarks or trade names are the property of their respective owners. All rights reserved.
Not much going on with multiplayer with servers dead for some time now. Regardless, this game was what I thought to be an artistic masterpiece in it's time. Read morePublished 3 months ago by AbracadabrA
Bought this game for $2. It's literally a waste of money. Even at that price.Published 7 months ago by Crysis Complex
This is a poor game and no one plays it. Was worth the three dollars in my opinion, but dont spend any more then that. No complaints on amazons part. They always do well.Published 11 months ago by Jake Valencia
This is intended for online arena style play. I like solo FPS play. The screen is way too busy with characters idents floating around. Read morePublished 14 months ago by Charles Trahan
I've played this game since it came out in 2011 at a friends house, it was great at first, and every mission pushed me into the next just sweeping me off my feet. Read morePublished 23 months ago by Tyler Burnett